我有一个结构如下的项目:
|--assets/
|--core/
|--deps/
|--Catch2/
|--win32/
|--# Have Catch2 library installed here
|--include/
|--# Nothing here
|--src/
|--sample.cpp # No content in this file
|--tests/
|--test.cpp
|--CMakeLists.txt
|--main.cpp
|--CMakeLists.txt顶级CMakeLists.txt内容为:
cmake_minimum_required (VERSION 3.8)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
project("My.Project")
add_executable(MyProject main.cpp)
# Copy all DLLs if windows:
if(WIN32)
file(GLOB_RECURSE DYNAMIC_LIBS "${CMAKE_CURRENT_SOURCE_DIR}/*.dll")
foreach(dll ${DYNAMIC_LIBS})
add_custom_command(TARGET AZTEC_EDITOR POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${dll} $<TARGET_FILE_DIR:AZTEC_EDITOR>)
endforeach()
else(APPLE)
endif()
add_subdirectory(core)
target_link_libraries(MyProject MyLib)“核心”文件夹中的CMakeLists.txt文件是:
file(GLOB HEADER_FILES "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
file(GLOB SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
file(GLOB TEST_FILES "${CMAKE_CURRENT_SOURCE_DIR}/tests/*.cpp")
add_library(MyLib ${HEADER_FILES} ${SOURCE_FILES} ${TEST_FILES})
target_include_directories(MyLib PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
# Copy all DLLs if windows:
if(WIN32)
file(GLOB_RECURSE DYNAMIC_LIBS "${CMAKE_CURRENT_SOURCE_DIR}/*.dll")
foreach(dll ${DYNAMIC_LIBS})
add_custom_command(TARGET AZTEC_EDITOR_CORE POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${dll} $<TARGET_FILE_DIR:AZTEC_EDITOR_CORE>)
endforeach()
else(APPLE)
endif()
# Catch2 stuff:
if(WIN32)
find_package(Catch2 REQUIRED PATHS "${CMAKE_CURRENT_SOURCE_DIR}/deps/catch2/win32")
target_link_libraries(MyLib Catch2::Catch2)
endif()
include(CTest)
include(Catch)
catch_discover_tests(MyLib)我的test.cpp内容(来自Catch2文档,此测试应该失败):
#define CATCH_CONFIG_MAIN
#include "catch2/catch.hpp"
unsigned int Factorial(unsigned int number)
{
return number <= 1 ? number : Factorial(number - 1)*number;
}
TEST_CASE("Factorials are computed", "[factorial]")
{
REQUIRE(Factorial(1) == 2); // Should fail here.
REQUIRE(Factorial(2) == 2);
REQUIRE(Factorial(3) == 6);
REQUIRE(Factorial(10) == 3628800);
}当我使用cmake -G "Visual Studio 15" . -B .\build生成Visual Studio文件时,通常,当发现测试时,我会看到一个分组在"CMakePredefinedTargets“下的名为"RUN_TESTS”的项目。然而,我再也看不到这个项目了。
此外,当我构建项目时(使用Visual Studio 2017),测试没有运行。请帮帮忙。谢谢。
发布于 2019-09-16 10:29:03
基于@Stephen Newell和@squareskittle的评论,我最终修改的工作CMakeLists.txt文件如下所示。
我将enable_testing()添加到根文件中。这将使RUN_TESTS项目在Visual Studio中可见。当我想运行测试时,我会构建这个项目:
cmake_minimum_required (VERSION 3.8)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
project("My.Project")
enable_testing()
add_executable(MyProject main.cpp)
# Copy all DLLs if windows:
if(WIN32)
file(GLOB_RECURSE DYNAMIC_LIBS "${CMAKE_CURRENT_SOURCE_DIR}/*.dll")
foreach(dll ${DYNAMIC_LIBS})
add_custom_command(TARGET AZTEC_EDITOR POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${dll} $<TARGET_FILE_DIR:AZTEC_EDITOR>)
endforeach()
else(APPLE)
endif()
add_subdirectory(core)
target_link_libraries(MyProject MyLib)然而,仅仅添加这一行仍然会留下一个问题,即使RUN_TESTS在那里,它也没有发现单元测试,因为CMake-Catch2集成需要一个可执行文件,而不是一个库来运行测试。因此,我在核心文件夹的CMakeLists.txt文件中添加了一个单独的目标:
file(GLOB HEADER_FILES "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
file(GLOB SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
add_library(MyLib ${HEADER_FILES} ${SOURCE_FILES})
target_include_directories(MyLib PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
# Copy all DLLs if windows:
if(WIN32)
file(GLOB_RECURSE DYNAMIC_LIBS "${CMAKE_CURRENT_SOURCE_DIR}/*.dll")
foreach(dll ${DYNAMIC_LIBS})
add_custom_command(TARGET AZTEC_EDITOR_CORE POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${dll} $<TARGET_FILE_DIR:AZTEC_EDITOR_CORE>)
endforeach()
else(APPLE)
endif()
# Catch2 stuff:
file(GLOB TEST_FILES "${CMAKE_CURRENT_SOURCE_DIR}/tests/*.cpp")
add_executable(MyLibTests ${TEST_FILES})
if(WIN32)
find_package(Catch2 REQUIRED PATHS "${CMAKE_CURRENT_SOURCE_DIR}/deps/catch2/win32")
target_link_libraries(MyLibTests Catch2::Catch2)
endif()
include(CTest)
include(Catch)
catch_discover_tests(MyLibTests)由于Catch2文档中给出的示例非常少,因此希望这能帮助那些试图将Catch2与更复杂的项目结构集成在一起的人。感谢评论员们的帮助。
https://stackoverflow.com/questions/57944208
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