我有一个生成圆和线的程序,在这个程序中,圆不能相互碰撞,线不能与圆圈发生碰撞,问题是它只画了一条线,而不是其他的,它没有标记任何错误,正如我认为我不明白原因一样(我对python不熟悉,所以请原谅,如果错误很明显的话)
我尝试将for从我的CreaLin类中删除,它确实生成了行,但它们都与圆圈发生了碰撞,我还认为collisionL函数可能是问题,因为方法本身并不属于line类,但是我需要循环类的值,所以我不知道另一种方法是什么,我想知道一种方法。
我的代码:
class CreaCir:
def __init__(self, figs):
self.figs = figs
def update(self):
if len(self.figs) <70:
choca = False
r = randint(5, 104)
x = randint(0, 600 + r)
y = randint(0, 400 + r)
creOne = Circulo(x, y, r)
for fig in (self.figs):
choca = creOne.colisionC(fig)
if choca == True:
break
if choca == False:
self.figs.append(creOne)
def dibujar(self, ventana):
pass
class CreaLin:
def __init__(self, lins):
self.lins = lins
def update(self):
if len(self.lins) <70:
choca = False
x = randint(0, 700)
y = randint(0, 500)
a = randint(0, 700)
b = randint(0, 500)
linOne = Linea(x, y, a, b)
for lin in (self.lins):
choca = linOne.colisionL(lin)
if choca == True:
break
if choca == False:
self.lins.append(linOne)
def dibujar(self, ventana):
pass
class Ventana:
def __init__(self, Ven_Tam= (700, 500)):
pg.init()
self.ven_tam = Ven_Tam
self.ven = pg.display.set_caption("Linea")
self.ven = pg.display.set_mode(self.ven_tam)
self.ven.fill(pg.Color('#404040'))
self.figs = []
self.lins = []
self.reloj = pg.time.Clock()
def check_events(self):
for event in pg.event.get():
if event.type == pg.QUIT or (event.type == pg.KEYDOWN and event.key == pg.K_ESCAPE):
quit()
pg.display.flip()
def run(self):
cirCreater = CreaCir(self.figs)
linCreater = CreaLin(self.lins)
while True:
self.check_events()
cirCreater.update()
linCreater.update()
for fig in self.figs:
fig.dibujar(self.ven)
for lin in self.lins:
lin.dibujar(self.ven)
self.reloj.tick(60)
if __name__ == '__main__':
ven = Ventana()
ven.run()巡回班:
class Circulo(PosGeo):
def __init__(self, x, y, r):
self.x = x
self.y = y
self.radio = r
self.cx = x+r
self.cy = y+r
def __str__(self):
return f"Circulo, (X: {self.x}, Y: {self.y}), radio: {self.radio}"
def dibujar(self, ventana):
pg.draw.circle(ventana, "white", (self.cx, self.cy), self.radio, 1)
pg.draw.line(ventana, "white", (self.cx+2, self.cy+2),(self.cx-2, self.cy-2))
pg.draw.line(ventana, "white", (self.cx-2, self.cy+2),(self.cx+2, self.cy-2))
def update(self):
pass
def colisionC(self, c2):
return self.radio + c2.radio > sqrt(pow(self.cx - c2.cx, 2) + pow(self.cy - c2.cy, 2))
def colisionL(self, L2):
l0 = [L2.x, L2.y]
l1 = [L2.a, L2.b]
cp = [self.cx, self.cy]
x1 = l0[0] - cp[0]
y1 = l0[1] - cp[1]
x2 = l1[0] - cp[0]
y2 = l1[1] - cp[1]
dx = x2 - x1
dy = y2 - y1
dr = sqrt(dx*dx + dy*dy)
D = x1 * y2 - x2 * y1
discriminant = self.radio*self.radio*dr*dr - D*D
if discriminant < 0:
return False
else:
return True`最后我的课文是:
class Linea(PosGeo):
def __init__(self, x, y, a, b):
super().__init__(x, y)
self.x = x
self.y = y
self.a = a
self.b = b
def dibujar(self, ventana):
pg.draw.line(ventana, "#7B0000", (self.x, self.y), (self.a, self.b))
def update(self):
pass
def colisionL(self, l1):
pass结果:

发布于 2022-11-28 16:58:07
您需要在colisionC和Circulo中实现Linea和Circulo方法。关于直线相交算法,请参见Problem with calculating line intersections。在检查线条和圆圈之间的冲突时,除了检查圆圈和无止境线之间的冲突外,还必须考虑线段的开始和结束:
class Linea:
# [...]
def colisionC(self, c2):
return c2.colisionL(self)
def colisionL(self, l1):
return Linea.intersect_line_line((self.x, self.y), (self.a, self.b), (l1.x, l1.y), (l1.a, l1.b))
def intersect_line_line(P0, P1, Q0, Q1):
d = (P1[0]-P0[0]) * (Q1[1]-Q0[1]) + (P1[1]-P0[1]) * (Q0[0]-Q1[0])
if d == 0:
return None
t = ((Q0[0]-P0[0]) * (Q1[1]-Q0[1]) + (Q0[1]-P0[1]) * (Q0[0]-Q1[0])) / d
u = ((Q0[0]-P0[0]) * (P1[1]-P0[1]) + (Q0[1]-P0[1]) * (P0[0]-P1[0])) / d
if 0 <= t <= 1 and 0 <= u <= 1:
return P1[0] * t + P0[0] * (1-t), P1[1] * t + P0[1] * (1-t)
return Noneclass Circulo
# [...]
def colisionC(self, c2):
return self.radio + c2.radio > sqrt(pow(self.cx - c2.cx, 2) + pow(self.cy - c2.cy, 2))
def colisionL(self, L2):
l0 = [L2.x, L2.y]
l1 = [L2.a, L2.b]
cp = [self.cx, self.cy]
x1 = l0[0] - cp[0]
y1 = l0[1] - cp[1]
x2 = l1[0] - cp[0]
y2 = l1[1] - cp[1]
if sqrt(x1*x1+y1*y1) < self.radio or sqrt(x2*x2+y2*y2) < self.radio:
return True
dx = x2 - x1
dy = y2 - y1
dr = sqrt(dx*dx + dy*dy)
D = x1 * y2 - x2 * y1
discriminant = self.radio*self.radio*dr*dr - D*D
if discriminant < 0:
return False
sign = lambda x: -1 if x < 0 else 1
xa = (D * dy + sign(dy) * dx * sqrt(discriminant)) / (dr * dr)
xb = (D * dy - sign(dy) * dx * sqrt(discriminant)) / (dr * dr)
ya = (-D * dx + abs(dy) * sqrt(discriminant)) / (dr * dr)
yb = (-D * dx - abs(dy) * sqrt(discriminant)) / (dr * dr)
ta = (xa-x1)*dx/dr + (ya-y1)*dy/dr
tb = (xb-x1)*dx/dr + (yb-y1)*dy/dr
return 0 < ta < dr or 0 < tb < dr将所有对象放入一个容器中。在添加新的Linea之前,您必须检查新的“行”是否与另一个对象与"ColisionL“相交。在添加新Circulo之前,必须检查新“行”是否将另一个对象与CollisionC相交。
class CreaObjects:
def __init__(self, figs):
self.figs = figs
self.no_lines = 0
self.no_circles = 0
def update(self):
if self.no_circles <70:
r = randint(5, 104)
creOne = Circulo(randint(0, 600 - 2*r), randint(0, 400 - 2*r), r)
if not any(fig.colisionC(creOne) for fig in self.figs):
self.figs.append(creOne)
self.no_circles += 1
if self.no_lines <70:
linOne = Linea(randint(0, 700), randint(0, 500), randint(0, 700), randint(0, 500))
if not any(fig.colisionL(linOne) for fig in self.figs):
self.figs.append(linOne)
self.no_lines += 1 完整的例子:

import pygame as pg
from random import randint
from math import sqrt, hypot
class Linea:
def __init__(self, x, y, a, b):
self.x = x
self.y = y
self.a = a
self.b = b
def dibujar(self, ventana):
pg.draw.line(ventana, "#7B0000", (self.x, self.y), (self.a, self.b))
def update(self):
pass
def colisionC(self, c2):
return c2.colisionL(self)
def colisionL(self, l1):
return Linea.intersect_line_line((self.x, self.y), (self.a, self.b), (l1.x, l1.y), (l1.a, l1.b))
def intersect_line_line(P0, P1, Q0, Q1):
d = (P1[0]-P0[0]) * (Q1[1]-Q0[1]) + (P1[1]-P0[1]) * (Q0[0]-Q1[0])
if d == 0:
return None
t = ((Q0[0]-P0[0]) * (Q1[1]-Q0[1]) + (Q0[1]-P0[1]) * (Q0[0]-Q1[0])) / d
u = ((Q0[0]-P0[0]) * (P1[1]-P0[1]) + (Q0[1]-P0[1]) * (P0[0]-P1[0])) / d
if 0 <= t <= 1 and 0 <= u <= 1:
return P1[0] * t + P0[0] * (1-t), P1[1] * t + P0[1] * (1-t)
return None
class Circulo:
def __init__(self, x, y, r):
self.x = x
self.y = y
self.radio = r
self.cx = x+r
self.cy = y+r
def __str__(self):
return f"Circulo, (X: {self.x}, Y: {self.y}), radio: {self.radio}"
def dibujar(self, ventana):
pg.draw.circle(ventana, "white", (self.cx, self.cy), self.radio, 1)
pg.draw.line(ventana, "white", (self.cx+2, self.cy+2),(self.cx-2, self.cy-2))
pg.draw.line(ventana, "white", (self.cx-2, self.cy+2),(self.cx+2, self.cy-2))
def update(self):
pass
def colisionC(self, c2):
return self.radio + c2.radio > sqrt(pow(self.cx - c2.cx, 2) + pow(self.cy - c2.cy, 2))
def colisionL(self, L2):
l0 = [L2.x, L2.y]
l1 = [L2.a, L2.b]
cp = [self.cx, self.cy]
x1 = l0[0] - cp[0]
y1 = l0[1] - cp[1]
x2 = l1[0] - cp[0]
y2 = l1[1] - cp[1]
if sqrt(x1*x1+y1*y1) < self.radio or sqrt(x2*x2+y2*y2) < self.radio:
return True
dx = x2 - x1
dy = y2 - y1
dr = sqrt(dx*dx + dy*dy)
D = x1 * y2 - x2 * y1
discriminant = self.radio*self.radio*dr*dr - D*D
if discriminant < 0:
return False
sign = lambda x: -1 if x < 0 else 1
xa = (D * dy + sign(dy) * dx * sqrt(discriminant)) / (dr * dr)
xb = (D * dy - sign(dy) * dx * sqrt(discriminant)) / (dr * dr)
ya = (-D * dx + abs(dy) * sqrt(discriminant)) / (dr * dr)
yb = (-D * dx - abs(dy) * sqrt(discriminant)) / (dr * dr)
ta = (xa-x1)*dx/dr + (ya-y1)*dy/dr
tb = (xb-x1)*dx/dr + (yb-y1)*dy/dr
return 0 < ta < dr or 0 < tb < dr
class CreaObjects:
def __init__(self, figs):
self.figs = figs
self.no_lines = 0
self.no_circles = 0
def update(self):
if self.no_circles <70:
r = randint(5, 104)
creOne = Circulo(randint(0, 600 - 2*r), randint(0, 400 - 2*r), r)
if not any(fig.colisionC(creOne) for fig in self.figs):
self.figs.append(creOne)
self.no_circles += 1
if self.no_lines <70:
linOne = Linea(randint(0, 700), randint(0, 500), randint(0, 700), randint(0, 500))
if not any(fig.colisionL(linOne) for fig in self.figs):
self.figs.append(linOne)
self.no_lines += 1
class Ventana:
def __init__(self, Ven_Tam= (700, 500)):
pg.init()
self.ven_tam = Ven_Tam
self.ven = pg.display.set_caption("Linea")
self.ven = pg.display.set_mode(self.ven_tam)
self.figs = []
self.reloj = pg.time.Clock()
def check_events(self):
for event in pg.event.get():
if event.type == pg.QUIT or (event.type == pg.KEYDOWN and event.key == pg.K_ESCAPE):
quit()
def run(self):
cirCreater = CreaObjects(self.figs)
while True:
self.check_events()
cirCreater.update()
self.ven.fill(pg.Color('#404040'))
for fig in self.figs:
fig.dibujar(self.ven)
pg.display.flip()
self.reloj.tick(60)
if __name__ == '__main__':
ven = Ventana()
ven.run()https://stackoverflow.com/questions/74595968
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