我希望实现一个应用程序,是与简单的图形工作和显示。其中之一是一棵树,一棵就像一个机器人。
除了Qt,我决定使用OGDF,因为我需要布局。但是我不太理解this...do,我必须自己实现所有的绘图/定位功能(比如从GraphAttributes中获取所有的节点和边坐标),或者OGDF会为此提供一些很好的接口吗?(和GraphAttributes::writeGML()一样好)
发布于 2011-11-03 21:09:09
我找不到任何好的接口,所以我只是自己获取坐标,然而,这种方法并不完美,因为布局算法返回的是负坐标(我认为是相对于图形中心点,而不是正常的topleft原点)。我的代码看起来像这样:
int nodeWidth = 30, nodeHeight = 30, siblingDistance = nodeWidth + nodeHeight;
ogdf::TreeLayout treeLayout;
treeLayout.siblingDistance(siblingDistance);
treeLayout.call(GA);
int width = GA.boundingBox().width(), height = GA.boundingBox().height();
ui->graphView->scene()->setSceneRect(QRect(0, 0, width+nodeWidth, height+nodeHeight));
cout << "Scene dimensions: " << GA.boundingBox().width() << " x " << GA.boundingBox().height() << endl;
GA.setAllWidth(nodeWidth);
GA.setAllHeight(nodeHeight);
ogdf::edge e;
forall_edges(e,graph){
ogdf::node source = e->source(), target = e->target();
int x1 = GA.x(source), y1 = GA.y(source);
int x2 = GA.x(target), y2 = GA.y(target);
QPainterPath p;
p.moveTo(x1 + nodeWidth/2, y1 + nodeHeight/2);
p.lineTo(x2 + nodeWidth/2, y2 + nodeHeight/2);
(void) ui->graphView->scene()->addPath(p, QPen(Qt::darkGray), QBrush(Qt::white));
}
ogdf::node n;
forall_nodes(n, graph) {
double x = GA.x(n);
double y = GA.y(n);
double w = GA.width(n);
double h = GA.height(n);
QRectF boundingRect(x, y, w, h);
cout << x << " : " << y << " : " << endl;
QRadialGradient radialGradient(boundingRect.center(), boundingRect.width());
radialGradient.setColorAt(1.0, Qt::lightGray);
radialGradient.setColorAt(0.7, QColor(230,230,240));
radialGradient.setColorAt(0.0, Qt::white);
(void) ui->graphView->scene()->addEllipse(boundingRect, QPen(Qt::black), QBrush(QRadialGradient(radialGradient)));
QGraphicsTextItem *text = ui->graphView->scene()->addText(QString(GA.labelNode(n).cstr()));
text->setPos(x, y);
}
// clear the graph after it has been displayed
graph.clear();https://stackoverflow.com/questions/7724645
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