当一个新的鼓被添加到setDrums中的鼓数组中时,显示每个鼓组件时,用户可以给鼓一个名称,我如何将name添加到数组drums中的鼓中。
我可以注销鼓id,但是如何在数组中找到鼓,并且只更新用户输入的名称?
https://codesandbox.io/s/amazing-dan-dsudq?file=/src/index.js:0-1371
import React, { useState, useEffect } from "react";
import ReactDOM from "react-dom";
const rootElement = document.getElementById("root");
const Drum = ({ id, count, remove, editName, name }) => {
const [sounds, setSounds] = useState(count);
useEffect(() => {
if (sounds > 0)
setTimeout(() => {
console.log("Playing sound");
setSounds(sounds - 1);
}, 1000);
}, [sounds]);
return (
<div>
<p>Drum #{id}</p>
<p>Drum Name {name}</p>
<p>Remaining sounds: {sounds}</p>
<label>
Drum Name <input type="text" onChange={editName} />
</label>
<br />
<button onClick={remove}>Delete drum #{id}</button>
</div>
);
};
const App = () => {
const [drums, setDrums] = useState([]);
const [nextId, setNextId] = useState(0);
return (
<div>
{drums.map(drum => (
<Drum
key={drum.id}
id={drum.id}
count={drum.count}
remove={() => setDrums(drums.filter(other => drum.id !== other.id))}
editName={() => console.log(drum.id)} // <== how to save the entered name to setDrums?
name={drum.name}
/>
))}
<button
onClick={() => {
setDrums([
...drums,
{ id: nextId, count: Math.floor(Math.random() * 100) }
]);
setNextId(nextId + 1);
}}
>
Add drum
</button>
</div>
);
};
ReactDOM.render(<App />, rootElement);发布于 2020-05-12 03:57:33
已更新
我还更新了代码框.链接
理论-为了更新值,我们需要数组的标识符,这是每个鼓的索引。
我创建了一个editDrumName函数,它接受两个参数,一个是事件,另一个是id。然后,我将鼓克隆到一个tempDrums变量中,并使用id更新了该值。
由于道具中传递的值,所以不能对子组件执行此操作。
import React, { useState, useEffect } from "react";
import ReactDOM from "react-dom";
const rootElement = document.getElementById("root");
const Drum = ({ id, count, remove, editName, name, index }) => {
const [sounds, setSounds] = useState(count);
useEffect(() => {
if (sounds > 0)
setTimeout(() => {
console.log("Playing sound");
setSounds(sounds - 1);
}, 1000);
}, [sounds]);
return (
<div>
<p>Drum #{id}</p>
<p>Drum Name: {name}</p>
<p>Remaining sounds: {sounds}</p>
<label>
Drum Name <input type="text" onChange={e => editName(e, index)} />
</label>
<br />
<button onClick={remove}>Delete drum #{id}</button>
</div>
);
};
const App = () => {
const [drums, setDrums] = useState([]);
const [nextId, setNextId] = useState(0);
const editDrumName = (event, id) => {
let tempDrums = drums;
tempDrums[id].name = event.target.value;
setDrums([...tempDrums]);
};
return (
<div>
{drums.map((drum, index) => (
<Drum
key={drum.id}
id={drum.id}
index-{index}
count={drum.count}
remove={() => setDrums(drums.filter(other => drum.id !== other.id))}
editName={editDrumName} // <== how to save the entered name to setDrums?
name={drum.name}
/>
))}
<button
onClick={() => {
setDrums([
...drums,
{ id: nextId, count: Math.floor(Math.random() * 100) }
]);
setNextId(nextId + 1);
}}
>
Add drum
</button>
</div>
);
};
ReactDOM.render(<App />, rootElement);发布于 2020-05-12 03:55:38
如果将数组更改为对象,然后按如下方式调用setDrums如何:
editName={(e) => setDrums({...drums, drums[drum.id].name: e.target.value )}发布于 2020-05-12 03:57:56
由于不能直接编辑原始数组,因为应将react状态视为不可变,因此在每次更改时都应该对数组进行新的引用。
editName={event => {
// set the new value to drum
drum.name = event.target.value;
// update drums state by creating shallow copy of the old one
setDrums(drums.slice(0));
}}参考文献:http://facebook.github.io/react/docs/component-api.html
https://stackoverflow.com/questions/61743319
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