每年年底,我都会制作一个烟花展示画布效果(Javascript),最后一个是:
http://js1k.com/2011-dysentery/demo/955
这个效果很简单:许多用createRadialGradient()方法填充的圆圈,具有一定的透明度。秘诀在于它的属性:
globalCompositeOperation = "lighter";使用时,所有的颜色都混合在一起,给人一种光感。今年,我想用SFML/C++做同样的事情。我是SFML的乞讨者,不知道从哪里开始做这个效果。谁能告诉我如何在SFML中模拟画布globalCompositeOperation()?
发布于 2011-12-10 20:20:58
您可以使用sf::Blend::Mode获得此效果。请参阅此示例:
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(400, 400), "Blend::Mode Sample");
sf::Shape square = sf::Shape::Rectangle(100, 100, 200, 200, sf::Color(250, 30, 30));
sf::Shape circle1 = sf::Shape::Circle(100, 100, 50, sf::Color(30, 30, 250));
sf::Shape circle2 = sf::Shape::Circle(300, 100, 50, sf::Color(30, 30, 250));
sf::Shape circle3 = sf::Shape::Circle(100, 300, 50, sf::Color(30, 30, 250));
sf::Shape circle4 = sf::Shape::Circle(300, 300, 50, sf::Color(30, 30, 250));
circle1.SetBlendMode(sf::Blend::Alpha);
circle2.SetBlendMode(sf::Blend::Add);
circle3.SetBlendMode(sf::Blend::Multiply);
circle4.SetBlendMode(sf::Blend::None);
while (window.IsOpened())
{
sf::Event event;
while (window.PollEvent(event))
if (event.Type == sf::Event::Closed)
window.Close();
window.Clear();
window.Draw(square);
window.Draw(circle1);
window.Draw(circle2);
window.Draw(circle3);
window.Draw(circle4);
window.Display();
}
}输出:

我认为你想要的效果应该是SetBlendMode(sf::Blend::Add)。
https://stackoverflow.com/questions/8452301
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