我在用aurelia商店的插件。我有这个列表,它通常是正确的呈现,除了启用/禁用,这是我正在做的工作。
export interface State {
readonly availableGames: AvailableGame[];
readonly myGames: Game[];
}
export const initialState: State = {
availableGames: [
{ name: 'Foo', added: false },
{ name: 'Bar', added: false },
],
myGames: [],
};AvailableGames.html
<template>
<require from="./game-add-button.html"></require>
<div class="game-list">
<ul class="list-group">
<li repeat.for="game of state.availableGames">
<game-add-button game.bind="game" on-add.call="addGameToMyList(game)"></game-add-button>
</li>
</ul>
</div>
</template>AvailableGames
import { autoinject } from 'aurelia-framework';
import { connectTo, Store } from 'aurelia-store';
import { Event } from '../Event';
import { State } from '../State';
import AvailableGame from './AvailableGame';
import Game from './Game';
@connectTo()
@autoinject()
export default class AvailableGames {
readonly state!: State;
constructor(private store: Store<State>) {
this.store.registerAction(Event.ADD_GAME_TO_MY_LIST, (state, game) => this.onAddNewState(state, game));
}
async addGameToMyList(availableGame: AvailableGame): Promise<void> {
const { added, ...game } = availableGame;
return await this.store.dispatch(Event.ADD_GAME_TO_MY_LIST, game);
}
private onAddNewState(state: State, game: Game): State {
return {
...state,
myGames: [...state.myGames, game]
};
}
}game-add-button.html
<template bindable="game,onAdd" role="button">
<button class="button ${game.added ? 'is-success' : ''}" click.trigger="onAdd(game)" disabled.bind="game.added">
${game.name}
</button>
</template>GameAddButton.ts
@customElement('game-add-button')
export default class GameAddButton {
@bindable game!: AvailableGame;
@bindable onAdd!: (game: AvailableGame) => void
}一切似乎都正常,除了我单击按钮时,状态更新没有反映在UI中。如何更改代码以使按钮状态得到反映?
发布于 2020-02-19 11:28:36
我不知道您使用myGames数组的意图是什么,您正在将所选的游戏推送到您的操作中。但是在你的AvailableGames.html中,你仍然在availableGames上迭代,并且没有在你的新状态下修改它,说:对所选的游戏是正确的。
https://stackoverflow.com/questions/60282731
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