我正在写一盘棋,我遇到了一个问题。
我已经创建了图形类(典当、塔、跳投、运行、国王和皇后),现在我正在尝试添加一些功能,以便程序识别鼠标光标在图形上的时间,这就是我的问题所在。
显然,如果我手工为一个类的每个实例(例如16个典当)写一张支票,我就可以让它工作,如下所示:
注意,典当是我的类名
mouse_x, mouse_y = pygame.mouse.get_pos()
if pawn1.start_x <= mouse_x <= pawn1.start_x + 86 and pawn1.start_y + 84 >= mouse_y >= pawn1.start_y:
print('Pawn 1 was clicked')这是乏味的,我想遍历所有现有典当的列表;
pawn_list = [pawn1, pawn2, pawn3, pawn4, pawn5, pawn6, pawn7, pawn8, pawn9, pawn10, pawn11, pawn12, pawn12, pawn14, pawn15, pawn16]我的问题是我怎么做?到目前为止,我想出了以下几点:
mouse_x, mouse_y = pygame.mouse.get_pos()
for Pawn in pawn_list:
if pawn_list[Pawn].start_x <= pawn_list[Pawn].start_x + 86 and pawn_list[Pawn].start_y + 84 >= mouse_y >= pawn_list[Pawn].start_y:
print('The mouse is over the pawn no:' + str(Pawn))但是,我得到了以下错误:TypeError: list indices must be integers or slices, not Pawn
使用不同的变量名称也无助于我:
for _ in range(len(pawn_list)):
if pawn_list[_].start_x <= pawn_list[_].start_x + 86 and pawn_list[_].start_y + 84 >= mouse_y >= pawn_list[_].start_y:
print('The mouse is over the pawn no:' + str(_))感谢所有帮助,谢谢!
发布于 2020-09-12 12:47:41
您已经在遍历列表,那么为什么要再次从列表中获取典当索引呢?这可能是不正确的。
正确的说法是:
for objPawn in pawn_list:
if objPawn.start_x <= objPawn.start_x + 86 and objPawn.start_y + 84 >= mouse_y >= objPawn.start_y:
print('The mouse is over the pawn no:' + str(Pawn))https://stackoverflow.com/questions/63860412
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