我的代码:
CGFloat scaleFactor = newSize.width / oldSize.width;
CGFloat newCenterX = center_.x * scaleFactor;
CGFloat newCenterY = center_.y * scaleFactor;
CGPoint newCenter = CGPointMake(newCenterX, newCenterY);
//newCenter.x = newCenterX;
//newCenter.y = newCenterY;
CGFloat newRaduis = raduis_ * scaleFactor;
newCenter.y += newSize.height - ceilf(scaleFactor) * oldSize.height;
NSLog(@"Convertion from %@ to %@", NSStringFromCGSize(oldSize), NSStringFromCGSize(newSize));
NSLog(@"old center = %@, old radius = %f", NSStringFromCGPoint(center_), raduis_);
NSLog(@"new center = %@, new radius = %f", NSStringFromCGPoint(newCenter), newRaduis);
NSLog(@"new center x = %f, new center y = %f", newCenterX, newCenterY);和输出:
2012-09-14 14:18:35.027 TestApp[425:4b93] Convertion from {1080, 1920} to {320, 415}
2012-09-14 14:18:35.031 TestApp[425:4b93] old center = {246, 822}, old radius = 20.000000
2012-09-14 14:18:35.033 TestApp[425:4b93] new center = {73, -1261}, new radius = 5.925926
2012-09-14 14:18:35.035 TestApp[425:4b93] new center x = 73, new center y = 244在输出中-新中心= {73,-1261},新半径= 5.925926。为什么中心y值为负值?我做错了什么?
提前感谢您的帮助
发布于 2012-09-14 19:34:05
错误是由于您的行造成的
newCenter.y += newSize.height - ceilf(scaleFactor) * oldSize.height;scaleFactor是关于1.newSize.height的,所以0.2962等于ceilf(scaleFactor)是415,oldSize.height是1920,所以415 - 1*1920是-1505,而newCenter.y += -1505使newCenter.y从<代码>D17更改为<代码>D18=code因此,在这一行之后,newCenter.y是-1261似乎是合法的。
https://stackoverflow.com/questions/12422620
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