我已经制作了简单的文本和按钮动画,从屏幕之外到屏幕中间,但它没有。它从屏幕上移动到屏幕外。基本上,动画是反转的。
我已经看到,其他应用程序的工作方式,我不会使用相同的代码,所以我不知道哪里出了问题。:(
代码如下:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var welcomeText: UILabel!
@IBOutlet weak var worksText: UILabel!
@IBOutlet weak var loginButton: UIButton!
@IBOutlet weak var signUp: UIButton!
@IBOutlet weak var socialLog: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear(animated: Bool) {
welcomeText.alpha = 0.0
worksText.alpha = 0.0
loginButton.alpha = 0.0
signUp.alpha = 0.0
socialLog.alpha = 0.0
welcomeText.center.x -= view.bounds.width
worksText.center.x -= view.bounds.width
socialLog.center.x -= view.bounds.width
signUp.center.x -= view.bounds.width
}
override func viewDidAppear(animated: Bool) {
self.welcomeText.fadeIn()
UIView.animateWithDuration(0.7, delay: 0.1, options: .CurveEaseOut, animations: {
self.welcomeText.center.x += self.view.bounds.width
self.view.layoutIfNeeded()
}, completion: nil)
self.worksText.fadeIn()
UIView.animateWithDuration(0.7, delay: 0.5, options: .CurveEaseOut, animations: {
self.worksText.center.x += self.view.bounds.width
self.view.layoutIfNeeded()
}, completion: nil)
self.socialLog.fadeIn()
UIView.animateWithDuration(0.7, delay: 0.3, options: .CurveEaseOut, animations: {
self.socialLog.center.x += self.view.bounds.width
self.view.layoutIfNeeded()
}, completion: nil)
self.signUp.fadeIn()
UIView.animateWithDuration(0.7, delay: 0.7, options: .CurveEaseOut, animations: {
self.signUp.center.x += self.view.bounds.width
self.signUp.alpha = 0.5
self.view.layoutIfNeeded()
}, completion: nil)
}
}
extension UIView {
func fadeIn(duration: NSTimeInterval = 0.5, delay: NSTimeInterval = 0.0, completion: ((Bool) -> Void) = {(finished: Bool) -> Void in}) {
UIView.animateWithDuration(duration, delay: delay, options: UIViewAnimationOptions.CurveEaseIn, animations: {
self.alpha = 1.0
}, completion: completion) }
func fadeOut(duration: NSTimeInterval = 0.5, delay: NSTimeInterval = 0.0, completion: (Bool) -> Void = {(finished: Bool) -> Void in}) {
UIView.animateWithDuration(duration, delay: delay, options: UIViewAnimationOptions.CurveEaseIn, animations: {
self.alpha = 0.0
}, completion: completion)
}
}发布于 2016-08-05 03:29:58
调试时需要有关视图开始位置的信息。但是,我强烈建议不要对这样的动画使用+=或-=。正如您所经历的,它的行为是不可预测的,因为它完全依赖于当前状态。
相反,您可以在viewWillAppear:*view*.center.x = -(*view*.frame.width / 2)和viewDidAppear: view.center.x =中执行此操作
此外,更新的方法是使用和动画约束,而不是帧。
https://stackoverflow.com/questions/38775696
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