大约半年前,我和VSCode一起建立了一个CMake项目,目标是在Windows和macOS上运行libFuzzer。我使用微软的CMakeTools扩展和C++扩展。
当我再次恢复项目时,我在fuzzer的运行结束时收到一个错误:
ERROR: no interesting inputs were found. Is the code instrumented for coverage? Exiting.
完整输出:
INFO: Seed: 2201882200
INFO: -max_len is not provided; libFuzzer will not generate inputs larger than 4096 bytes
INFO: A corpus is not provided, starting from an empty corpus
#2 INITED exec/s: 0 rss: 61Mb
ERROR: no interesting inputs were found. Is the code instrumented for coverage? Exiting.与在macOS上运行时相同的fuzzer相比:
INFO: Seed: 1824512455
INFO: Loaded 1 modules (7 inline 8-bit counters): 7 [0x10c2baa88, 0x10c2baa8f),
INFO: Loaded 1 PC tables (7 PCs): 7 [0x10c2baa90,0x10c2bab00),
INFO: 6 files found in /Users/thomas/SourceTree/vscode-cmake-libfuzzer/fuzzers/corpus/fuzz_test/
INFO: seed corpus: files: 6 min: 1b max: 10b total: 37b rss: 30Mb
#7 INITED cov: 1 ft: 1 corp: 1/1b exec/s: 0 rss: 30Mb
#1048576 pulse cov: 1 ft: 1 corp: 1/1b lim: 8192 exec/s: 524288 rss: 1099Mb
#2097152 pulse cov: 1 ft: 1 corp: 1/1b lim: 8192 exec/s: 699050 rss: 1100Mb
#4194304 pulse cov: 1 ft: 1 corp: 1/1b lim: 8192 exec/s: 599186 rss: 1101Mb
#5740032 DONE cov: 1 ft: 1 corp: 1/1b lim: 8192 exec/s: 521821 rss: 1101Mb
Done 5740032 runs in 11 second(s)
stat::number_of_executed_units: 5740032
stat::average_exec_per_sec: 521821
stat::new_units_added: 0
stat::slowest_unit_time_sec: 0
stat::peak_rss_mb: 1101我如何链接libFuzzer的代码片段:(我手动将库添加到Windows中,因为必须使其链接。)
# https://llvm.org/docs/LibFuzzer.html#fuzzer-usage
target_link_libraries(clang_fuzzer INTERFACE
-fsanitize=fuzzer,address
)
target_compile_options(clang_fuzzer INTERFACE
-fsanitize=fuzzer,address
)测试模糊:
#include <iostream>
#include <stddef.h>
#include <stdint.h>
bool FuzzMe(const uint8_t *Data, size_t DataSize) {
return DataSize >= 3 &&
Data[0] == 'F' &&
Data[1] == 'U' &&
Data[2] == 'Z' &&
Data[3] == 'Z'; // :‑<
}
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
{
// std::cout << "Hello Fuzzy...\n";
FuzzMe(data, size);
return 0;
}最小完整示例:https://github.com/thomthom/vscode-cmake-libfuzzer
在Windows上,我通过提供的快照安装了clang:https://llvm.org/builds/
在macOS上,我是通过brew install llvm安装的(因为AppleClang不包含libFuzzer)
我现在已经在两台Windows机器上测试了这一点,这两台机器过去都能很好地运行fuzzer,但现在它们不能运行。但我无法找出导致回归的原因。我知道我没有在这两个系统上更新Clang。其中一个我也尝试过通过Visual Studio安装Clang,我也尝试过从VSCode中选择该安装,看看是否有什么不同,但都没有用。
我唯一能想到的是,在VSCode-Tools扩展更新了VSCode的默认生成器之后,我的Windows项目需要进行调整。我不记得它以前用过什么了。如果这会影响libFuzzer,我仍然觉得很奇怪。
发布于 2021-03-10 00:03:55
事实证明,这是由于我的CMake配置在构建Windows时省略了以下几行:
target_link_libraries(clang_fuzzer INTERFACE
-fsanitize=fuzzer,address
)我认为一些缓存在这里起到了作用,导致我在进行最初的工作时没有检测到这一点。
在上面的例子中提交修复:
https://github.com/thomthom/vscode-cmake-libfuzzer/commit/d7553fe01f88c71c19ff8f833b4235b8a3d17f99
https://stackoverflow.com/questions/66517363
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