我的AppDelegate中有以下设置
import UIKit
import CoreData
import Firebase
import GoogleSignIn
import FirebaseFirestore
import GoogleMaps
import GooglePlaces
import UserNotificationsUI
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, GIDSignInDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
//Api Google masps
GMSServices.provideAPIKey("AIzaSyDz1yCQldDsfUAhkV0nRcfxqYknTlD1nlMQWEQe")
GMSPlacesClient.provideAPIKey("AIzaSyDz1yCQldDsfUAhkV0nRcfxqYknTlD1nlQWQEDM")
//Inicio del projecto en firebase
FirebaseApp.configure()
window = UIWindow(frame: UIScreen.main.bounds)
window?.makeKeyAndVisible()
//Decimos cual es la pantalla principal con la que iniciara la aplicacion
let mainViewController = ContainerController()
window?.rootViewController = mainViewController
//Configuracion del inicio de sesion google
GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
GIDSignIn.sharedInstance().delegate = self
//Configuracion de las push Notificatios
//Delegate UserNotifications
UNUserNotificationCenter.current().delegate = self
Messaging.messaging().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(options: authOptions) { (_, error) in
guard error == nil else{
print(error!.localizedDescription)
return
}
}
//Solicit permission from the user to receive notifications
UNUserNotificationCenter.current().requestAuthorization(options: authOptions) { (_, error) in
guard error == nil else{
print(error!.localizedDescription)
return
}
}
//get application instance ID
InstanceID.instanceID().instanceID { (result, error) in
if let error = error {
print("Error fetching remote instance ID: \(error)")
} else if let result = result {
print("Remote instance ID token: \(result.token)")
}
}
application.registerForRemoteNotifications()
return true
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Unable to register for remote notifications: \(error.localizedDescription)")
}
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
print("Firebase registration token: \(fcmToken)")
let dataDict:[String: String] = ["token": fcmToken]
NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDict)
// TODO: If necessary send token to application server.
// Note: This callback is fired at each app startup and whenever a new token is generated.
}
func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage) {
print("Received data message: \(remoteMessage.appData)")
}
@available(iOS 9.0, *)
func application(_ application: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any])
-> Bool {
return GIDSignIn.sharedInstance().handle(url)
}
func sign(_ signIn: GIDSignIn!, didSignInFor user: GIDGoogleUser!, withError error: Error!) {
if let error = error {
// ...
return
}
guard let authentication = user.authentication else { return }
let credential = GoogleAuthProvider.credential(withIDToken: authentication.idToken, accessToken: authentication.accessToken)
Auth.auth().signIn(with: credential) { (authResult, error) in
if let error = error {
return
}
print("Entro al AUTH")
guard let email = authResult?.user.email else {return}
guard let name = authResult?.user.displayName else {return}
guard let image = authResult?.user.photoURL else {return}
guard let uid = authResult?.user.uid else {return}
let profileImageUrl = image.absoluteString
let values = ["name": name, "email": email, "image": profileImageUrl] as [String : Any]
let db = Firestore.firestore()
db.collection("users").document(uid).setData(values){ (err) in
if let err = err {
print("Error al agregar documento: \(err.localizedDescription)")
}else{
print("Se agrego el documento con el ID: \(uid)")
self.window = UIWindow(frame: UIScreen.main.bounds)
self.window?.makeKeyAndVisible()
//Decimos cual es la pantalla principal con la que iniciara la aplicacion
let mainViewController = MainViewController()
self.window?.rootViewController = mainViewController
}
}
}
}
func sign(_ signIn: GIDSignIn!, didDisconnectWith user: GIDGoogleUser!, withError error: Error!) {
// Perform any operations when the user disconnects from app here.
// ...
return
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
self.saveContext()
}
// MARK: - Core Data stack
lazy var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "IoTaxiConcesionario")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}我在应用程序中启用了推送通知。

在Firebase,我注册了我的Auth密钥

运行我的应用程序在设备上运行,我收到一个防火墙令牌。

但是当我从Firebase运行一条测试消息时,我不会在电话或控制台上收到通知。
发布于 2020-05-19 13:24:18
我也有同样的问题,只是通过禁用方法swizzling来解决它。下面是关于如何做到这一点的链接:https://firebase.google.com/docs/cloud-messaging/ios/client
基本上你需要这样做:
不喜欢使用swizzling的
开发人员可以通过在应用程序的Info.plist文件中添加标志FirebaseAppDelegateProxyEnabled并将其设置为NO (布尔值)来禁用它。
然后:
func application(application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
Messaging.messaging().apnsToken = deviceToken
}https://stackoverflow.com/questions/60102277
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