所以我试着自学CLIPS和clipspy来完成一次课堂作业,但是我有点卡住了。下面的代码可以很好地编译和运行,但是输出有点奇怪。我正在尝试扩展我在手册中找到的示例。
import clips
import logging
env = clips.Environment()
logging.basicConfig(level=10, format='%(message)s')
router = clips.LoggingRouter()
router.add_to_environment(env)
env.build("""
(defrule whodunit
(shoot ?hunter ?who)
=>
(printout t ?hunter " shot " ?who crlf)
)""")
env.build("""
(defrule animalGame
(animal ?ani)
(shoot $? ?ani)
=>
(assert (game ?ani))
)""")
env.build("""
(defrule gameAnimal
(game ?ani)
=>
(assert (animal ?ani))
)""")
env.build("""
(defrule isIllegal
(shoot ?a ?b)
(not(game ?b))
=>
(assert (criminal ?a))
)""")
env.assert_string("(animal duck)")
env.assert_string("(animal dog)")
env.assert_string("(shoot Brian duck)")
env.assert_string("(shoot Bob rhino)")
env.assert_string("(game deer)")
env.run()
for fact in env.facts():
print(fact)这将输出以下内容:
(initial-fact)
(animal duck)
(animal dog)
(shoot Brian duck)
(shoot Bob rhino)
(game deer)
(animal deer)
(criminal Bob)
(criminal Brian)
(game duck)似乎Brian被贴上了罪犯的标签,因为他射杀了一只非游戏的动物,尽管他正在射杀的动物在下一步被宣布为游戏。有没有办法重新评估规则来解决这个矛盾?
发布于 2020-11-14 11:24:50
我想通了。答案是显着性。我也意识到有一些逻辑上的缺陷/不一致,将所有被猎杀的动物宣布为猎物,并将射杀非游戏的动物指控为犯罪。不管怎样:
env.build("""
(defrule animalGame
(declare (salience 100))
(animal ?ani)
(shoot $? ?ani)
=>
(assert (game ?ani))
)""")https://stackoverflow.com/questions/64830582
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