我正在尝试静态动画,就像在电视上一样。我有5个帧,我正在试着快速地切换它们。每次我运行它时,我都会得到一个无法识别的选择器错误和崩溃。它在[staticSprite runAction:repeat];上崩溃了。我是cocos2d的新手。
CCLayer *staticlayer = [[CCLayer alloc]init];
staticlayer.contentSize = CGSizeMake(640, 960);
staticlayer.position = CGPointMake(winSize.width/2, winSize.height/2);
staticlayer.isRelativeAnchorPoint = YES;
NSArray *staticFrames = [[NSArray alloc]initWithObjects:@"static_0.jpg",
@"static_1.jpg",@"static_2.jpg",@"static_3.jpg",@"static_4.jpg",nil];
CCSprite *staticSprite = [CCSprite spriteWithFile:@"static_0.jpg"];
staticSprite.position = ccp(winSize.width/2, winSize.height);
CCAnimation *staticAnimation = [CCAnimation animationWithFrames:staticFrames delay:0.1f];
CCAnimate *staticAnimate = [CCAnimate actionWithAnimation:staticAnimation];
CCRepeatForever *repeat = [CCRepeatForever actionWithAction:staticAnimate];
[staticlayer addChild:staticSprite];
[self addChild:staticlayer z:0];
[staticSprite runAction:repeat];发布于 2012-04-08 21:43:07
您的帧数组应该是CCSpriteFrame对象(因为它们是NSString对象,并且没有CCSpriteFrame提供的方法,因此是无法识别的选择器)。在here上可以找到一个关于精灵动画的很好的入门教程。
https://stackoverflow.com/questions/10060551
复制相似问题