看一看:
[DllImport("User32.dll")]
public static extern StatusCode DisplayConfigGetDeviceInfo(
ref IDisplayConfigInfo a
);现在我的结构继承自IDisplayConfigInfo:
var displayConfigTargetDeviceName = new DisplayConfigTargetDeviceName
{
header = new DisplayConfigDeviceInfoHeader
{
adapterId = targetModeInfo.adapterId,
id = targetModeInfo.id,
size = Marshal.SizeOf(typeof(DisplayConfigTargetDeviceName)),
type = DisplayConfigDeviceInfoType.GetTargetName,
}
};
var configTargetDeviceName = (IDisplayConfigInfo) displayConfigTargetDeviceName;
var retval = CCDWrapper.DisplayConfigGetDeviceInfo(ref configTargetDeviceName);现在出现了一个问题。retval返回"InvalidParameter“值。为什么会这样呢?这是因为我尝试使用接口,但我不明白为什么。
当我明确地说DisplayConfigGetDeviceInfo()接受DisplayConfigTargetDeviceName而不是接口,并将displayconfigTargetDeviceName直接传递给它时,它就可以工作了。
问题是,我不想为每个结构创建8-9个重载。请注意,C++版本只有一个重载。它会从我传递的指针中找出剩下的部分。
// structs:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DisplayConfigTargetDeviceName : IDisplayConfigInfo
{
public DisplayConfigDeviceInfoHeader header;
public DisplayConfigTargetDeviceNameFlags flags;
public DisplayConfigVideoOutputTechnology outputTechnology;
public ushort edidManufactureId;
public ushort edidProductCodeId;
public uint connectorInstance;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string monitorFriendlyDeviceName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string monitorDevicePath;
}
[StructLayout(LayoutKind.Sequential)]
public struct DisplayConfigDeviceInfoHeader
{
public DisplayConfigDeviceInfoType type;
public int size;
public LUID adapterId;
public uint id;
}IDisplayConfig接口为空。
发布于 2013-04-21 02:40:49
多亏了David,我能够想出聪明的解决方案(Imo),它似乎工作得很好。
[DllImport("User32.dll")]
private static extern StatusCode DisplayConfigSetDeviceInfo(IntPtr requestPacket);
public static StatusCode DisplayConfigSetDeviceInfo<T>(ref T displayConfig)
where T : IDisplayConfigInfo
{
return WrapStructureAndCall(ref displayConfig, DisplayConfigSetDeviceInfo);
}
[DllImport("User32.dll")]
private static extern StatusCode DisplayConfigGetDeviceInfo(IntPtr targetDeviceName);
public static StatusCode DisplayConfigGetDeviceInfo<T>(ref T displayConfig)
where T : IDisplayConfigInfo
{
return WrapStructureAndCall(ref displayConfig, DisplayConfigGetDeviceInfo);
}
public static StatusCode WrapStructureAndCall<T>(ref T displayConfig,
Func<IntPtr, StatusCode> func) where T : IDisplayConfigInfo
{
var ptr = Marshal.AllocHGlobal(Marshal.SizeOf(displayConfig));
Marshal.StructureToPtr(displayConfig, ptr, false);
var retval = func(ptr);
displayConfig = (T)Marshal.PtrToStructure(ptr, displayConfig.GetType());
Marshal.FreeHGlobal(ptr);
return retval;
}https://stackoverflow.com/questions/16123108
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