我尝试使用AVPlayerLooper在TV OS应用程序中循环播放视频,因为这应该会在再次播放视频时消除暂停/打卡。我观看了WWDC2016视频https://developer.apple.com/videos/play/wwdc2016/503/并尝试实现代码,但它没有循环。我有一个继承AVPlayerViewController的PlayerViewController。我放了让视频循环的代码。如果我有以下代码,它不会显示任何内容。如果我将第二行改为self.queuePlayer = AVQueuePlayer(playerItem:playerItem),它只会播放一次。
let playerItem = AVPlayerItem(url: url as URL)
self.queuePlayer = AVQueuePlayer() //I declared this as a variable in the view controller
self.playerLayer = AVPlayerLayer(player: self.queuePlayer) //I declared this as a variable in the view controller
let playerLooper = AVPlayerLooper(player: self.queuePlayer!, templateItem: playerItem)
self.view.layer.addSublayer(self.playerLayer!)
self.playerLayer?.frame = self.view.frame
self.queuePlayer?.play()你们有没有人用最新的AVPlayerLooper成功地播放了循环视频
发布于 2016-09-01 14:48:13
我自己解决了这个问题。
playerLooper必须是类中的成员变量,否则它无法工作,因为局部变量在方法被调用后就消失了。所以我把这一行放在类的开头来声明它。我没有将它声明为AVPlayerLooper,因为这只适用于tvos10.0和更新版本。我希望我的类能够适应to 9.0。这是我的工作代码。
var playerLooper: NSObject?
var playerLayer:AVPlayerLayer!
var queuePlayer: AVQueuePlayer?
func playVideo(_ filmName: String){
if let path = Bundle.main.path(forResource: filmName, ofType: "mov") {
let url = URL(fileURLWithPath: path)
if #available(tvOS 10.0, *) {
// Use a new player looper with the queue player and template item
let playerItem = AVPlayerItem(url: url as URL)
self.player = AVQueuePlayer(items: [playerItem])
self.playerLayer = AVPlayerLayer(player: self.player)
self.playerLooper = AVPlayerLooper(player: self.player! as! AVQueuePlayer, templateItem: playerItem)
self.view.layer.addSublayer(self.playerLayer!)
self.playerLayer?.frame = self.view.frame
self.player?.play()
} else {
// Fallback on earlier versions, this solution has hicup at end
player = AVPlayer(url: url)
player?.play()
loopVideo(player!)
}
}
}
func loopVideo(_ videoPlayer: AVPlayer) {
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: nil, queue: nil) { notification in
if(!self.isStopped){
videoPlayer.seek(to: kCMTimeZero)
videoPlayer.play()
}
}
}发布于 2018-05-10 03:12:43
Objective-C版本:
@implementation ViewController
{
// As explained in accepted answer, the playerLooper must be a
// member (I put everything as member for simplicity):
AVPlayerItem *_playerItem;
AVQueuePlayer *_player;
AVPlayerLooper *_playerLooper;
AVPlayerLayer *_playerLayer;
}
- (void)viewDidLoad {
[super viewDidLoad];
// ...
NSString *videoFile = [[NSBundle mainBundle] pathForResource:@"example" ofType:@"mov"];
NSURL *videoURL = [NSURL fileURLWithPath:videoFile];
_playerItem = [AVPlayerItem playerItemWithURL:videoURL];
_player = [AVQueuePlayer queuePlayerWithItems:@[_playerItem]];
_playerLooper = [AVPlayerLooper playerLooperWithPlayer:_player templateItem:_playerItem];
_playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
_playerLayer.frame = self.view.bounds;
[self.view.layer addSublayer:_playerLayer];
[_player play];
}发布于 2019-11-11 19:53:59
Swift 5自定义类,用于播放视频循环,没有任何故障
import Foundation
import AVKit
class VideoPlayerLooped {
public var videoPlayer:AVQueuePlayer?
public var videoPlayerLayer:AVPlayerLayer?
var playerLooper: NSObject?
var queuePlayer: AVQueuePlayer?
func playVideo(fileName:String, inView:UIView){
if let path = Bundle.main.path(forResource: fileName, ofType: "mov") {
let url = URL(fileURLWithPath: path)
let playerItem = AVPlayerItem(url: url as URL)
videoPlayer = AVQueuePlayer(items: [playerItem])
playerLooper = AVPlayerLooper(player: videoPlayer!, templateItem: playerItem)
videoPlayerLayer = AVPlayerLayer(player: videoPlayer)
videoPlayerLayer!.frame = inView.bounds
videoPlayerLayer!.videoGravity = AVLayerVideoGravity.resizeAspectFill
inView.layer.addSublayer(videoPlayerLayer!)
videoPlayer?.play()
}
}
func remove() {
videoPlayerLayer?.removeFromSuperlayer()
}
}用法:
let videoHolder = UIView()
videoHolder.frame = CGRect(x: 0, y: 0, width: 200, height: 200)
var myVideoPlayerLooped = VideoPlayerLooped()
videoPlayerLooped.playVideo(video: "myLocalMovFile", inView: videoHolder)https://stackoverflow.com/questions/39258312
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