你好,我正在为android-arm构建valgrind。在Linux Mint 13上失败,出现以下错误:
$ make
echo "# This is a generated file, composed of the following suppression rules:" > default.supp
echo "# " exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp >> default.supp
cat exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp >> default.supp
make all-recursive
make[1]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1'
Making all in include
make[2]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/include'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/include'
Making all in VEX
make[2]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make all-am
make[3]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
gcc -DHAVE_CONFIG_H -I. -I.. -I.. -I../include -I../VEX/pub -DVGA_arm=1 -DVGO_linux=1 -DVGP_arm_linux=1 -DVGPV_arm_linux_vanilla=1 -Ipriv -m32 -O2 -g -Wall -Wmissing-prototypes -Wshadow -Wpointer-arith -Wstrict-prototypes -Wmissing-declarations -Wno-format-zero-length -fno-strict-aliasing -fno-builtin -marm -mcpu=cortex-a8 -Wbad-function-cast -Wcast-qual -Wcast-align -fstrict-aliasing -Wno-long-long -Wno-pointer-sign -fno-stack-protector -MT libvex_arm_linux_a-main_globals.o -MD -MP -MF .deps/libvex_arm_linux_a-main_globals.Tpo -c -o libvex_arm_linux_a-main_globals.o `test -f 'priv/main_globals.c' || echo './'`priv/main_globals.c
gcc: warning: ‘-mcpu=’ is deprecated; use ‘-mtune=’ or ‘-march=’ instead
cc1: error: unrecognised command line option ‘-marm’
priv/main_globals.c:1:0: error: bad value (cortex-a8) for -mtune= switch
make[3]: *** [libvex_arm_linux_a-main_globals.o] Error 1
make[3]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make[2]: *** [all] Error 2
make[2]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1'
make: *** [all] Error 2我正在使用ndk-r8e和valgrind 3.8.1。配置以以下方式结束:
Maximum build arch: arm
Primary build arch: arm
Secondary build arch:
Build OS: linux
Primary build target: ARM_LINUX
Secondary build target:
Platform variant: vanilla
Primary -DVGPV string: -DVGPV_arm_linux_vanilla=1
Default supp files: exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp 我能做些什么来解决这个问题呢?或者,有没有我可以使用的预构建的android-arm valgrind二进制文件?
发布于 2013-10-09 03:10:57
我遇到的问题是配置脚本忽略了环境变量。为了配置make文件,我改为这样做:
sudo ./configure --prefix=/data/local/Inst --host=armv7-unknown-linux --target=armv7-unknown-linux --with-tmpdir=/sdcard0 CPPFLAGS="--sysroot=$NDKROOT/platforms/android-3/arch-arm -DANDROID_HARDWARE_$HWKIND" CFLAGS="--sysroot=$NDKROOT/platforms/android-3/arch-arm" CC=$CC LD=$LD AR=$AR这确保了变量设置正确,并且可以在Linux Mint 13上运行。但是,它不能在OSX Mountain Lion上运行。我建议任何使用OSX但无法访问linux安装的用户尝试在虚拟机上使用linux。
发布于 2013-10-09 02:14:53
要构建和安装Valgrind For Android,请使用下面的bash脚本,我更喜欢将其称为build_valgrind.sh
在运行下面脚本的目录中,您还需要两个额外的脚本(bootstrap_valgrind.sh,start_valgrind.sh),才能运行RUN_HELLO_JNI_THROUGH_VALGRIND=true。
使用RUN_HELLO_JNI_THROUGH_VALGRIND=true标志运行脚本将从Android NDK主目录中的samples目录构建hello-jni应用程序,将其部署到手机并使用callgrind或memcheck工具运行它,您可以在start_valgrind.sh脚本中指定该工具。
下面描述了另外两个脚本:https://stackoverflow.com/a/19235439/313113
下面是我的目录结构:
|-- build_valgrind.sh (the script below)
|-- bootstrap_valgrind.sh (second script from https://stackoverflow.com/a/19235439/313113)
|-- start_valgrind.sh (first script from https://stackoverflow.com/a/19235439/313113)
|-- valgrind-3.10.0 (will be extracted by build_valgrind.sh)
`-- valgrind-3.10.0.tar.bz2 (will be downloaded by build_valgrind.sh)我已经测试了它在三星Galaxy Nexus设备上的工作情况(memcheck和callgrind工具),该设备安装了CyanogenMod 10.2.1和安卓4.3.1,CyanogenMod 11 20140804快照,安卓4.4.4
您可以使用以下命令查看生成的输出的文件大小:adb shell ls -lR "/sdcard/*grind*"
build_valgrind.sh脚本:
#!/usr/bin/env bash
#set -x
function extract()
{
if [ -f "$1" ] ; then
case "$1" in
*.tar.bz2) tar xvjf "$1" ;;
*.tar.gz) tar xvzf "$1" ;;
*.bz2) bunzip2 "$1" ;;
*.rar) unrar x "$1" ;;
*.gz) gunzip "$1" ;;
*.tar) tar xvf "$1" ;;
*.tbz2) tar xvjf "$1" ;;
*.tgz) tar xvzf "$1" ;;
*.zip) unzip "$1" ;;
*.Z) uncompress "$1" ;;
*.7z) 7z x "$1" ;;
*) echo "$1 cannot be extracted via >extract<" ;;
esac
else
echo "'$1' is not a valid file"
fi
}
RUN_HELLO_JNI_THROUGH_VALGRIND=true
VALGRIND_VERSION="3.10.0"
VALGRIND_EXTENSION=".tar.bz2"
VALGRIND_DIRECTORY="valgrind-${VALGRIND_VERSION}"
VALGRIND_TARBALL="valgrind-${VALGRIND_VERSION}${VALGRIND_EXTENSION}"
# Only download Valgrind tarball again if not already downloaded
if [[ ! -f "${VALGRIND_TARBALL}" ]]; then
wget -v -nc "http://valgrind.org/downloads/${VALGRIND_TARBALL}"
fi
# Only extract Valgrind tarball again if not already extracted
if [[ ! -d "$VALGRIND_DIRECTORY" ]]; then
extract "$VALGRIND_TARBALL"
fi
# Ensure ANDROID_NDK_HOME is set
if [[ ! -z "$ANDROID_NDK_HOME" ]]; then
export ANDROID_NDK_HOME="$HOME/Software/Android/android-ndk-r10c"
fi
# Ensure ANDOID_SDK_HOME is set
if [[ ! -z "$ANDROID_SDK_HOME" ]]; then
export ANDROID_SDK_HOME="$HOME/Software/Android/android-sdk/"
fi
if [[ ! -d "$VALGRIND_DIRECTORY" ]];
then
echo "Problem with extracting Valgrind from $VALGRIND_TARBALL into $VALGRIND_DIRECTORY!!!"
exit -1
fi
# Move to extracted directory
cd "$VALGRIND_DIRECTORY"
# ARM Toolchain
ARCH_ABI="arm-linux-androideabi-4.9"
export AR="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ar"
export LD="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ld"
export CC="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc"
export CXX="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++"
[[ ! -d "$ANDROID_NDK_HOME" || ! -f "$AR" || ! -f "$LD" || ! -f "$CC" || ! -f "$CXX" ]] && echo "Make sure AR, LD, CC, CXX variables are defined correctly. Ensure ANDROID_NDK_HOME is defined also" && exit -1
# Configure build
export HWKIND="nexus_s"
ANDROID_PLATFORM=android-18
export CPPFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm -DANDROID_HARDWARE_$HWKIND"
export CFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm"
# BUG: For some reason file command is unable to detect if the file does not exist with ! -f , it says it doesn't exist even when it does!!!
BUILD=false
if [[ "${VALGRIND_DIRECTORY}/Inst/data/local/Inst/bin/valgrind" = *"No such file or directory"* ]]; then
BUILD=true
fi
if [[ "$BUILD" = true ]];
then
./configure --prefix="/data/local/Inst" \
--host="armv7-unknown-linux" \
--target="armv7-unknown-linux" \
--with-tmpdir="/sdcard "
[[ $? -ne 0 ]] && echo "Can't configure!" && exit -1
# Determine the number of jobs (commands) to be run simultaneously by GNU Make
NO_CPU_CORES=$(grep -c ^processor /proc/cpuinfo)
if [ $NO_CPU_CORES -le 8 ]; then
JOBS=$(($NO_CPU_CORES+1))
else
JOBS=${NO_CPU_CORES}
fi
# Compile Valgrind
make -j "${JOBS}"
[[ $? -ne 0 ]] && echo "Can't compile!" && exit -1
# Install Valgrind locally
make -j "${JOBS}" install DESTDIR="$(pwd)/Inst"
[[ $? -ne 0 ]] && echo "Can't install!" && exit -1
fi
# Push local Valgrind installtion to the phone
if [[ $(adb shell ls -ld /data/local/Inst/bin/valgrind) = *"No such file or directory"* ]];
then
adb root
adb remount
adb shell "[ ! -d /data/local/Inst ] && mkdir /data/local/Inst"
adb push Inst /
adb shell "ls -l /data/local/Inst"
# Ensure Valgrind on the phone is running
adb shell "/data/local/Inst/bin/valgrind --version"
# Add Valgrind executable to PATH (this might fail)
adb shell "export PATH=$PATH:/data/local/Inst/bin/"
fi
if [ $RUN_HELLO_JNI_THROUGH_VALGRIND = true ]; then
PACKAGE="com.example.hellojni"
# The location of the Hello JNI sample application
HELLO_JNI_PATH="$ANDROID_NDK_HOME/samples/hello-jni"
pushd "$HELLO_JNI_PATH"
# Update build target to the desired Android SDK version
ANDROID_PROJECT_TARGET="android-18"
android update project --target "$ANDROID_PROJECT_TARGET" --path . --name hello-jni --subprojects
# Enable Android NDK build with Ant
echo '<?xml version="1.0" encoding="utf-8"?>
<project name="HelloJni" basedir="." default="debug">
<target name="-pre-build">
<exec executable="${ndk.dir}/ndk-build" failonerror="true"/>
</target>
<target name="clean" depends="android_rules.clean">
<exec executable="${ndk.dir}/ndk-build" failonerror="true">
<arg value="clean"/>
</exec>
</target>
</project>
' > "custom_rules.xml"
# Set NDK HOME for Ant (only if not already set)
if ! grep -P -q "ndk.dir=.+" "local.properties" ; then
echo -e "\nndk.dir=$ANDROID_NDK_HOME" >> "local.properties"
fi
# Fix for Java 8 warning (warning: [options] source value 1.5 is obsolete and will be removed in a future release)
echo "java.compilerargs=-Xlint:-options" >> "ant.properties"
# Workaround INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES error
adb uninstall "$PACKAGE"
# Build Hello JNI project in debug mode and install it on the device
ant clean && ant debug && ant installd
popd
cd ..
# Start HelloJNI app
adb shell am start -a android.intent.action.MAIN -n $PACKAGE/.HelloJni
# Make the script executable
chmod a+x bootstrap_valgrind.sh
# Run application through Valgrind on the phone
/usr/bin/env bash bootstrap_valgrind.sh
adb shell ls -lR "/sdcard/*grind*"
adb shell ls -lR "/storage/sdcard0/*grind*"
adb shell ls -lR "/storage/sdcard1/*grind*"
fi
exit 0 发布于 2013-05-17 23:40:20
这让valgrind在linux上为我编译。(使用android-ndk-r8e和valgrind-3.8.1)
没有必要运行autogen.sh,因为我从网站上下载了tar ball。
还要确保TOOLCHAIN=行指向有效的工具链。
export NDK_HOME=$HOME/Downloads/android-ndk-r8e
export HWKIND=generic
export TOOLCHAIN=$NDK_HOME/toolchains/arm-linux-androideabi-4.7/prebuilt/linux-x86_64/bin/arm-linux-androideabi
export AR=$TOOLCHAIN-ar
export LD=$TOOLCHAIN-ld
export CC=$TOOLCHAIN-gcc
CPPFLAGS="--sysroot=$NDK_HOME/platforms/android-14/arch-arm -DANDROID_HARDWARE_$HWKIND" \
CFLAGS="--sysroot=$NDK_HOME/platforms/android-14/arch-arm" \
./configure --prefix=/data/local/Inst \
--host=armv7-unknown-linux --target=armv7-unknown-linux \
--with-tmpdir=/sdcard
make 它最终出现了一个编译错误,说明
$NDK_HOME/platforms/android-14/arch-arm/usr/include/elf.h:58:3: error: unknown type name 'uint32_t'似乎有人忘了在什么地方添加#include <stdint.h>。为了解决这个问题,我编辑了$NDK_HOME/platforms/android-14/arch-arm/usr/include/elf.h并将#include <stdint.h>添加到此标题的include部分。注意:这可能不是最好的修复方法,但它是我想出的修复编译错误的方法。
在mac上,通过更改配置脚本检查内核版本的方式,我能够让它编译到unknown type uint32_t部分。
在配置脚本中搜索一行kernel=`uname -r`并将其更改为kernel=3.9.2。(有两行kernel=`uname -r`代码替换第一行代码,或者如果您愿意,可以同时使用这两行代码)
这会阻止配置脚本在决定如何构建valgrind时查看主机内核。(uname -r抓取主机内核)
我相信将#include <stdint.h>添加到elf.h应该可以在mac上工作,但我还没有测试过它。
https://stackoverflow.com/questions/16450650
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