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社区首页 >问答首页 >iOS CAEmitterCell烟花效果

iOS CAEmitterCell烟花效果
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Stack Overflow用户
提问于 2012-11-02 03:27:08
回答 1查看 3.7K关注 0票数 3

我想创造一种像烟花一样的效果。我知道我可以使用CAEmitterCell。我尝试下载了几个示例,但我仍在使用iOS 5.0中的这个特性

有谁知道如何使用CAEmitterCell创建烟花效果的好教程吗?

我需要创建如下内容:

所有粒子都从中心(红色圆圈)朝绿色圆圈方向移动。红色圆圈这是具有一些CGPoint值的初始点。

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回答 1

Stack Overflow用户

回答已采纳

发布于 2012-11-08 18:22:27

我找到了这个解决方案:

这是DWFParticleView.h文件的外观

代码语言:javascript
复制
#import <UIKit/UIKit.h>

@interface DWFParticleView : UIView

@property (nonatomic) CGFloat time;

-(void)configurateEmmiter;
-(void)setEmitterPositionFromTouch: (UITouch*)t;
-(void)setIsEmitting:(BOOL)isEmitting andPoint:(CGPoint)point;

@end

下面是DWFParticleView.m的外观

代码语言:javascript
复制
#import "DWFParticleView.h"
#import <QuartzCore/QuartzCore.h>

@implementation DWFParticleView
{
    CAEmitterLayer* fireEmitter; //1
}

-(void)configurateEmmiter
{
    //set ref to the layer
    fireEmitter = (CAEmitterLayer*)self.layer; //2

    //configure the emitter layer
    fireEmitter.emitterPosition = CGPointMake(50, 50);
    fireEmitter.emitterSize = CGSizeMake(5, 5);

    CAEmitterCell* fire = [CAEmitterCell emitterCell];
    fire.birthRate = 0;
    fire.lifetime = 2.0;
    fire.lifetimeRange = 0.5;
    //fire.color = [[UIColor colorWithRed:0.8 green:0.4 blue:0.2 alpha:0.6] CGColor];
    fire.contents = (id)[[UIImage imageNamed:@"star_icon.png"] CGImage];
    [fire setName:@"fire"];


    fire.velocity = 80;
    fire.velocityRange = 20;
    fire.emissionRange = M_PI * 2.0f;

    fire.scaleSpeed = 0.1;
    fire.spin = 0.5;

    //add the cell to the layer and we're done
    fireEmitter.emitterCells = [NSArray arrayWithObject:fire];

    fireEmitter.renderMode = kCAEmitterLayerAdditive;

}

+ (Class) layerClass {
    return [CAEmitterLayer class];
}

-(void)setEmitterPositionFromTouch: (UITouch*)t
{
    //change the emitter's position
    fireEmitter.emitterPosition = [t locationInView:self];
}

-(void)setIsEmitting:(BOOL)isEmitting andPoint:(CGPoint)point
{

    fireEmitter.emitterPosition = point;

    //turn on/off the emitting of particles
    [fireEmitter setValue:[NSNumber numberWithInt:isEmitting?50:0]
               forKeyPath:@"emitterCells.fire.birthRate"];


    [self performSelector:@selector(decayStep) withObject:nil afterDelay:self.time];
}

- (void)decayStep {
    [fireEmitter setValue:[NSNumber numberWithInt:0]
               forKeyPath:@"emitterCells.fire.birthRate"];
}

@end

例如,这是在屏幕上点击一次的方法,显示我们的效果

代码语言:javascript
复制
- (void)tap {
    DWFParticleView *fireView = [[DWFParticleView alloc] init];
    fireView.time = 0.3;
    [fireView setUserInteractionEnabled:NO];
    [fireView configurateEmmiter];
    [fireView setFrame:CGRectMake(0, 0, 0, 0)];
    [fireView setBackgroundColor:[UIColor redColor]];
    [self.view addSubview:fireView];
}

我在这里找到的材料:ray

票数 5
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/13184136

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