我无法使用Unity 2018.2.17f1构建GoogleVRForUnity.unitypackage项目。当我尝试构建时,我得到一个错误消息:
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_191\bin\java.exe -classpath "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.2.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
* Where:
Build file 'C:\Users\samu-\Desktop\Capacitaci�n �xito - copia\Temp\gradleOut\build.gradle' line: 22
* What went wrong:
A problem occurred evaluating root project 'gradleOut'.
> Failed to apply plugin [id 'com.android.application']
Your project path contains non-ASCII characters. This will most likely cause the build to fail on Windows. Please move your project to a different directory. See http://b.android.com/95744 for details. This warning can be disabled by adding the line 'android.overridePathCheck=true' to gradle.properties file in the project directory.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
* Get more help at https://help.gradle.org
BUILD FAILED in 21s
]
stdout[
Starting a Gradle Daemon, 1 stopped Daemon could not be reused, use --status for details
Download https://dl.google.com/dl/android/maven2/com/android/tools/external/com-intellij/intellij-core/26.0.1/intellij-core-26.0.1.jar
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)这是另外两个错误:
Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)和:
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:187
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:94
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)如果有人知道发生了什么,我将非常感谢大家对这个问题的帮助。
发布于 2018-12-17 15:07:46
未能应用插件id 'com.android.application‘您的项目路径包含非ASCII码。这很可能会导致Windows上的构建失败。请将您的项目移动到其他目录。详情请参见http://b.android.com/95744。可以通过向项目目录中的gradle.properties文件添加'android.overridePathCheck=true‘行来禁用此警告。
如果你仔细观察"C:\Users\samu-\Desktop\ Capacitaci�n ASCII copia\Temp\gradleOut\build.gradle“”这一行,你的路径就有某种ASCII码符号,这会使它在构建时失败。
更改路径或将其命名为没有ASCII的内容,然后尝试重新构建它。它似乎无法破译ASCII字符并抛出错误。请确保构建路径仅使用英文字符。
这是您的错误所在的link中提到的一句话:
在前面的回答上稍微扩展一下:
启动器不使用支持Unicode(宽字符)的Windows,因此命令行参数会经历有损转换。看看“réseaux”这个名字发生了什么:-é是U+00E9 (“拉丁文小写字母e与急性”),它的UTF-8编码是"c3 a9“- Java启动器(在dx中),不知道这种编码,会把它解释为两个字节,其中?是c3,©是a9 (在拉丁语中似乎是-1),结果是”r?©seaux“。
请务必检查此可能的副本以获取更多information。
https://stackoverflow.com/questions/53810126
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