在我的windows系统上,我成功地使用windows命令提示符安装了一个虚拟环境(python版本为3.9)
python -m venv C:\my_path\my_venv
总是使用windows命令提示符,我可以通过以下方式激活创建的venv
C:\my_path\my_venv\Scripts\activate.bat
我确信静脉是正确激活的,因为:
在windows终端上,我看到命令行前面有(my_venv)
python)激活python,并运行以下命令:import sys;在路径列表中,我可以看到所需的路径[..., 'C:\\my_path\\my_venv\\lib\\site-packages\\win32\\lib', ...]
中完成。
总之,到目前为止一切都很好。
我也有WSL2 ( Ubuntu ),我想使用Ubuntu终端激活相同的venv。如果,从Ubuntu终端,我激活了venv
source /mnt/c/my_path/my_venv/Scripts/activate
它似乎可以工作,因为命令行是由(my_venv)预先执行的,但是当我运行python (python3命令)然后运行import sys;sys.path时,我看到系统的目标是基本的Ubuntu安装(Version3.8),而不是venv安装:
['', '/usr/lib/python38.zip', '/usr/lib/python3.8', '/usr/lib/python3.8/lib-dynload', '/usr/local/lib/python3.8/dist-packages', '/usr/lib/python3/dist-packages']
静脉不是真的激活了。有解决这个问题的建议吗?
如果可以的话,我会添加几个信息。
如果我试图使用Ubuntu终端直接创建一个venv
python3 -m venv /mnt/c/my_path/my_venv_unix
通过Ubuntu终端(source /mnt/c/my_path/my_venv_unix/bin/activate)激活它一切都很好,但这不是我想要的:我想使用WSL激活一个使用windows命令提示符创建的虚拟环境,因为在我的机器上,我有很多用windows创建的venv,我不想复制它们。
在脚本C:\my_path\my_venv\Scripts\activate (/mnt/c/my_path/my_venv/ script /activate使用wsl文件夹命名)之后(我必须将source /mnt/c/my_path/my_venv/Scripts/activate从windows更改为Ubuntu,否则命令source /mnt/c/my_path/my_venv/Scripts/activate将无法工作)
# This file must be used with "source bin/activate" *from bash*
# you cannot run it directly
deactivate () {
# reset old environment variables
if [ -n "${_OLD_VIRTUAL_PATH:-}" ] ; then
PATH="${_OLD_VIRTUAL_PATH:-}"
export PATH
unset _OLD_VIRTUAL_PATH
fi
if [ -n "${_OLD_VIRTUAL_PYTHONHOME:-}" ] ; then
PYTHONHOME="${_OLD_VIRTUAL_PYTHONHOME:-}"
export PYTHONHOME
unset _OLD_VIRTUAL_PYTHONHOME
fi
# This should detect bash and zsh, which have a hash command that must
# be called to get it to forget past commands. Without forgetting
# past commands the $PATH changes we made may not be respected
if [ -n "${BASH:-}" -o -n "${ZSH_VERSION:-}" ] ; then
hash -r 2> /dev/null
fi
if [ -n "${_OLD_VIRTUAL_PS1:-}" ] ; then
PS1="${_OLD_VIRTUAL_PS1:-}"
export PS1
unset _OLD_VIRTUAL_PS1
fi
unset VIRTUAL_ENV
if [ ! "${1:-}" = "nondestructive" ] ; then
# Self destruct!
unset -f deactivate
fi
}
# unset irrelevant variables
deactivate nondestructive
VIRTUAL_ENV="C:\my_path\my_venv"
export VIRTUAL_ENV
_OLD_VIRTUAL_PATH="$PATH"
PATH="$VIRTUAL_ENV/Scripts:$PATH"
export PATH
# unset PYTHONHOME if set
# this will fail if PYTHONHOME is set to the empty string (which is bad anyway)
# could use `if (set -u; : $PYTHONHOME) ;` in bash
if [ -n "${PYTHONHOME:-}" ] ; then
_OLD_VIRTUAL_PYTHONHOME="${PYTHONHOME:-}"
unset PYTHONHOME
fi
if [ -z "${VIRTUAL_ENV_DISABLE_PROMPT:-}" ] ; then
_OLD_VIRTUAL_PS1="${PS1:-}"
PS1="(.venv_ml_dl_gen_purpose) ${PS1:-}"
export PS1
fi
# This should detect bash and zsh, which have a hash command that must
# be called to get it to forget past commands. Without forgetting
# past commands the $PATH changes we made may not be respected
if [ -n "${BASH:-}" -o -n "${ZSH_VERSION:-}" ] ; then
hash -r 2> /dev/null
fi最后,这里还有脚本/mnt/c/my_path/my_venv_unix/bin/activate
# This file must be used with "source bin/activate" *from bash*
# you cannot run it directly
deactivate () {
# reset old environment variables
if [ -n "${_OLD_VIRTUAL_PATH:-}" ] ; then
PATH="${_OLD_VIRTUAL_PATH:-}"
export PATH
unset _OLD_VIRTUAL_PATH
fi
if [ -n "${_OLD_VIRTUAL_PYTHONHOME:-}" ] ; then
PYTHONHOME="${_OLD_VIRTUAL_PYTHONHOME:-}"
export PYTHONHOME
unset _OLD_VIRTUAL_PYTHONHOME
fi
# This should detect bash and zsh, which have a hash command that must
# be called to get it to forget past commands. Without forgetting
# past commands the $PATH changes we made may not be respected
if [ -n "${BASH:-}" -o -n "${ZSH_VERSION:-}" ] ; then
hash -r
fi
if [ -n "${_OLD_VIRTUAL_PS1:-}" ] ; then
PS1="${_OLD_VIRTUAL_PS1:-}"
export PS1
unset _OLD_VIRTUAL_PS1
fi
unset VIRTUAL_ENV
if [ ! "${1:-}" = "nondestructive" ] ; then
# Self destruct!
unset -f deactivate
fi
}
# unset irrelevant variables
deactivate nondestructive
VIRTUAL_ENV="/mnt/c/my_path/my_venv_unix"
export VIRTUAL_ENV
_OLD_VIRTUAL_PATH="$PATH"
PATH="$VIRTUAL_ENV/bin:$PATH"
export PATH
# unset PYTHONHOME if set
# this will fail if PYTHONHOME is set to the empty string (which is bad anyway)
# could use `if (set -u; : $PYTHONHOME) ;` in bash
if [ -n "${PYTHONHOME:-}" ] ; then
_OLD_VIRTUAL_PYTHONHOME="${PYTHONHOME:-}"
unset PYTHONHOME
fi
if [ -z "${VIRTUAL_ENV_DISABLE_PROMPT:-}" ] ; then
_OLD_VIRTUAL_PS1="${PS1:-}"
if [ "x(venv_unix) " != x ] ; then
PS1="(venv_unix) ${PS1:-}"
else
if [ "`basename \"$VIRTUAL_ENV\"`" = "__" ] ; then
# special case for Aspen magic directories
# see https://aspen.io/
PS1="[`basename \`dirname \"$VIRTUAL_ENV\"\``] $PS1"
else
PS1="(`basename \"$VIRTUAL_ENV\"`)$PS1"
fi
fi
export PS1
fi
# This should detect bash and zsh, which have a hash command that must
# be called to get it to forget past commands. Without forgetting
# past commands the $PATH changes we made may not be respected
if [ -n "${BASH:-}" -o -n "${ZSH_VERSION:-}" ] ; then
hash -r
fi感谢任何想要回答的人!
发布于 2021-12-29 15:19:24
简短的回答:强烈建议在WSL中使用Linux版本的Python和工具。您可以在Stack溢出上找到一些与此相关的帖子,但是您的问题(关于venv)非常不同,值得自己回答。
更详细的情况:
同样值得阅读的是this question。在这种情况下,问题在于双引导系统,以及Windows和Linux之间是否可以共享相同的venv。
我知道,在WSL上运行Windows似乎更好,但实际上并不适合这种情况。
您已经解决了第一个问题,即行尾的差异,但是您面临的下一个问题是目录格式的差异。在获取activate之后,执行一个echo $PATH,您将看到Windows C:\path\to\the\venv路径已被添加到您的PATH中。对于WSL来说,这需要/mnt/c/path/to/the/venv。
那是行不通的。
一旦您修复了这个问题(同样,通过编辑activate),您仍然在尝试运行python3。venv可执行文件实际上是python.exe。在WSL下,您必须指定扩展。
所以如果你:
activate中的路径样式从WSL2格式更改为WSL2格式python.exe可执行文件G 219
然后您至少可以启动Windows版本。您的import sys; sys.path将显示Windows路径。
尽管如此,你几乎肯定会遇到额外的问题,不值得这么做。例如,如果一个脚本假定为python或python3,甚至是pip,那么这些脚本就会失败,因为它需要调用,例如,pip.exe。
行尾和本机代码也将是一个问题。
出于这些原因(可能还有更多原因),强烈建议在WSL中使用Python的Linux版本。
https://stackoverflow.com/questions/70519432
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