我现在正在做一个游戏,现在的动作真的很不稳定,因为当你按下一个按钮。“哇”。它将从‘顶端’的位置,给它上升的效果。
我本来希望用“this.y.x”和“this.y.y”,但我对此不太了解。
这是我目前的代码:
window.addEventListener('keydown', (e) =>{
switch(e.key){
case 'a':
player.style.left = parseInt(player.style.left) - movePlayer + 'px';
break;
case 'd':
player.style.left = parseInt(player.style.left) + movePlayer + 'px';
break;
case 'w':
player.style.top = parseInt(player.style.top) - movePlayer + 'px';
break;
case 's':
player.style.top = parseInt(player.style.top) + movePlayer + 'px';
break;
}
});发布于 2022-02-14 00:35:08
平滑
<div id="box" style="border: 2px solid black; width: 200px; height: 200px">
<div id="sprite" style="left: 0; bottom: 0"></div>
</div>
<button>Increase Speed</button>
<style>
#sprite {
width: 25px;
height: 25px;
background: red;
position: relative;
transition: 0.1s linear;
}
</style>
<script>
const box = document.querySelector('#box');
const sprite = document.querySelector('#sprite');
const button = document.querySelector('button');
let speed = 5;
const toNum = (pxVal) => {
return parseInt(pxVal, 10);
};
const handleMovement = (e) => {
let left = toNum(sprite.style.left);
const bottom = toNum(sprite.style.bottom);
switch (e.key) {
case 'a':
if (left <= 0) return (sprite.style.left = 0);
sprite.style.left = left - speed + 'px';
break;
case 'd':
if (left >= 175) return (sprite.style.left = 175);
sprite.style.left = left + speed + 'px';
break;
case 'w':
if (bottom >= 0) return (sprite.style.bottom = 0);
sprite.style.bottom = bottom + speed + 'px';
break;
case 's':
if (bottom <= -175) return (sprite.style.bottom = -175);
sprite.style.bottom = bottom - speed + 'px';
break;
}
};
window.addEventListener('keydown', handleMovement);
button.addEventListener('click', () => (speed += 5));
</script>
发布于 2022-02-14 00:26:05
通过使用window.getComputedStyle.getPropertyValue来尝试
如果您认为有必要的话,仍然可以用player.style.left和player.style.top替换它,但是我强烈建议您使用window.getComputedStyle.getPropertyValue,因为这始终是稳定的方法。
检查更多的这里
let player = document.getElementById('player')
let movePlayer = 10
window.addEventListener('keydown', (e) =>{
let leftpos = parseInt(window.getComputedStyle(player).getPropertyValue("left"))
let toppos = parseInt(window.getComputedStyle(player).getPropertyValue("top"))
switch(e.key){
case 'a':
player.style.left = leftpos - movePlayer + 'px';
break;
case 'd':
player.style.left =leftpos + movePlayer + 'px';
break;
case 'w':
player.style.top = toppos - movePlayer + 'px';
break;
case 's':
player.style.top =toppos + movePlayer + 'px';
break;
}
});#player{
width:100px;
height:100px;
background-color:black;
position:absolute;
}<div id='player'><div>
https://stackoverflow.com/questions/71105913
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