我最近正在做一个项目,其中包括Emscripten的使用。我能够在终端上安装和运行一些示例,但我想将它与Clion集成,这样我就可以直接将emscripten包含到我的主项目中并构建它。我尝试将目录添加到CMakeList中,但在构建时出现错误。有没有人可以帮我找到合适的方法将Emscripten集成到Clion中,或者任何关于在CMakeList中包含什么的建议。任何帮助都将不胜感激。感谢您的宝贵时间。
我在演示项目的CMakeList中包含了以下几行:
cmake_minimum_required(VERSION 3.12)
project(projectShell)
set(CMAKE_CXX_STANDARD 14)
if (${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
set(CMAKE_C_COMPILER "emcc")
endif ()
include_directories(include/rapidjson)
include_directories(/home/myfastcomp/emscripten/emscripten/system/include
)
add_executable(projectShell main.cpp library.cpp library.h)
if (${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
set_target_properties(projectShell PROPERTIES LINK_FLAGS "-o
dist/projectShell.js -s USE_FREETYPE=1 -s DISABLE_EXCEPTION_CATCHING=0 -s DEMANGLE_SUPPORT=1 -s SAFE_HEAP=1 --bind -s WASM=1 -O2 -s LEGACY_GL_EMULATION=0 -s GL_UNSAFE_OPTS=0 --pre-js pre-module.js --post-js post-module.js -s ASSERTIONS=1 -s GL_ASSERTIONS=1 -s INVOKE_RUN=0 -std=c++11 -s USE_WEBGL2=1 -s FULL_ES3=1 -s USE_GLFW=3 -s OFFSCREENCANVAS_SUPPORT=1 --preload-file textures --preload-file shaders --preload-file fonts")
endif()以下是错误:
In file included from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config.h:45:0,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_stdinc.h:31,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_main.h:25,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:72,
from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:27,
from /home/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,
from /home/CLionProjects/projectShell/library.h:8,
from /home/CLionProjects/projectShell/library.cpp:5:
/home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config_minimal.h:3 7:22: error: conflicting declaration ‘typedef unsigned int size_t’
typedef unsigned int size_t;
^~~~~~
In file included from /usr/include/stdio.h:33:0,
from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:24,
from /home/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,
from /home/CLionProjects/projectShell/library.h:8,
from /home/CLionProjects/projectShell/library.cpp:5:
/usr/lib/gcc/x86_64-linux-gnu/7/include/stddef.h:216:23: note: previous declaration as ‘typedef long unsigned int size_t’
typedef __SIZE_TYPE__ size_t;
^~~~~~
In file included from /usr/include/x86_64-linux-gnu/sys/types.h:156:0,
from /usr/include/stdlib.h:394,
from /usr/include/c++/7/cstdlib:75,
from /usr/include/c++/7/stdlib.h:36,
from /usr/lib/gcc/x86_64-linux-gnu/7/include/mm_malloc.h:27,
from /usr/lib/gcc/x86_64-linux-gnu/7/include/xmmintrin.h:34,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_cpuinfo.h:59,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:78,
from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:27,
from /home/hottab/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,
from /home/CLionProjects/projectShell/library.h:8,
from /home/CLionProjects/projectShell/library.cpp:5:
/usr/include/x86_64-linux-gnu/bits/stdint-intn.h:27:19: error: conflicting declaration ‘typedef __int64_t int64_t’
typedef __int64_t int64_t;
^~~~~~~
In file included from
/home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config.h:45:0,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_stdinc.h:31,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_main.h:25,
from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:72,
from /home/myfastcomp/emscripten/emscripten/
system/include/emscripten/emscripten.h:27,
from /home/myfastcomp/emscripten/emscripten/
system/include/emscripten.h:1,
from /home/CLionProjects/projectShell/library.h:8,
from /home/CLionProjects/projectShell/library.cpp:5:
/home/myfastcomp/emscripten/
emscripten/system/include/SDL/SDL_config_minimal.h:44:26:
note: previous declaration as ‘typedef long long int
int64_t’
typedef signed long long int64_t;
^~~~~~~
In file included from
/home/myfastcomp/emscripten/emscripten/
system/include/emscripten.h:1:0,
from /home/CLionProjects/projectShell/library.h:8,
from /home/CLionProjects/projectShell/library.cpp:5:
/home/myfastcomp/emscripten/emscripten/
system/include/emscripten/emscripten.h:135:194: error:
wrong number of arguments specified for ‘deprecated’
attribute
void emscripten_set_canvas_size(int width, int height)
__attribute__((deprecated("This variant does not allow
specifying the target canvas", "Use
emscripten_set_canvas_element_size() instead")));
^
/home/myfastcomp/emscripten/emscripten/
system/include/emscripten/emscripten.h:136:254: error:
wrong number of arguments specified for ‘deprecated’ attribute
void emscripten_get_canvas_size(int *width, int *height,
int *isFullscreen) __attribute__((deprecated("This
variant does not allow specifying the target canvas",
"Use emscripten_get_canvas_element_size() and
emscripten_get_fullscreen_status() instead")));
^
CMakeFiles/projectShell.dir/build.make:75: recipe for
target 'CMakeFiles/projectShell.dir/library.cpp.o'
failed
make[3]: ***
[CMakeFiles/projectShell.dir/library.cpp.o] Error 1
make[3]: *** Waiting for unfinished jobs....
CMakeFiles/Makefile2:72: recipe for target
'CMakeFiles/projectShell.dir/all' failed
make[2]: *** [CMakeFiles/projectShell.dir/all] Error 2
CMakeFiles/Makefile2:84: recipe for target
'CMakeFiles/projectShell.dir/rule' failed
make[1]: *** [CMakeFiles/projectShell.dir/rule] Error 2
Makefile:118: recipe for target 'projectShell' failed
make: *** [projectShell] Error 2发布于 2020-01-12 21:43:52
通过创建工具链、设置正确的环境变量和设置编译选项,可以使用emscripten进行编译。
在Build,Execution,Deployment > Toolchains中,添加一个新的系统工具链,并使用以下选项将其命名为Emscripten:
然后在Debug,Execution,Deployment > CMake中,添加一个新的概要文件,比如Debug。选择Emscripten工具链。您将需要设置CMake选项和emcmake添加的环境变量。但是,您可以通过设置环境变量EM_BUILD_VERBOSE=3来查看这些选项,以查看需要在emscripten的源代码(在我的机器上的get_building_env函数中的/usr/lib/emscripten/tools/shared.py)中挖掘的环境。
要添加的CMake选项包括:
-DCMAKE_CROSSCOMPILING_EMULATOR=path/to/node-DCMAKE_TOOLCHAIN_FILE=path/to/cmake/Modules/Platform/Emscripten.cmake我必须在我的机器上添加的环境变量是:
CC=path/to/emscripten/emccCXX=path/to/emscripten/em++AR=path/to/emscripten/emarLD=path/to/emscripten/emccNM=path/to/emscripten-llvm/llvm-nmLDSHARED=path/to/emscripten/emccRANLIB=path/to/emscripten/emranlibEMMAKEN_COMPILER=path/to/emscripten-llvm/clang++EMSCRIPTEN_TOOLS=path/to/emscripten/toolsHOST_CC=path/to/emscripten-llvm/clangHOST_CXX=path/to/emscripten-llvm/clang++HOST_CFLAGS=-WHOST_CXXFLAGS=-WPKG_CONFIG_LIBDIR=path/to/emscripten/system/local/lib/pkgconfig:path/to/emscripten/system/lib/pkgconfigPKG_CONFIG_PATH=EMSCRIPTEN=path/to/emscriptenCROSS_COMPILE=path/to/emscripten/em现在,您应该能够通过选择Debug-Emscripten配置进行编译。
发布于 2020-05-26 02:07:27
我在preferences->build->cmake with -DCMAKE_TOOLCHAIN_FILE=..../sdks/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake中为emscripten设置了工具链
在项目cmake中,我将源代码链接到可执行文件。对于编译标志,我使用params。
set(CMAKE_EXECUTABLE_SUFFIX ".js")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s NO_EXIT_RUNTIME=1 -s
EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']")发布于 2019-01-27 17:21:12
CLion不太理解"emcmake“和"emmake”命令的概念。目前最好的方法是从终端运行此命令。
从理论上讲,应该可以不使用emcmake命令,而将CMake CLion设置配置为使用特定于emscripten的工具链cmake文件,但由于某些原因,这并不能很好地工作
https://stackoverflow.com/questions/51868832
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