在iOS 13/14中,有一种通过UIContextMenuInteraction呈现上下文菜单的简单方法
anyUIView.addInteraction(UIContextMenuInteraction(delegate: self))对我来说,问题是它模糊了整个用户界面。而且,这只能通过长按压/Haptic调用。
如果我不想模糊,有动作菜单。如图所示,https://developer.apple.com/documentation/uikit/menus_and_shortcuts/adopting_menus_and_uiactions_in_your_user_interface

这似乎没有一个模糊,但它似乎只附加到一个UIButton或UIBarButtonItem。
let infoButton = UIButton()
infoButton.showsMenuAsPrimaryAction = true
infoButton.menu = UIMenu(options: .displayInline, children: [])
infoButton.addAction(UIAction { [weak infoButton] (action) in
infoButton?.menu = infoButton?.menu?.replacingChildren([new items go here...])
}, for: .menuActionTriggered)是否有一种方法可以将上下文菜单附加到在长按下调用且不存在模糊的UIView?
发布于 2021-03-27 02:37:26
经过一些实验,我能够消除模糊,像这样。您将需要一个实用程序方法:
extension UIView {
func subviews<T:UIView>(ofType WhatType:T.Type,
recursing:Bool = true) -> [T] {
var result = self.subviews.compactMap {$0 as? T}
guard recursing else { return result }
for sub in self.subviews {
result.append(contentsOf: sub.subviews(ofType:WhatType))
}
return result
}
}现在,我们使用上下文菜单交互委托方法来查找负责模糊的UIVisualEffectView,并消除它:
func contextMenuInteraction(_ interaction: UIContextMenuInteraction, willDisplayMenuFor configuration: UIContextMenuConfiguration, animator: UIContextMenuInteractionAnimating?) {
DispatchQueue.main.async {
let v = self.view.window!.subviews(ofType:UIVisualEffectView.self)
if let v = v.first {
v.alpha = 0
}
}
}典型结果:

不幸的是,现在菜单后面完全没有阴影,但它比大的模糊更好。
当然,这仍然是一个长期的媒体姿态。我怀疑这件事能做什么!如果这是一个正常的UILongPressGestureRecognizer,您可能可以找到它并缩短它的minimumPressDuration,但它不是;您必须遵守UIContextMenuInteraction的道路规则。
但是,尽管如此,如果可能的话,我可以想出一种更好的方法:让这个UIView成为一个UIControl!现在它的行为就像一个UIControl。例如:
class MyControl : UIControl {
override func contextMenuInteraction(_ interaction: UIContextMenuInteraction, configurationForMenuAtLocation location: CGPoint) -> UIContextMenuConfiguration? {
let config = UIContextMenuConfiguration(identifier: nil, previewProvider: nil, actionProvider: { _ in
let act = UIAction(title: "Red") { action in }
let act2 = UIAction(title: "Green") { action in }
let act3 = UIAction(title: "Blue") { action in }
let men = UIMenu(children: [act, act2, act3])
return men
})
return config
}
}和:
let v = MyControl()
v.isContextMenuInteractionEnabled = true
v.showsMenuAsPrimaryAction = true
v.frame = CGRect(x: 100, y: 100, width: 200, height: 100)
v.backgroundColor = .red
self.view.addSubview(v)其结果是,一个简单的点击调用菜单,如下所示:

所以,如果你能摆脱这种方法,我认为会好得多。
发布于 2022-01-20 11:15:15
我只能跟进马特的回答--使用UIControl要容易得多。虽然没有本机menu属性,但有一种简单的方法可以简化contextMenuInteraction设置,只需创建UIControl的子类并将菜单传递到那里即可!
class MenuControl: UIControl {
var customMenu: UIMenu
// MARK: Initialization
init(menu: UIMenu) {
self.customMenu = menu
super.init(frame: .zero)
isContextMenuInteractionEnabled = true
showsMenuAsPrimaryAction = true
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: ContextMenu
override func contextMenuInteraction(_ interaction: UIContextMenuInteraction, configurationForMenuAtLocation location: CGPoint) -> UIContextMenuConfiguration? {
UIContextMenuConfiguration(identifier: nil, previewProvider: nil, actionProvider: { [weak self] _ in
self?.customMenu
})
}
}然后,您只需要向UIMenu提供这样的UIActions:
let control = MenuControl(menu: customMenu)https://stackoverflow.com/questions/66810809
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