我试着遵循这个教程:https://www.tutorialspoint.com/electron/electron_audio_and_video_capturing.htm
本教程的第一部分效果很好.我可以用我的个人电脑摄像头和麦克风.进入我的电子应用程序。但是现在我正在尝试通过desktopCapturer对象从我的windows桌面上运行的特定应用程序中流音频和视频。
问题
我不会犯任何错误的。但是这个电子应用程序的视频html标签并没有显示来自myappthatstreamsAV的流。
码
我更改了我的index.html代码如下:(只是改变了标签内的内容)
<!DOCTYPE html>
<html>
<head>
<meta charset = "UTF-8">
<title>Audio and Video</title>
</head>
<body>
<video autoplay></video>
<script type = "text/javascript">
var desktopCapturer = require('electron').desktopCapturer;
desktopCapturer.getSources({types: ['window', 'screen']}, (error, sources) => {
if (error) throw error
desktopCapturer.getSources({types: ['window', 'screen']}, (error, sources) => {
if (error) throw error
for (let i = 0; i < sources.length; ++i) {
if (sources[i].name === 'myappthatstreamsAV') {
navigator.webkitGetUserMedia({
audio: true,
video: {
mandatory: {
chromeMediaSource: 'desktop',
chromeMediaSourceId: sources[i].id,
minWidth: 1280,
maxWidth: 1280,
minHeight: 720,
maxHeight: 720
}
}
}, handleStream, handleError)
return
}
}
})
function handleStream (stream) {
document.querySelector('video').src = URL.createObjectURL(stream)
}
function handleError (e) {
console.log(e)
}
</script>
</body>
</html>index.js看起来是这样的:
const {app, BrowserWindow} = require('electron')
const url = require('url')
const path = require('path')
let win
// Set the path where recordings will be saved
app.setPath("userData", __dirname + "/saved_recordings")
function createWindow() {
win = new BrowserWindow({width: 800, height: 600,
webPreferences: {
nodeIntegration: true
}
})
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}))
}
app.on('ready', createWindow)到目前为止我尝试过的:
我添加了一些调试语句,如:
<script type = "text/javascript">
var desktopCapturer = require('electron').desktopCapturer;
console.log("1")
console.log(desktopCapturer)
desktopCapturer.getSources({types: ['window', 'screen']}, (error, sources) => {
console.log("2")
if (error) throw error
for (let i = 0; i < sources.length; ++i) {
console.log((sources[i].name));
console.log("3")基本上,它只执行前两个console.logs:
console.log("1")
console.log(desktopCapturer)它永远不会达到2或3。
发布于 2020-09-16 20:53:57
更改代码如下:
var desktopCapturer = require('electron').desktopCapturer;
console.log("are you here?")
console.log(desktopCapturer)
desktopCapturer.getSources({ types: ['window', 'screen'] }).then(async sources => {
for (const source of sources) {
if (source.name === 'mystreamApp') {
try {
const stream = await navigator.mediaDevices.getUserMedia({
audio: true,
video: {
mandatory: {
chromeMediaSource: 'desktop',
chromeMediaSourceId: source.id,
minWidth: 1280,
maxWidth: 1280,
minHeight: 720,
maxHeight: 720
}
}
})
handleStream(stream)
} catch (e) {
handleError(e)
}
return
}
}
})
function handleStream (stream) {
const video = document.querySelector('video')
video.srcObject = stream
video.onloadedmetadata = (e) => video.play()
}
function handleError (e) {
console.log(e)
}现在我看到了视频流。音频仍然不工作。但我要问另一个问题。
https://stackoverflow.com/questions/63926964
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