Shiny是否会阻止rgl.setMouseCallbacks函数启用自定义鼠标映射,如平移?我试着从帮助中弄清楚pan3d,但没有用。
下面是一个示例:
library(shiny)
library(plot3D)
library(rgl)
ui <- fluidPage(
titlePanel("3D slice test"),
tags$head(tags$style("#rglplot{height:90vh !important;}")),
sidebarLayout(
sidebarPanel(
sliderInput('xs', 'Easting', min = 0, max = 1, value = 0.5, step = 0.1),
sliderInput('ys', 'Northing', min = 0, max = 1, value = 0.5, step = 0.1),
sliderInput('zs', 'Depth', min = 0, max = 2, value = 1, step = 0.1)
),
mainPanel(
rglwidgetOutput('rglplot', width = "100%")
)
)
)
# Define server logic required to draw a histogram
server <- function(input, output, session) {
#some data
x <- y <- seq(0, 1, by = 0.1)
z <- exp(seq(0, 1, by = 0.1)) - 1
grid <- mesh(x, y, z)
colvar <- with(grid, x*exp(-x^2 - y^2 - z^2))
pan3d <- function(button){
start <- list()
begin <- function(x, y) {
start$userMatrix <<- par3d("userMatrix")
start$viewport <<- par3d("viewport")
start$scale <<- par3d("scale")
start$projection <<- rgl.projection()
start$pos <<- rgl.window2user( x/start$viewport[3], 1 - y/start$viewport[4], 0.5,
projection = start$projection)
}
update <- function(x, y) {
xlat <- (rgl.window2user( x/start$viewport[3], 1 - y/start$viewport[4], 0.5,
projection = start$projection) - start$pos)*start$scale
mouseMatrix <- translationMatrix(xlat[1], xlat[2], xlat[3])
par3d(userMatrix = start$userMatrix %*% t(mouseMatrix) )
}
rgl.setMouseCallbacks(button, begin, update)
cat("Callbacks set on button", button, "of rgl device", rgl.cur(), "\n")
}
scene2 <- reactive({
#plot colour
col_plt <- (colvar - min(colvar))/diff(range(colvar))*127+1
col_lut <- rainbow(128)
# find the colours to use at each slice
nx <- which.min(abs(x-input$xs))
ny <- which.min(abs(y-input$ys))
nz <- which.min(abs(z-input$zs))
colz <- col_lut[col_plt[,,nz]]
colx <- col_lut[col_plt[nx,,]]
coly <- col_lut[col_plt[,ny,]]
# Plot surfaces
open3d(useNULL = T)
rgl.surface(x, y, array(input$zs, dim=c(length(x), length(y))), color=colz, specular="black", coords=c(1, 3, 2))
rgl.surface(y, z, array(input$xs, dim=c(length(y), length(z))), color=colx, specular="black", coords=c(2, 1, 3))
rgl.surface(x, z, array(input$ys, dim=c(length(x), length(z))), color=coly, specular="black", coords=c(1, 2, 3))
axes3d()
title3d(xlab = "X", ylab = "Y", zlab = "Z")
# try to set mouse panning here
pan3d(3)
scene1 <- scene3d()
rgl.close()
scene1
})
output$rglplot <- renderRglwidget({
rglwidget(scene2())
})
}
shinyApp(ui = ui, server = server)请注意,鼠标中键受到影响,因为它不再放大/缩小。如果注释掉pan3d()调用,它会默认缩放。
我不太确定下一步该怎么做。任何帮助都是最好的,干杯
发布于 2018-02-15 20:21:55
当前仅当R在交互式窗口中完成显示时,才支持鼠标回调。您使用的是rglwidget(),这意味着浏览器正在处理它。
我不知道是否可以说服Shiny来管理交互式显示;这将需要R会话在与显示相同的系统上运行,或者使用X窗口并在用户屏幕上远程显示,这可能不是windows用户所支持的。
另一方面,如果你知道Javascript,你也许能够编写一个用rglwidget()做你想做的事的pan3d的Javascript版本。
https://stackoverflow.com/questions/48655564
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