在这个应用程序中,有一个主屏幕(WorkoutScreen),当它遍历列表时,它一次只显示一个列表的内容(当前在多个列表中的锻炼)。在popOver中,会出现包含所有锻炼的列表,并且能够在该列表中添加、删除或移动项目。
当我删除最下面的项目时,没有错误。当我删除列表中的任何其他项目时,我会得到这个NSRangeException错误,它会使应用程序崩溃:
/*
2022-04-24 15:41:21.874306-0400 Trellis
beta[9560:3067012] *** Terminating app due to
uncaught exception 'NSRangeException', reason:
'*** __boundsFail: index 3 beyond bounds [0 ..
2]'
*** First throw call stack:
(0x1809150fc 0x19914fd64 0x180a1e564 0x180a2588c
0x1808c0444 0x1852dcce4 0x1852e1400 0x185424670
0x185423df0 0x185428a40 0x18843e4a0 0x188510458
0x188fd83ec 0x10102f3bc 0x1010500a4 0x188494f4c
0x10102c664 0x10103e0d4 0x18841a944 0x10102be18
0x10103122c 0x18837b8ac 0x188363484 0x18834bb64
0x188371d20 0x1883b88e4 0x1b28fe910 0x1b28fe318
0x1b28fd160 0x18831e780 0x18832f3cc 0x1883f5e34
0x18834206c 0x188345f00 0x182eb0798 0x184613138
0x184605958 0x184619f80 0x184622874 0x1846050b0
0x183266cc0 0x1835015fc 0x183b7d5b0 0x183b7cba0
0x1809370d0 0x180947d90 0x180882098 0x1808878a4
0x18089b468 0x19c42638c 0x18323d088 0x182fbb958
0x1885547a4 0x188483928 0x1884650c0 0x10109a630
0x10109a700 0x1015b9aa4)
libc++abi: terminating with uncaught exception
of type NSException
dyld4 config:
DYLD_LIBRARY_PATH=/usr/lib/system/introspection
DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktrac
eRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/Developer/Library/Private
Frameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib
*** Terminating app due to uncaught exception 'NSRangeException', reason: '***
__boundsFail: index 3 beyond bounds [0 .. 2]'
terminating with uncaught exception of type NSException
(lldb)
*/struct WorkoutScreen: View {
@EnvironmentObject var workoutList: CoreDataViewModel //calls it from environment
@StateObject var vm = CoreDataViewModel() //access on the page
@Environment(\.scenePhase) var scenePhase
var body: some View{
//displays the current item in the list
}
}当我将一项添加到列表中时,我会得到错误:‘’CoreData:警告:多个NSEntityDescriptions声称NSManagedObject子类'FruitEntity‘so +实体无法消除歧义。
在不添加或删除任何优先项的情况下移动项时,在关闭弹出时会出现此错误:“错误保存: error Domain=NSCocoaErrorDomain Code=133020”无法合并更改。UserInfo={conflictList=( NSMergeConflict (0x2804f1480)用于NSManagedObject (0x28327d900)和objectID‘0x9ede5774e26501a4.’)
以下是核心数据和相关功能:
class CoreDataViewModel: NSObject, ObservableObject {
private let container: NSPersistentContainer
private let context: NSManagedObjectContext
// Whenever you put your Core Data fetch in a view model, you should use an NSFetchedResultsController.
// This allows you to automatically update your @Published var when your Core Data store changes.
// You must inherit from NSObject to use it.
private let fetchResultsController: NSFetchedResultsController<FruitEntity>
@Published var savedEntities: [FruitEntity] = []
override init() {
container = NSPersistentContainer(name: "FruitsContainer")
container.loadPersistentStores { (description, error) in
if let error = error {
print("ERROR LOADING CORE DATA: \(error)")
}
else {
print("Successfully loaded core data")
}
}
context = container.viewContext
let request = NSFetchRequest<FruitEntity>(entityName: "FruitEntity")
let sort = NSSortDescriptor(keyPath: \FruitEntity.order, ascending: true)
request.sortDescriptors = [sort]
// This initializes the fetchResultsController
fetchResultsController = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil)
// Because you inherit from NSObject, you must call super.init() to properly init the parent class. The order of when
// this is to be called has changed.
super.init()
// Because this is a delegate action, you must set the delegate. Since the view model will respond, we set the delegate to self.
fetchResultsController.delegate = self
fetchFruits()
}
func fetchFruits() {
do {
// Instead of calling container.viewContext.fetch(request) which is static, use fetchResultsController.performFetch()
try fetchResultsController.performFetch()
// Make sure the fetch result is not nil
guard let fruitRequest = fetchResultsController.fetchedObjects else { return }
savedEntities = fruitRequest
// You do not need to let error. error is automatically captured in a do catch.
} catch {
print("Error fetching \(error)")
}
}
func addFruit(text: String, nummSets: Int16, nummWeights: Int16, nummReps: Int16, secOrRepz: Bool, orderNumz: Int64, multilimbz: Bool, countDownz: Int16, repTimez: Int16, restTimez: Int16, circuitz: Bool) {
let newFruit = FruitEntity(context: container.viewContext)
newFruit.name = text
newFruit.numOFSets = nummSets
newFruit.numOFWeight = nummWeights
newFruit.numOFReps = nummReps
newFruit.measure = secOrRepz
newFruit.order = orderNumz
newFruit.multiLimb = multilimbz
newFruit.countDownSec = countDownz
newFruit.timePerRep = repTimez
newFruit.restTime = restTimez
newFruit.circuit = circuitz
saveData()
}
func deleteFunction(indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let entity = savedEntities[index]
container.viewContext.delete(entity)
saveData()
}
func saveData() {
do {
try context.save()
fetchFruits()
} catch let error {
print("Error saving: \(error)")
}
}
}
// This is your delegate extension that handles the updating when your Core Data Store changes.
extension CoreDataViewModel: NSFetchedResultsControllerDelegate {
func controllerDidChangeContent(_ controller:
NSFetchedResultsController<NSFetchRequestResult>) {
// Essentially, you are redoing just the fetch as the NSFetchedResultsController knows how to fetch from above
guard let fruits = controller.fetchedObjects as? [FruitEntity] else { return }
self.savedEntities = fruits
}
}以下是列表结构:
struct WorkoutListPopUp: View {
@ObservedObject var vm = CoreDataViewModel()
@EnvironmentObject var listViewModel: ListViewModel
@EnvironmentObject var workoutList: CoreDataViewModel
//Too many @State var to list here
var body: some View {
Button (action: {
//this triggers the bug>
vm.addFruit(text: "Workout name", nummSets: Int16(addSets) ?? 3, nummWeights: Int16(addWeights) ?? 0, nummReps: Int16(addReps) ?? 8, secOrRepz: addSecOrReps, orderNumz: Int64((vm.savedEntities.count)), multilimbz: dualLimbs, countDownz: 10, repTimez: 3, restTimez: 60, circuitz: false)
loadNums()
}, label: {
Image(systemName: "plus")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width:20, height: 20)
.foregroundColor(Color.pink.opacity(1.0))
.padding(.top, 0)
})
List(){
ForEach(vm.savedEntities) {entity in
VStack{
EditWorkouts(entity: entity, prescribeMeasure: $prescribeMeasure, addReps: $addReps, measurePrescribed: $measurePrescribed, repTimePicker: $repTimePicker, repz: $repz, restPicker: $restPicker, setz: $setz, ready2Press: $ready2Press, workoutz: $workoutz, weightz: $weightz, setsRemaining: $setsRemaining, workoutNum: $workoutNum, workoutInstructions: $workoutInstructions, multiplelimbs: $multiplelimbs, showAllInfo: $showAllInfo)
//are these onChanges needed if "EditWorkouts" file is saving?
.onChange(of: entity.name) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFSets) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFReps) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.numOFWeight) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.measure) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.order) { text in
vm.saveData()
loadNums()
}
.onChange(of: entity.circuit) { text in
vm.saveData()
loadNums()
}
}
}
.onDelete(perform: vm.deleteFunction)
.onMove(perform: moveItem)
}
}
func loadNums(){
if vm.savedEntities.count > 0 {
workoutz = vm.savedEntities[workoutNum].name ?? "NO Name"
setz = String(vm.savedEntities[workoutNum].numOFSets)
weightz = String(vm.savedEntities[workoutNum].numOFWeight)
repz = String(vm.savedEntities[workoutNum].numOFReps)
multiplelimbs = vm.savedEntities[workoutNum].multiLimb
prescribeMeasure = vm.savedEntities[workoutNum].measure
if setsRemaining == 0 && ((workoutNum + 1) - (Int(vm.savedEntities.count)) == 0) {
workoutInstructions = "Goal: \(repz) \(measurePrescribed)"
}
else {
workoutInstructions = "Goal: \(repz) \(measurePrescribed)"
}
}
else {
workoutz = "Add a Workout "
workoutInstructions = " "
}
}
func moveItem(indexSet: IndexSet, destination: Int) {
let source = indexSet.first!
if destination > source {
var startIndex = source + 1
let endIndex = destination - 1
var startOrder = vm.savedEntities[source].order
while startIndex <= endIndex {
vm.savedEntities[startIndex].order = startOrder
startOrder = startOrder + 1
startIndex = startIndex + 1
}
vm.savedEntities[source].order = startOrder
}
else if destination < source {
var startIndex = destination
let endIndex = source - 1
var startOrder = vm.savedEntities[destination].order + 1
let newOrder = vm.savedEntities[destination].order
while startIndex <= endIndex {
vm.savedEntities[startIndex].order = startOrder
startOrder = startOrder + 1
startIndex = startIndex + 1
}
vm.savedEntities[source].order = newOrder
}
vm.savedEntities[source].circuit = false
vm.saveData()
loadNums()
}
}这是EditWorkouts文件连接到的WorkoutPopUp文件:
struct EditWorkouts: View {
@EnvironmentObject var workoutList: CoreDataViewModel
@StateObject var vm = CoreDataViewModel()
@EnvironmentObject var listViewModel: ListViewModel
let entity: FruitEntity
//too many @State vars to post
var body: some View {
VStack{
HStack{
//many lines of code for options that alter the respective workout on the list. All are followed by their version of:
//.onChange(of:
//vm.savedEntities[Int(entity.order)].multiLimb) { _ in
//vm.saveData()
//loadNums()"
//}
//-or-
//.onChange(of:vm.savedEntities[Int(entity.order)].circuit) { _ in
//entity.circuit = entity.circuit
//vm.saveData()
//}
}
}
}
}CoreData FruitEntity:图像图片
再次感谢您的时间!!
发布于 2022-04-25 01:03:29
您的代码有几个问题。我怀疑其中一个是造成这次崩盘的唯一原因,但另一个可能也是原因之一。首先,最有可能的罪魁祸首。如果使用.onDelete(),就不能使用id: \.self。原因很简单:ForEach可能会对哪个实体感到非常困惑。.self通常并不是唯一的,如果您要删除和重新排列ForEach()中的内容,即.onDelete()和.onMove(),则确实需要这样做。
解决办法很简单。您在ForEach中使用的任何东西都应该符合Identifiable。核心数据托管对象都符合Identifiable,所以修复很容易;删除‘`id:.self’
struct ListView: View {
@StateObject var vm = CoreDataViewModel()
var body: some View {
List {
ForEach(vm.savedEntities) {entity in
Text(entity.name ?? "")
}
.onDelete(perform: vm.deleteFunction)
}
// This just adds a button to create entities.
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button {
vm.addFruit()
} label: {
Image(systemName: "plus")
}
}
}
}
}光靠这个解决方案很有可能就能阻止这场危机。但是,我也注意到您的更新在您的视图中有问题。这是因为您没有实现NSFetchedResultsController和NSFetchedResultsControllerDelegate,后者在核心数据存储更改时更新数组。视图模型应该如下所示:
import SwiftUI
import CoreData
class CoreDataViewModel: NSObject, ObservableObject {
private let container: NSPersistentContainer
private let context: NSManagedObjectContext
// Whenever you put your Core Data fetch in a view model, you should use an NSFetchedResultsController.
// This allows you to automatically update your @Published var when your Core Data store changes.
// You must inherit from NSObject to use it.
private let fetchResultsController: NSFetchedResultsController<FruitEntity>
@Published var savedEntities: [FruitEntity] = []
override init() {
container = NSPersistentContainer(name: "FruitsContainer")
container.loadPersistentStores { (description, error) in
if let error = error {
print("ERROR LOADING CORE DATA: \(error)")
}
else {
print("Successfully loaded core data")
}
}
context = container.viewContext
let request = NSFetchRequest<FruitEntity>(entityName: "FruitEntity")
let sort = NSSortDescriptor(keyPath: \FruitEntity.order, ascending: true)
request.sortDescriptors = [sort]
// This initializes the fetchResultsController
fetchResultsController = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil)
// Because you inherit from NSObject, you must call super.init() to properly init the parent class. The order of when
// this is to be called has changed.
super.init()
// Because this is a delegate action, you must set the delegate. Since the view model will respond, we set the delegate to self.
fetchResultsController.delegate = self
// Renamed function to conform to naming conventions. You should use an active verb like fetch to start the name.
fetchFruits()
}
func fetchFruits() {
do {
// Instead of calling container.viewContext.fetch(request) which is static, use fetchResultsController.performFetch()
try fetchResultsController.performFetch()
// Make sure the fetch result is not nil
guard let fruitRequest = fetchResultsController.fetchedObjects else { return }
savedEntities = fruitRequest
// You do not need to let error. error is automatically captured in a do catch.
} catch {
print("Error fetching \(error)")
}
}
// This is just to be able to add some data to test.
func addFruit() {
var dateFormatter: DateFormatter {
let df = DateFormatter()
df.dateStyle = .short
return df
}
let fruit = FruitEntity(context: context)
fruit.name = dateFormatter.string(from: Date())
fruit.measure = false
fruit.numOfReps = 0
fruit.numOfSets = 0
fruit.numOfWeight = 0
fruit.order = 0
saveData()
}
func deleteFunction(indexSet: IndexSet) {
guard let index = indexSet.first else { return }
let entity = savedEntities[index]
container.viewContext.delete(entity)
saveData()
}
func saveData() {
do {
try context.save()
} catch let error {
print("Error saving: \(error)")
}
}
}
// This is your delegate extension that handles the updating when your Core Data Store changes.
extension CoreDataViewModel: NSFetchedResultsControllerDelegate {
func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
// Essentially, you are redoing just the fetch as the NSFetchedResultsController knows how to fetch from above
guard let fruits = controller.fetchedObjects as? [FruitEntity] else { return }
self.savedEntities = fruits
}
}您将注意到视图中不再存在refreshID。它不用它就能更新。另外,请注意,通过将数据存储init集成到视图模型中,您不能将其扩展到具有其他视图的其他实体。每个程序都会有不同的上下文,它们会使应用程序崩溃。最好是拥有一个控制器类来为Core数据存储创建一个单例,比如Apple在默认设置中给您提供了什么。
最后,我认为您的问题是将使用id: .self (众所周知会与.onDelete()崩溃)和使用refreshID而不是NSFetchedResultsController更新List结合在一起。
https://stackoverflow.com/questions/71992483
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