我试图在我的罗技鼠标上运行这个脚本。我希望鼠标光标向下移动,但在光标向下移动一段时间后,光标会朝相反的方向移动。
有人知道为什么吗?
function X4()
local mult= 11
if IsMouseButtonPressed(1)then
repeat
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 10*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 11*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 12*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 13*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 14*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 15*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0*mult, 16*mult)Sleep(10) if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
end
end发布于 2021-05-26 06:52:43
你的鼠标移动模拟应该在一个合理的限度内。
一个人能在10毫秒内移动超过100像素的鼠标光标是非常不现实的。
MoveMouseRelative只接受范围-127..127中的整数。
在你的例子中,16*mult = 16*11 = 176 > 127
127以上的值可以解释为负值。
https://stackoverflow.com/questions/67699146
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