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C# - System.Net Socket.Listen Backlog
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Stack Overflow用户
提问于 2011-10-22 22:16:02
回答 1查看 5.4K关注 0票数 0

好的,我已经使用以下代码连接到一个IP地址:

代码语言:javascript
复制
        IPAddress myIpAddress = IPAddress.Parse("10.10.15.200");

        IPEndPoint ip = new IPEndPoint(myIpAddress, 5001);
        Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        socket.Connect(ip);

现在,我想要监听套接字。当我键入socket.Listen时,智能感知提示我需要输入一个积压编号,这是什么意思?

此外,一旦我监听套接字,我如何捕获我正在‘监听’的内容。

谢谢

约翰

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2011-10-22 22:24:25

您可以使用BeginAccept读取到达您的套接字/端点的内容。

在MSDN上有一个完整的例子,这里是:Socket.BeginAccept Method

代码语言:javascript
复制
// This server waits for a connection and then uses asynchronous operations to
    // accept the connection with initial data sent from the client.


    // Establish the local endpoint for the socket.

    IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
    IPAddress ipAddress = ipHostInfo.AddressList[0];
    IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);

    // Create a TCP/IP socket.
    Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );

    // Bind the socket to the local endpoint, and listen for incoming connections.
    listener.Bind(localEndPoint);
    listener.Listen(100);

    while (true) 
    {
        // Set the event to nonsignaled state.
        allDone.Reset();

        // Start an asynchronous socket to listen for connections and receive data from the client.
        Console.WriteLine("Waiting for a connection...");

        // Accept the connection and receive the first 10 bytes of data.
        int receivedDataSize = 10;
        listener.BeginAccept(receivedDataSize, new AsyncCallback(AcceptReceiveCallback), listener);

        // Wait until a connection is made and processed before continuing.
        allDone.WaitOne();
    }

}


public static void AcceptReceiveCallback(IAsyncResult ar) 
{
    // Get the socket that handles the client request.
    Socket listener = (Socket) ar.AsyncState;

    // End the operation and display the received data on the console.
    byte[] Buffer;
    int bytesTransferred;
    Socket handler = listener.EndAccept(out Buffer, out bytesTransferred, ar);
    string stringTransferred = Encoding.ASCII.GetString(Buffer, 0, bytesTransferred);

    Console.WriteLine(stringTransferred);
    Console.WriteLine("Size of data transferred is {0}", bytesTransferred);

    // Create the state object for the asynchronous receive.
    StateObject state = new StateObject();
    state.workSocket = handler;
    handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0,
    new AsyncCallback(ReadCallback), state);
}
票数 1
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/7860161

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