我正在尝试使用以下代码创建一个简单的CAKeyframeAnimation:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
CALayer *rotLayer = [CALayer layer];
rotLayer.bounds = CGRectMake(0.0, 0.0, 100.0, 50.0);
rotLayer.anchorPoint = CGPointMake(0.5, 0.5);
rotLayer.position = CGPointMake(160.0, 200.0);
rotLayer.backgroundColor = [UIColor redColor].CGColor;
[self.view.layer addSublayer:rotLayer];
/*
CABasicAnimation *basic = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
basic.duration = 3.0;
basic.fromValue = [NSNumber numberWithFloat:0.0];
basic.toValue = [NSNumber numberWithFloat:2.0];
[rotLayer addAnimation:basic forKey:@"basic"];
*/
CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.z"];
animation.duration = 3.0;
animation.keyTimes = @[ [NSNumber numberWithFloat:0.0], [NSNumber numberWithFloat:1.0] ];
animation.values = @[ [NSNumber numberWithFloat:0.0], [NSNumber numberWithFloat:2.0] ];
animation.timingFunctions = @[ [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear], [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear] ];
animation.fillMode = kCAFillModeForwards;
animation.removedOnCompletion = NO;
[rotLayer addAnimation:animation forKey:@"test"];
}如果我使用基本动画而不是关键帧动画,一切都会正常工作,但如果我在模拟器中运行这段代码,它会崩溃,并显示以下消息:
-[CAKeyframeAnimation _copyRenderAnimationForLayer:]: unrecognized selector sent to instance 0x7558870
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[CAKeyframeAnimation _copyRenderAnimationForLayer:]: unrecognized selector sent to instance 0x7558870'这是一个支持ARC的新项目。即使将动画设置为属性也不起作用。还链接了QuartzCore框架。我做错了什么?
发布于 2012-12-22 01:57:42
当我运行这段代码时,它工作得很好(一个红色的矩形围绕锚点旋转,锚点位于矩形的中心)。
您确定您正确链接了QuartzCore框架吗?你把<QuartzCore/QuartzCore.h>导入到你的实现文件中了吗?看起来_copyRenderAnimationForLayer:是苹果内部的方法,所以我不会质疑它的存在。但是,如果您没有正确地链接或导入文件,您的应用程序将不会知道该方法的存在,然后抛出您看到的异常。
https://stackoverflow.com/questions/13879375
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