我第一次尝试在Qt应用程序上学习/使用Catch (https://github.com/catchorg/Catch2)。
我试图遵循在Catch的初始页面(https://github.com/catchorg/Catch2/blob/devel/docs/tutorial.md#top)上提供的教程。
上述教程的第一行说,理想情况下,我应该通过它的“Catch2集成”(https://github.com/catchorg/Catch2/blob/devel/docs/cmake-integration.md#top)使用它。我忠实地遵循“理想”的道路。
在"CMake集成“页面的第二段中,我开始迷失方向:如果您不需要自定义主函数,您应该.
我需要一个定制的主功能吗?为什么会有人需要?一个人没有一个人怎么能活下去?我一点也不知道,这篇文章既没有解释这些,也没有提供任何一种明智的默认方向(如果你不知道我们在说什么,就假装你.或者类似的东西)。
我试着忽视这一点,然后继续下去。
在第三段(按请求在下文中转载),给出了一个代码块,读者可以知道它应该足够完成代码块。什么是做一个代码块?我是否应该将此代码包含在某个预先存在的文件中?哪个文件?在那个文件的哪个部分?还是应该创建一个包含建议内容的新文件?哪个文件?我该把它放在哪里?
这意味着如果已经在系统上安装了Catch2,那么应该就足够了。
> find_package(Catch2 3 REQUIRED)
> # These tests can use the Catch2-provided main add_executable(tests test.cpp) target_link_libraries(tests PRIVATE Catch2::Catch2WithMain)
>
> # These tests need their own main add_executable(custom-main-tests test.cpp test-main.cpp) target_link_libraries(custom-main-tests
> PRIVATE Catch2::Catch2)请有人介绍一下Qt项目中简单使用Catch2的工作示例吗?最好是桌面应用程序?
更新2022-01-14:
下面是我尝试实现最小Qt + Catch2集成的方法,类似于Catch教程(https://github.com/catchorg/Catch2/blob/v2.x/docs/tutorial.md#writing-tests)中的第一个示例。
我创建了一个名为QtCatch的QtCatch应用程序。以下是它的文件结构:
.
├── CMakeLists.txt
├── include
│ ├── calculator.cpp
│ └── calculator.h
├── main.cpp
├── mainwindow.cpp
├── mainwindow.h
├── mainwindow.ui
└── tests
├── CMakeLists.txt
├── main.cpp
└── tst_qtcatchtest.cpp我包括了以下所有文件内容,以供参考。
此文件结构是通过Qt“新建项目”对话框创建的。主要项目是“应用程序( Qt ) >Qt小部件应用程序”,测试子项目是“其他项目>>自动测试项目”。
我的Qt应用程序运行时没有问题。
如果我试图编译测试子项目或主项目,去掉主CMakeLists.txt文件中的“CMakeLists.txt(Test)”行的注释,就会得到相同的错误:
对Calculator的未定义引用::Calculator()
尽管
#include "../include/calculator.h"tst_qtcatchtest.cpp中的行
如何使这个简单的Catch2测试用例在Qt 6中工作?
CMakeLists.txt:
cmake_minimum_required(VERSION 3.5)
project(QtCatch VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
# Manually added
#add_subdirectory(tests)
set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
include/calculator.h include/calculator.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(QtCatch
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET QtCatch APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(QtCatch SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(QtCatch
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(QtCatch PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
set_target_properties(QtCatch PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(QtCatch)
endif()main.cpp:
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}主窗h:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_factorialPushButton_clicked();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_Hmainwindow.cpp:
#include "mainwindow.h"
#include "./ui_mainwindow.h"
#include "include/calculator.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_factorialPushButton_clicked()
{
Calculator aCalc;
int factorial = aCalc.Factorial(ui->numberLineEdit->text().toInt());
QString result = QString("Result: %1").arg(factorial);
ui->resultLabel->setText(result);
}mainwindow.ui:
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>214</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="numberLabel">
<property name="text">
<string>Number</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="numberLineEdit"/>
</item>
<item>
<widget class="QPushButton" name="factorialPushButton">
<property name="text">
<string>Calculate Factorial</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="resultLabel">
<property name="text">
<string>Result</string>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QStatusBar" name="statusbar"/>
</widget>
<resources/>
<connections/>
</ui>包括/计算器。h:
#ifndef CALCULATOR_H
#define CALCULATOR_H
class Calculator
{
public:
Calculator();
int Factorial( int number );
};
#endif // CALCULATOR_H包括/计算器
#include "calculator.h"
Calculator::Calculator()
{
}
int Calculator::Factorial( int number )
{
return number <= 1 ? 1 : Factorial( number - 1 ) * number;
}tests/CMakeLists.txt:
cmake_minimum_required(VERSION 3.5)
project(QtCatch VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
# Manually added
add_subdirectory(tests)
set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
include/calculator.h include/calculator.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(QtCatch
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET QtCatch APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(QtCatch SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(QtCatch
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(QtCatch PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
set_target_properties(QtCatch PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(QtCatch)
endif()测试/main.cpp:
#define CATCH_CONFIG_RUNNER
#include <catch2/catch.hpp>
#include <QtGui/QGuiApplication>
int main(int argc, char** argv)
{
QGuiApplication app(argc, argv);
return Catch::Session().run(argc, argv);
}tst/tst_qthudtest.cpp:
#include <catch2/catch.hpp>
#include "../include/calculator.h"
TEST_CASE( "Factorial of 0 is 1 (fail)", "[qt]" ) {
Calculator aCalc;
REQUIRE( aCalc.Factorial(0) == 1 );
}
TEST_CASE( "Factorials of 1 and higher are computed (pass)", "[qt]" ) {
Calculator aCalc;
REQUIRE( aCalc.Factorial(1) == 1 );
REQUIRE( aCalc.Factorial(2) == 2 );
REQUIRE( aCalc.Factorial(3) == 6 );
REQUIRE( aCalc.Factorial(10) == 3628800 );
}发布于 2022-01-12 22:24:27
你的意思是你甚至不知道你是否需要一个自定义的主要功能?!开玩笑,当然,这是有趣的阅读,我同意这可以说得更清楚一点。然而,我熟悉Catch2和CMake,所以我现在要排除所有的疑问!
Catch2测试需要程序的main函数中的少量代码,才能将命令行参数传递给它的实现并开始运行测试用例。因此,为了方便起见,它为您提供了一个默认的主函数,这通常就足够了。他们自己的文件给出了一些示例,说明如何提供自己的main来更改命令行的解析。另一种情况可能是需要全局设置和/或清理的外部库。
因此,您确实需要一个或多个单独的可执行文件来进行测试,第三段展示了这样一个可执行文件的基本CMake设置。CMake的主题过于宽泛,无法在这个答案中涵盖,但我通常使用一个相当标准的目录布局,如下所示:
|- build/ // all compilation output
|- src/
| |- // project sources
| |- CMakeLists.txt
|- tests/
| |- test.cpp
| |- CMakeLists.txt
|- CMakeLists.txt根CMakeLists.txt可用于全局定义,并添加具有自己的CMake文件的子目录,例如:
cmake_minimum_required(VERSION 3.5)
project(baz LANGUAGES CXX VERSION 0.0.1)
find_package(Qt5 CONFIG REQUIRED COMPONENTS Core Gui)
add_subdirectory(src)
add_subdirectory(tests)测试目标需要链接到与应用程序可执行文件本身相同的对象,因此最简单的配置是将源代码划分为库和可执行目标。示例src/CMakeLists.txt:
set(CMAKE_AUTOMOC ON)
set(lib_SRC
foo.cpp
bar.cpp
// sources excluding main.cpp
)
add_library(foo_lib STATIC ${lib_SRC})
target_link_libraries(foo_lib Qt5::Core)
add_executable(foo main.cpp)
target_link_libraries(foo foo_lib)注意,使库目标静态是这里最简单的解决方案,因为创建共享Qt库涉及到附加步骤。
然后,test/CMakeLists.txt将使用命令,如Catch2文档中所示:
set(CMAKE_AUTOMOC OFF)
find_package(Catch2 3 REQUIRED)
add_executable(test test.cpp)
target_link_libraries(test PRIVATE foo_lib Catch2::Catch2WithMain)
include(CTest)
include(Catch)
catch_discover_tests()在这里禁用全局CMAKE_AUTOMOC是避免重复元对象编译的最简单方法。这将导致链接器错误,就像已经为foo_lib所做的那样。
有关如何扩展此设置以有条件地编译测试的示例,请参见这个答案,以便您可以在默认情况下禁用它们,但可以自己启用它们或自动构建测试系统。
发布于 2022-01-23 11:07:07
在这里,我包括了我的问题的最后解决方案和必要的Qt咒语,供今后参考。
请注意,我没有声明此解决方案的作者身份,因为该解决方案来自@sigma的回答
├── CMakeLists.txt
├── include
│ ├── calculator.cpp
│ └── calculator.h
├── main.cpp
├── mainwindow.cpp
├── mainwindow.h
├── mainwindow.ui
└── tests
├── CMakeLists.txt
├── main.cpp
└── tst_qtcatchtest.cpp以下是最后的文件版本。
CMakeLists.txt
cmake_minimum_required(VERSION 3.5)
project(QtCatch VERSION 0.1 LANGUAGES CXX)
enable_testing()
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED)
if(CMAKE_TESTING_ENABLED)
add_subdirectory(tests)
endif()
set(LIB_SOURCES
mainwindow.cpp
mainwindow.h
mainwindow.ui
include/calculator.h include/calculator.cpp
)
add_library(QtCatchLib STATIC ${LIB_SOURCES})
target_link_libraries(QtCatchLib PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
add_executable(QtCatch main.cpp)
target_link_libraries(QtCatch PRIVATE QtCatchLib)
target_link_libraries(QtCatch PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)包括/计算器
#include "calculator.h"
Calculator::Calculator()
{
}
int Calculator::Factorial( int number )
{
return number <= 1 ? 1 : Factorial( number - 1 ) * number;
}包括/计算器。
#ifndef CALCULATOR_H
#define CALCULATOR_H
class Calculator
{
public:
Calculator();
int Factorial( int number );
};
#endif // CALCULATOR_Hmain.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}mainwindow.cpp
#include "mainwindow.h"
#include "./ui_mainwindow.h"
#include "include/calculator.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_factorialPushButton_clicked()
{
Calculator aCalc;
int factorial = aCalc.Factorial(ui->numberLineEdit->text().toInt());
QString result = QString("Result: %1").arg(factorial);
ui->resultLabel->setText(result);
}mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_factorialPushButton_clicked();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_Hmainwindow.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>214</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="numberLabel">
<property name="text">
<string>Number</string>
</property>
</widget>
</item>
<item>
<widget class="QLineEdit" name="numberLineEdit"/>
</item>
<item>
<widget class="QPushButton" name="factorialPushButton">
<property name="text">
<string>Calculate Factorial</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="resultLabel">
<property name="text">
<string>Result</string>
</property>
</widget>
</item>
</layout>
</widget>
<widget class="QStatusBar" name="statusbar"/>
</widget>
<resources/>
<connections/>
</ui>tests/CMakeLists.txt
cmake_minimum_required(VERSION 3.5)
project(QtCatchTest LANGUAGES CXX)
SET(CMAKE_CXX_STANDARD 11)
find_package(QT NAMES Qt6 Qt5 COMPONENTS Gui REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Gui REQUIRED)
add_executable(QtCatchTest tst_qtcatchtest.cpp main.cpp)
target_link_libraries(QtCatchTest PRIVATE Qt${QT_VERSION_MAJOR}::Gui)
target_link_libraries(QtCatchTest PRIVATE QtCatchLib)测试/main.cpp
#define CATCH_CONFIG_RUNNER
#include <catch2/catch.hpp>
#include <QtGui/QGuiApplication>
int main(int argc, char** argv)
{
QGuiApplication app(argc, argv);
return Catch::Session().run(argc, argv);
}tst/tst_qthudtest.cpp
#include <catch2/catch.hpp>
#include "../include/calculator.h"
TEST_CASE( "Factorial of 0 is 1 (fail)", "[qt]" ) {
Calculator *aCalc = new Calculator();
REQUIRE( aCalc->Factorial(0) == 1 );
}
TEST_CASE( "Factorials of 1 and higher are computed (pass)", "[qt]" ) {
Calculator aCalc;
REQUIRE( aCalc.Factorial(1) == 1 );
REQUIRE( aCalc.Factorial(2) == 2 );
REQUIRE( aCalc.Factorial(3) == 6 );
REQUIRE( aCalc.Factorial(10) == 3628800 );
}https://stackoverflow.com/questions/70667511
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