为什么用FileOptions.Asynchronous创建FileStream会导致FileStream.BeginRead阻塞调用线程?
以下是代码片段:
private static Task<int> ReadFileAsync(string filePath)
{
var file = new FileStream(filePath, FileMode.Open, FileAccess.ReadWrite, FileShare.ReadWrite, 64 * 1024, FileOptions.Asynchronous);
FileInfo fi = new FileInfo(filePath);
byte[] buffer = new byte[fi.Length];
Task<int> task = Task<int>.Factory.FromAsync(file.BeginRead, file.EndRead, buffer, 0, buffer.Length, null);
return task.ContinueWith(t =>
{
file.Close();
Console.WriteLine("Done ReadFileAsync, read " + t.Result + " bytes.");
return t.Result;
});
}当使用JetBrains dotPeek研究微软FileStream代码时,他们的代码中似乎有一个bug:
if (!this._isAsync)
return base.BeginRead(array, offset, numBytes, userCallback, stateObject);
else
return (IAsyncResult) this.BeginReadAsync(array, offset, numBytes, userCallback, stateObject);BeginRead方法实际上似乎通过调度一个任务来执行异步读取,但是BeginReadAsync方法实际上结束了同步读取。因此,他们的方法命名规则是倒退的,调用哪个方法的逻辑是错误的。如果this._isAsync ==为true,则应调用BeginRead。
因此,似乎要让FileStream.BeginRead立即返回(异步调度读取),您实际上必须将cosntructor中的useAsync参数设置为false。
发布于 2012-11-12 03:34:43
这里有一篇知识库文章,列出了所有可能导致您希望异步执行的代码实际上同步运行的方法。
Asynchronous Disk I/O Appears as Synchronous on Windows NT, Windows 2000, and Windows XP
清单上的内容是否适用于你的情况?
你有没有尝试过用.NET 4.5的ReadAsync method实现同样的行为?
我引用了MSDN的话:
在.NET Framework4及更早版本中,您必须使用BeginRead和EndRead等方法来实现异步I/O操作。这些方法在.NET Framework4.5中仍然可用来支持遗留代码;但是,ReadAsync、WriteAsync、CopyToAsync和FlushAsync等新的异步方法可以帮助您更轻松地实现异步I/O操作。
编辑我正在使用ICH10和Windows7在OCZ Vertex 2上重现256MB文件的问题。我必须生成该文件,重新启动PC以清除文件缓存,然后尝试读取相同的文件。
using System;
using System.Threading.Tasks;
using System.IO;
using System.Diagnostics;
using System.Threading;
namespace ConsoleApplication4
{
class Program
{
static void Main(string[] args)
{
string fileName = @"C:\Temp\a1.txt";
int arraySize = 512 * 1024 * 1024;
var bytes = new byte[arraySize];
new Random().NextBytes(bytes);
// This prints false, as expected for async call
var callback = new AsyncCallback(result =>
Console.WriteLine("Completed Synchronously: " + result.CompletedSynchronously));
try
{
// Use this method to generate file...
//WriteFileWithRandomBytes(fileName, arraySize, bytes, callback);
Console.WriteLine("ReadFileAsync invoked at " + DateTimeOffset.Now);
var task = ReadFileAsync(fileName);
Console.WriteLine("ReadFileAsync completed at " + DateTimeOffset.Now);
Task.WaitAll(task);
Console.WriteLine("Wait on a read task completed at " + DateTimeOffset.Now);
}
finally
{
if (File.Exists(fileName))
File.Delete(fileName);
}
}
private static void WriteFileWithRandomBytes(string fileName, int arraySize, byte[] bytes, AsyncCallback callback)
{
using (var fileStream = new FileStream(fileName,
FileMode.OpenOrCreate, FileAccess.Write, FileShare.None, 128 * 1024, FileOptions.Asynchronous))
{
Console.WriteLine("BeginWrite invoked at " + DateTimeOffset.Now);
var asyncResult = fileStream.BeginWrite(bytes, 0, arraySize, callback, null);
Console.WriteLine("BeginWrite completed at " + DateTimeOffset.Now);
// completes in 6 seconds or so... Expecting instantaneous return instead of blocking
// I expect runtime to block here...
Task.WaitAll(Task.Factory.FromAsync(asyncResult, fileStream.EndWrite));
// or at least when flushing the stream on the following end-curly
}
}
private static Task<int> ReadFileAsync(string filePath)
{
FileInfo fi = new FileInfo(filePath);
byte[] buffer = new byte[fi.Length];
var file = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.None, 64 * 1024, FileOptions.Asynchronous);
Task<int> task = Task<int>.Factory.FromAsync(file.BeginRead, file.EndRead, buffer, 0, buffer.Length, null);
return task.ContinueWith(t =>
{
file.Close();
Console.WriteLine("Done ReadFileAsync, read " + t.Result + " bytes.");
return t.Result;
});
}
}
}当所有其他方法都失败时,here's the reference to unmanaged API documentation。
发布于 2013-10-22 23:30:14
您是否尝试传入有效的stateObject,而不是null?与http://msdn.microsoft.com/en-us/library/kztecsys(v=vs.100).aspx的代码进行比较
https://stackoverflow.com/questions/13299705
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