似乎在尝试将我的观点引入上下文时遇到了一些问题。
我的基本设置是,我有一个拥有UIPageViewController的视图控制器,在这个控制器中,我加载了可以由用户手指绘制的视图控制器。基本上,我有一本可以被吸引的书。
在书中翻页时,我通过调用
- (UIImage *)wholeImage {
// Render the layer into an image and return
UIGraphicsBeginImageContext(self.bounds.size);
[self.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *wholePageImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return wholePageImage;
}然后将这个的返回值保存到一个文件中。但是,当我调用这个save方法时,然后行
[self.layer renderInContext:UIGraphicsGetCurrentContext()];,它似乎调用了我的drawRect:方法,该方法被重写如下,
- (void)drawRect:(CGRect)rect {
// Draw the current state of the image
[self.currentImage drawAtPoint:CGPointMake(0.0f, 0.0f)];
CGPoint midPoint1 = [self midPointOfPoint1:previousPoint1 point2:previousPoint2];
CGPoint midPoint2 = [self midPointOfPoint1:currentPoint point2:previousPoint1];
// Get the context
CGContextRef context = UIGraphicsGetCurrentContext();
// Add the new bit of line to the image
[self.layer renderInContext:context];
CGContextMoveToPoint(context, midPoint1.x, midPoint1.y);
CGContextAddQuadCurveToPoint(context, previousPoint1.x, previousPoint1.y, midPoint2.x, midPoint2.y);
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context, self.lineWidth);
if (self.drawMode == LNDrawViewDrawModeTipex) CGContextSetBlendMode(context, kCGBlendModeClear);
else CGContextSetBlendMode(context, kCGBlendModeCopy);
CGContextSetStrokeColorWithColor(context, self.lineColour.CGColor);
CGContextStrokePath(context);
// Call super
[super drawRect:rect];
}这是有道理的,但它似乎是递归调用的,直到最终我在这一行上得到一个EXC_BAD_ACCESS
[self.currentImage drawAtPoint:CGPointMake(0.0f, 0.0f)];我完全不知道是什么导致了这一点,并一直让我发疯。
如果有帮助,我的调用堆栈是这样开始的

,然后递归地继续,直到它最终以

我真的很感激,任何人都能给予的帮助和洞察力!
编辑:(添加了已移动的触点)
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
// Get the touch
UITouch *touch = [touches anyObject];
// Get the points
previousPoint2 = previousPoint1;
previousPoint1 = [touch previousLocationInView:self];
currentPoint = [touch locationInView:self];
// Calculate mid point
CGPoint mid1 = [self midPointOfPoint1:previousPoint1 point2:previousPoint2];
CGPoint mid2 = [self midPointOfPoint1:currentPoint point2:previousPoint1];
// Create a path for the last few points
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, mid1.x, mid1.y);
CGPathAddQuadCurveToPoint(path, NULL, previousPoint1.x, previousPoint1.y, mid2.x, mid2.y);
CGRect pathBounds = CGPathGetBoundingBox(path);
CGPathRelease(path);
// Take account of line width
pathBounds.origin.x -= self.lineWidth * 2.0f;
pathBounds.origin.y -= self.lineWidth * 2.0f;
pathBounds.size.width += self.lineWidth * 4.0f;
pathBounds.size.height += self.lineWidth * 4.0f;
UIGraphicsBeginImageContext(pathBounds.size);
[self.layer renderInContext:UIGraphicsGetCurrentContext()];
self.currentImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[self setNeedsDisplayInRect:pathBounds]; }
发布于 2012-04-13 02:12:41
不能在drawRect:中调用[self.layer renderInContext:],句号。正如您已经了解到的,如果实现了drawRect:,renderInContext:将调用它,这将导致无限递归。
您应该单独呈现一本书,然后使用呈现的图像让用户在其上绘制。要做到这一点,一种方法是在UIGraphicsBeginImageContext()/UIGraphicsEndImageContext()块中包含一个自包含的绘图代码,并在drawRect:中使用结果图像。另一种方法是使用两个不同的视图,它们不是彼此的子视图,一个绘制未更改的书,另一个绘制用户草图。
编辑:首先,你需要一个原始图片(书页,随便什么)。在不调用[self.layer renderInContext:]的情况下将其绘制在UIGraphicsBeginImageContext()/UIGraphicsEndImageContext()块中,并将其保存在视图的ivar中(比如self.currentImage)。在touchesMoved:withEvent:中,调用setNeedsDisplay (它将为您调用drawRect: )来更新视图。使用drawRect:中的self.currentImage作为背景图像。
我希望我没有说得太含糊。
https://stackoverflow.com/questions/10129106
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