我有一个二维细胞自动机。在某些单元中可能有一个参与者(代理)。每个参与者都是一个线程。我需要根据actor的单元格周围的9个单元格移动actor。如果某个演员在他的社区里有这些细胞,他必须等到第一个演员搬家。但我希望允许同时移动没有公共邻域的演员。因此,(4,5)中的参与者可以与(10,5)中的参与者同时移动,因为它们没有共同的邻域。
最好的解决方案是什么?你能提个建议吗?
发布于 2016-12-27 16:50:34
粗略的想法如下。
创建单元对象矩阵,该矩阵将用于synchronization
上获得监视器
请注意,Actor开始移动的单元格在下面的代码中不受保护。另外,如果填充的每个单元都有一个Actor,您会期望什么?
import java.util.ArrayList;
import java.util.List;
public class CellularAutomata {
public static void main(String ... args) throws InterruptedException {
final int rows = 5;
final int cols = 5;
Cell[][] matrix = new Cell[rows][cols];
List<Actor> actors = new ArrayList<>();
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
matrix[i][j] = new Cell();
//populate actors
if ((i + j) % 2 == 0) {
Actor actor = new Actor(matrix, i, j);
actor.setName(String.format("Actor %d %d", i, j));
actors.add(actor);
}
}
}
for (Actor actor : actors) {
actor.start();
}
for (Actor actor : actors) {
actor.join();
}
}
public static class Cell {}
public static class Actor extends Thread {
private final static int[][] circleMoves = {
{-1, -1}, {-1, 0}, {-1, 1}
, {0, 1}, {1, 1}, {1, 0}
, {1, -1}, {0, -1}, {0, 0}
};
private final Cell[][] matrix;
private final int row;
private final int col;
public Actor(Cell[][] matrix, int row, int col) {
this.matrix = matrix;
this.row = row;
this.col = col;
}
@Override
public void run() {
for (int i = 0; i < circleMoves.length; i++) {
int nextRow = row + circleMoves[i][0];
int nextCol = col + circleMoves[i][1];
if (nextRow >= 0 && nextRow < matrix.length
&& nextCol >= 0 && nextCol < matrix[nextRow].length) {
Cell targetCell = matrix[nextRow][nextCol];
System.out.println(Thread.currentThread().getName() + " waiting for cell (" + nextRow + ";" + nextCol + ")");
synchronized (targetCell) {
try {
System.out.println(Thread.currentThread().getName() + " moved to cell (" + nextRow + ";" + nextCol + ")");
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new IllegalStateException(e);
}
}
}
}
}
}
}https://stackoverflow.com/questions/41336590
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