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CocoaAsyncSocket和NativeScript问题
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Stack Overflow用户
提问于 2020-04-17 14:35:44
回答 1查看 228关注 0票数 0

我正在为基于CocoaAsyncSocket的UDP通讯编写一个Nativescript插件,但当我试图在这个pod的上下文中执行任何异步操作时,我的应用程序就崩溃了。它似乎与iOS x {N}上的队列/线程有关,但是我还没有解决它,有什么想法吗?

下面是如何在类型记录中创建插件iOS类:

代码语言:javascript
复制
export class UdpProtocol extends NSObject implements GCDAsyncUdpSocketDelegate

下面是我如何初始化我的GCDAsyncUdpSocket

代码语言:javascript
复制
let dispatchQueue = dispatch_queue_create("sendUnicast_queue", null);
let sock = GCDAsyncUdpSocket.alloc()
           .initWithDelegateDelegateQueue(this, dispatchQueue);

下面是我在.ts中调用的异步方法的一个例子:

代码语言:javascript
复制
sock.sendDataToHostPortWithTimeoutTag(sendData, address, port, -1, this.tag);

下面是我期望被正确触发的回调:

代码语言:javascript
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udpSocketDidSendDataWithTag(sock: GCDAsyncUdpSocket, tag: number): void {
        console.log('udpSocketDidSendDataWithTag callback');
}

但不幸的是,我得到的是以下JS例外:

代码语言:javascript
复制
CONSOLE LOG file:///node_modules/@nativescript/core/inspector_modules.js:1:0: Loading inspector modules...
CONSOLE LOG file:///node_modules/@nativescript/core/inspector_modules.js:6:0: Finished loading inspector modules.
NativeScript debugger attached.
***** Fatal JavaScript exception - application has been terminated. *****
Native stack trace:
1   0x11033960e NativeScript::reportFatalErrorBeforeShutdown(JSC::ExecState*, JSC::Exception*, bool)
2   0x110388f76 -[TNSRuntimeInspector reportFatalError:]
3   0x10fc2d23b TNSInspectorUncaughtExceptionHandler
4   0x7fff23e3a36d __handleUncaughtException
5   0x7fff50ad7c05 _objc_terminate()
6   0x7fff4f926c87 std::__terminate(void (*)())
7   0x7fff4f926c29 std::terminate()
8   0x7fff519128df _dispatch_client_callout
9   0x7fff5191860c _dispatch_lane_serial_drain
10  0x7fff51919044 _dispatch_lane_invoke
11  0x7fff519230c4 _dispatch_workloop_worker_thread
12  0x7fff51b37a3d _pthread_wqthread
13  0x7fff51b36b77 start_wqthread
JavaScript stack trace:
UIApplicationMain(file:///node_modules/@nativescript/core/application/application.js:312:0)
at run(file:///node_modules/@nativescript/core/application/application.js:312:0)
at file:///node_modules/@nativescript/angular/platform-common.js:210:0
at file:///node_modules/@nativescript/angular/platform-common.js:111:0
at file:///node_modules/@nativescript/angular/platform-common.js:91:0
at file:///app/bundle.js:198:144
at ./main.ts(file:///app/bundle.js:203:34)
at __webpack_require__(file:///src/webpack/bootstrap:750:0)
at checkDeferredModules(file:///src/webpack/bootstrap:43:0)
at webpackJsonpCallback(file:///src/webpack/bootstrap:30:0)
at anonymous(file:///app/bundle.js:2:61)
at evaluate([native code])
at moduleEvaluation([native code])
at [native code]
at asyncFunctionResume([native code])
at [native code]
at promiseReactionJob([native code])
JavaScript error:
file:///node_modules/@nativescript/core/application/application.js:312:0: JS ERROR Error: -[__NSCFString bytes]: unrecognized selector sent to instance 0x6000036496c0
NativeScript caught signal 6.
Native Stack:
1   0x11038a251 sig_handler(int)
2   0x7fff51b2f5fd _sigtramp
3   0x7fff51a23f39 itoa64
4   0x7fff51a1fb7c abort
5   0x7fff4f927858 abort_message
6   0x7fff4f926cad std::__terminate(void (*)())
7   0x7fff4f926c29 std::terminate()
8   0x7fff519128df _dispatch_client_callout
9   0x7fff5191860c _dispatch_lane_serial_drain
10  0x7fff51919044 _dispatch_lane_invoke
11  0x7fff519230c4 _dispatch_workloop_worker_thread
12  0x7fff51b37a3d _pthread_wqthread
13  0x7fff51b36b77 start_wqthread
JS Stack unavailable. Current thread hasn't initialized a {N} runtime.

我已经尝试过像这个这里这样的解决方案,但没有成功。

导致此问题的角度演示插件可在这个布拉奇中使用。

欢迎任何建议或帮助:)

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2020-04-23 13:59:42

实际上,我发现这个错误与我创建sendData变量的方式有关,我已经将它更改为:

代码语言:javascript
复制
let sendData: any = NSString.alloc().initWithCString(msg);

代码语言:javascript
复制
const sendData: NSData = NSData.alloc().initWithBase64EncodedStringOptions(msg, 1);
票数 0
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/61274176

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