我试图使用以下CMakeLists.txt (和CMake 3.21)构建Lua5.4.3(编写本文时的最新版本)(忽略目标名为lua_static,尽管它是一个共享库):
cmake_minimum_required(VERSION 3.16)
project(Lua LANGUAGES CXX)
# make cache variables for install destinations
include(GNUInstallDirs)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(LUA_LIB_SRCS
"src/ldblib.c"
"src/ldebug.c"
"src/ldo.c"
"src/ldump.c"
"src/lfunc.c"
"src/lgc.c"
"src/linit.c"
"src/liolib.c"
"src/lopcodes.c"
"src/llex.c"
"src/lmathlib.c"
"src/lmem.c"
"src/loadlib.c"
"src/lobject.c"
"src/loslib.c"
"src/lparser.c"
"src/lstate.c"
"src/lstring.c"
"src/lstrlib.c"
"src/ltable.c"
"src/ltablib.c"
"src/ltm.c"
"src/lundump.c"
"src/lutf8lib.c"
"src/lvm.c"
"src/lzio.c"
"src/lapi.c"
"src/lauxlib.c"
"src/lbaselib.c"
"src/lcode.c"
"src/lcorolib.c"
"src/lctype.c"
)
set(LUA_HEADERS_INSTALL
"src/lua.h"
"src/luaconf.h"
"src/lualib.h"
"src/lauxlib.h"
"src/lua.hpp"
)
# Compile directly as C++.
set_source_files_properties(${LUA_LIB_SRCS} PROPERTIES LANGUAGE CXX )
add_library(lua_static SHARED ${LUA_LIB_SRCS})
set_target_properties(lua_static PROPERTIES LINKER_LANGUAGE CXX)
set_target_properties(lua_static PROPERTIES DEBUG_POSTFIX d)
# make sure __cplusplus is defined when using msvc
if (MSVC)
target_compile_options(lua_static PRIVATE /TP # /TP doesn't is somehow stripped or ignored?
/Zc:__cplusplus)
endif ()
target_include_directories(lua_static
PUBLIC
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
)
install(TARGETS lua_static
EXPORT lua_static_targets
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
install(FILES ${LUA_HEADERS_INSTALL} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
install(EXPORT lua_static_targets
FILE LuaStaticTargets.cmake
NAMESPACE lua::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lua
)
include(CMakePackageConfigHelpers)
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in
"${CMAKE_CURRENT_BINARY_DIR}/LuaConfig.cmake"
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lua
)
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/LuaConfig.cmake"
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/lua
)在使用MSVC进行构建时,定义了__cplusplus,因此,在此之前,我假设所有的事情都能按预期工作。安装之后,我将链接到库,如下所示
cmake_minimum_required(VERSION 3.16)
project(TestProject)
add_executable(Test Main.cpp)
# Lua
find_package(lua REQUIRED PATHS ${CMAKE_CURRENT_LIST_DIR}/lua)
set_target_properties(lua::lua_static PROPERTIES LINKER_LANGUAGE CXX)
target_link_libraries(Test lua::lua_static)我希望将Lua编译为C++的原因是为了启用异常(而不是longjmp)。因此,为了测试是否会引发异常,我尝试在这个测试程序中调用一个
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include <iostream>
constexpr char* Test_Lua = R"(
function f (x, y)
unknown()
return 1/0
en
)";
lua_State* state;
int main(int argc, char* argv[])
{
state = luaL_newstate();
luaL_openlibs(state);
try
{
int error = luaL_loadbuffer(state, Test_Lua, strlen(Test_Lua), "Test");
lua_call(state, 0, LUA_MULTRET); // Should thow, because of the syntax error
}
catch (...)
{
std::cout << "Exception!" << std::endl;
goto end;
}
end:
lua_close(state);
return 0;
}当使用调试器进入lua_call时,我最终会进入ldo.c,其中Visual表示LUAI_THROW不是通过C++ exeption处理来定义的。这是因为没有定义__cplusplus。跳转到前面创建的Lua项目文件中的源文件时,LUAI_THROW被定义为理想的。我可以包含Lua头的事实告诉我,这个库已经编译成了一个C++库。事实上,如果我试图添加extern "C" { ... },我就会得到链接器错误。
有人能找出问题的原因吗?
编辑:
在深入研究这个问题之后,我意识到所有编译都像C++一样,就是Lua 内部处理通过异常返回错误代码(如luaL_loadbuffer)的函数。这并不意味着我可以抓住并处理它们(这是我最初认为的)。像lua_call这样的函数在不受保护的模式下运行,因此调用恐慌函数(见@bremen_matt's post)。
发布于 2021-07-15 14:15:08
我对Lua一无所知。别挡道..。
我想你错过了一些关于Lua内部工作的东西。如果我在大约第57行修改ldo.c中的宏,可以读到:
#include <iostream>
#define LUAI_THROW(L,c) (fprintf(stderr, "THROWING\n"), throw(c))
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { fprintf(stderr, "CAUGHT\n"); if ((c)->status == 0) (c)->status = -1; }然后,当我运行它时,我看到了输出:
THROWING
CAUGHT
PANIC: unprotected error in call to Lua API (attempt to call a string value)这意味着Lua在内部试图运行代码片段,捕获异常,然后退出而不引发另一个异常。因此,您作为用户无法捕获此异常。它正在卢阿的体内被消耗掉。
简单地看一看代码,就会发现您可能想使用lua_pcall。似乎p的意思是protected?你可以做一些错误处理吗?无论哪种方式,该函数似乎也不会将错误抛得更高。似乎您必须传递一个用于错误处理的函数。
https://stackoverflow.com/questions/68390401
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