我想开发,就像拖拽一个列表到另一个列表,它可能是空的。如果拖拽项被放置在另一个列表的特定项上,那么被拖拽的项将被添加到它所拖拽到的列表的索引中,且相同的东西也将适用于同一列表。我试过了,但我不能使它像滚动列表视图,而拖动项目被选中,只有3个可见的项目。
我想这样开发:https://i.stack.imgur.com/bdn1I.gif
感谢您的帮助。
发布于 2020-09-22 22:34:45
您尝试开发的内容可以使用 Draggable 和 DragTarget 来完成,但您必须知道Draggable和DragTarget应该具有相同的数据类型
我将简要解释这两个小部件,然后在这一段之后我将发布完整的代码,然后我将分别解释每个部分。
可拖动微件是用于使用户能够将微件从一个位置拖动到另一个位置的微件,但只能在相同类型的DragTarget微件上进行拖放和处理
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key key}) : super(key: key);
@override
Widget build(BuildContext context) =>
MaterialApp(
home: Drag(),
);
}
class Drag extends StatefulWidget {
@override
_DragState createState() => _DragState();
}
class _DragState extends State<Drag> {
List listA = ["A", "B", "C"];
List listB = ["D", "E", "F"];
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.greenAccent[200],
body: SafeArea(
child: Column(
children: [
// list view separated will build a widget between 2 list items to act as a separator
Expanded(
child: ListView.separated(
itemBuilder: _buildListAItems,
separatorBuilder: _buildDragTargetsA,
itemCount: listA.length,
)),
Expanded(
child: ListView.separated(
itemBuilder: _buildListBItems,
separatorBuilder: _buildDragTargetsB,
itemCount: listB.length,
)),
],
),
),
);
}
// builds the widgets for List B items
Widget _buildListBItems(BuildContext context, int index) {
return Draggable<String>(
// the value of this draggable is set using data
data: listB[index],
// the widget to show under the users finger being dragged
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
// what to display in the child's position when being dragged
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
// widget in idle state
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}
// builds the widgets for List A items
Widget _buildListAItems(BuildContext context, int index) {
return Draggable<String>(
data: listA[index],
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listA[index],
style: TextStyle(fontSize: 20),
),
),
),
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listA[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}
// will return a widget used as an indicator for the drop position
Widget _buildDropPreview(BuildContext context, String value) {
return Card(
color: Colors.lightBlue[200],
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
value,
style: TextStyle(fontSize: 20),
),
),
);
}
// builds DragTargets used as separators between list items/widgets for list A
Widget _buildDragTargetsA(BuildContext context, int index) {
return DragTarget<String>(
// builder responsible to build a widget based on whether there is an item being dropped or not
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
// condition on to accept the item or not
onWillAccept: (value)=>!listA.contains(value),
// what to do when an item is accepted
onAccept: (value) {
setState(() {
listA.insert(index + 1, value);
listB.remove(value);
});
},
);
}
// builds drag targets for list B
Widget _buildDragTargetsB(BuildContext context, int index) {
return DragTarget<String>(
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
onWillAccept: (value)=>!listB.contains(value),
onAccept: (value) {
setState(() {
listB.insert(index + 1, value);
listA.remove(value);
});
},
);
}
}下面的部分负责为ListB构建可拖动的小部件,这个可拖动的小部件将根据索引显示列表的值,并将列表项的值设置为可拖动的数据,以便dragTarget可以处理可拖动的小部件。
// builds the widgets for List B items
Widget _buildListBItems(BuildContext context, int index) {
return Draggable<String>(
// the value of this draggable is set using data
data: listB[index],
// the widget to show under the users finger being dragged
feedback: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
// what to display in the child's position when being dragged
childWhenDragging: Container(
color: Colors.grey,
width: 40,
height: 40,
),
// widget in idle state
child: Card(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
listB[index],
style: TextStyle(fontSize: 20),
),
),
),
);
}这部分代码将处理来自listB的draggables (如果修改代码,也可以是listA ),它将根据它们的值接受/拒绝draggables,如果draggable 可以接受,它将显示一个小部件,并且它将setState修改的列表,以便创建新的状态并更改ui。
// builds DragTargets used as separators between list items/widgets for list A
Widget _buildDragTargetsA(BuildContext context, int index) {
return DragTarget<String>(
// builder responsible to build a widget based on whether there is an item being dropped or not
builder: (context, candidates, rejects) {
return candidates.length > 0 ? _buildDropPreview(context, candidates[0]):
Container(
width: 5,
height: 5,
);
},
// condition on to accept the item or not
onWillAccept: (value)=>!listA.contains(value),
// what to do when an item is accepted
onAccept: (value) {
setState(() {
listA.insert(index + 1, value);
listB.remove(value);
});
},
);
}最后,在这段代码中,正如我在上面提到的,它只接受从列表A到列表B的拖拽对象,反之亦然,但它不会接受从相同列表到相同列表的拖拽对象。除此之外,还有一些我没有考虑过的情况,但你可以考虑,这些情况是:
希望我的回答对你有帮助!
发布于 2022-01-11 07:38:10
https://stackoverflow.com/questions/64008722
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