有没有办法使CupertinoPicker以90度的速度旋转?这样你就可以水平地而不是垂直地选择。Transform.rotate不是一个选项,因为选择器的宽度仅限于父部件的高度。或者有什么好的方法来迫使库比提诺选择器比它的父部件更大?
发布于 2020-06-26 17:40:06
RotatedBox小部件怎么样?
RotatedBox(
quarterTurns: 1,
child: CupertinoPicker(...),
)与Transform不同,它在绘制之前应用转换,该对象在布局之前应用其旋转,这意味着整个旋转框只占用旋转子框所需的空间。
发布于 2020-06-26 22:40:45
所以我找到了两个解决方案。首先,您可以使用RotatedBox。为了这个主意,我会去找他的。2.解决方案:制作一个完整的自定义选择器。所以如果有人有同样的问题,你可以使用我的自定义选择器。代码完全乱七八糟,请不要评判伊毛。
class CustomPicker extends StatefulWidget {
CustomPicker(
{@required double this.width,
@required double this.height,
@required double this.containerWidth,
@required double this.containerHeight,
@required double this.gapScaleFactor,
@required List<Widget> this.childrenW,
Function(int) this.onSnap});
double width;
double height;
double containerWidth;
double containerHeight;
double gapScaleFactor;
List<Widget> childrenW;
Function(int) onSnap;
_CustomPicker createState() => _CustomPicker(width, height, containerWidth,
containerHeight, gapScaleFactor, childrenW, onSnap);
}
class _CustomPicker extends State<CustomPicker>
with SingleTickerProviderStateMixin {
AnimationController controller;
double width;
double height;
double containerWidth;
double containerHeight;
double gapScaleFactor;
double currentScrollX = 0;
double oldAnimScrollX = 0;
double animDistance = 0;
int currentSnap = 0;
List<Widget> childrenW;
List<Positioned> scrollableContainer = [];
final Function(int) onSnap;
int currentPos;
_CustomPicker(
double this.width,
double this.height,
double this.containerWidth,
double this.containerHeight,
double this.gapScaleFactor,
List<Widget> this.childrenW,
Function(int) this.onSnap) {
initController();
init();
}
void initController() {
controller = AnimationController(
vsync: this,
duration: Duration(milliseconds: 200),
lowerBound: 0,
upperBound: 1,
)..addListener(() {
setState(() {
currentScrollX = oldAnimScrollX + controller.value * animDistance;
init();
});
});
}
void init() {
scrollableContainer.clear();
if (currentScrollX < 0) {
currentScrollX = 0;
}
double scrollableLength =
(containerWidth + containerWidth * gapScaleFactor) *
(childrenW.length) -
containerWidth * gapScaleFactor;
if (currentScrollX > scrollableLength - containerWidth) {
currentScrollX = scrollableLength - containerWidth;
}
for (int i = 0; i < childrenW.length; i++) {
double leftPos = width / 2 -
containerWidth / 2 -
currentScrollX +
containerWidth * i +
containerWidth * gapScaleFactor * i;
double mid = width / 2 - containerWidth / 2;
double topPos = containerHeight *
0.9 *
((leftPos - mid).abs() / scrollableLength) /
2;
scrollableContainer.add(Positioned(
//calculate X position
left: leftPos,
top: topPos,
child: Container(
height: containerHeight -
containerHeight *
0.9 *
((leftPos - mid).abs() / scrollableLength),
width: containerWidth -
containerWidth *
0.9 *
((leftPos - mid).abs() / scrollableLength),
child: childrenW[i],
)));
}
}
void lookForSnappoint() {
double distance = 1000000;
double animVal = 0;
int index = -2032;
for (int i = 0; i < scrollableContainer.length; i++) {
double snappoint = width / 2 - containerWidth / 2;
double currentLeftPos = width / 2 -
containerWidth / 2 -
currentScrollX +
containerWidth * i +
containerWidth * gapScaleFactor * i;
if ((currentLeftPos - snappoint).abs() < distance) {
distance = (currentLeftPos - snappoint).abs();
animVal = currentLeftPos - snappoint;
index = i;
}
}
animDistance = animVal;
oldAnimScrollX = currentScrollX;
controller.reset();
controller.forward();
this.onSnap(index);
}
@override
Widget build(BuildContext context) {
return Container(
width: widget.width,
height: widget.height,
child: GestureDetector(
onPanUpdate: (DragUpdateDetails dragUpdateDetails) {
setState(() {
this.currentScrollX -= dragUpdateDetails.delta.dx;
init();
});
},
onPanEnd: (DragEndDetails dragEndDetails) {
lookForSnappoint();
},
behavior: HitTestBehavior.translucent,
child: LayoutBuilder(builder: (context, constraint) {
return Container(
child: Stack(
children: <Widget>[
Stack(children: scrollableContainer),
],
),
);
}),
),
);
}
}https://stackoverflow.com/questions/62598099
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