我对LibGdx是个新手,对这个问题我不太清楚。我有一个图标的字节数组,我想将它们转换成纹理。(byte[] -> Pixmap -> Texture)实际上看起来很简单。
byte[][] y = loadIcons();
Pixmap[] icon = new Pixmap[100];
for(int k = 0; k < 100; k++){
if(y[k].length > 1000) {
icon[k] = new Pixmap(y[k], 0, y[k].length);
}
}
Texture iconTexture;
iconTexture = new Texture(icon[0]);从byte[]到Pixmap的转换效果很好,但最后也是最简单的一步会导致如下结果:
java.lang.RuntimeException: Unable to start activity ComponentInfo{project## Heading ##}: java.lang.NullPointerException: Attempt to invoke interface method 'int com.badlogic.gdx.graphics.GL20.glGenTexture()' on a null object reference
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2298)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2360)
at android.app.ActivityThread.access$800(ActivityThread.java:144)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1278)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5221)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:899)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:694)
Caused by: java.lang.NullPointerException: Attempt to invoke interface method 'int com.badlogic.gdx.graphics.GL20.glGenTexture()' on a null object reference
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:120)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:104)
at com.emis.htlauncher.AndroidLauncher.onCreate(AndroidLauncher.java:61)
at android.app.Activity.performCreate(Activity.java:5937)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1105)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2251)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2360)
at android.app.ActivityThread.access$800(ActivityThread.java:144)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1278)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:135)
at android.app.ActivityThread.main(ActivityThread.java:5221)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)这可能是一个非常简单的问题,我不知道为什么我不明白。
发布于 2017-09-26 23:05:36
如果您试图在正常的libgdx流之外(例如,在单独的线程中)访问OpenGL,you have to use the main thread like this
Gdx.app.postRunnable(new Runnable() {
@Override
public void run() {
// create icons here, com.badlogic.gdx.graphics.GL20 won't be null here
}
});另一种(推荐的)加载资源的方式是通过using the AssetManager。
https://stackoverflow.com/questions/46331217
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