我试图使用YAXLib来处理XML,但是每当我试图序列化一个带有整型、双精度或浮点型字段的类时,我就会崩溃。YAXLib尝试调用
DefaultValue = MemberType.InvokeMember(string.Empty, BindingFlags.CreateInstance, null, null, new object[0]);其中MemberType是System.Int32 Type对象。
当然,Int32没有要调用的构造函数。首先,我试图理解它是如何工作的。这是在新版本的mono/C#中引入的吗?
这是在Unity3d中,使用Mono,.NET 2.0.5
MissingMethodException: Constructor on type 'System.Int32' not found.
System.MonoType.InvokeMember (System.String name, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object target, System.Object[] args, System.Reflection.ParameterModifier[] modifiers, System.Globalization.CultureInfo culture, System.String[] namedParameters) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:398)
System.Type.InvokeMember (System.String name, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object target, System.Object[] args) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/Type.cs:1149)
YAXLib.MemberWrapper.InitDefaultValue () (at Assets/Vendor/YAXLib/MemberWrapper.cs:691)
YAXLib.MemberWrapper.InitInstance () (at Assets/Vendor/YAXLib/MemberWrapper.cs:682)
YAXLib.MemberWrapper..ctor (System.Reflection.MemberInfo memberInfo, YAXLib.YAXSerializer callerSerializer) (at Assets/Vendor/YAXLib/MemberWrapper.cs:122)
YAXLib.YAXSerializer+<GetFieldsToBeSerialized>c__Iterator1.MoveNext () (at Assets/Vendor/YAXLib/YAXSerializer.cs:2815)
YAXLib.YAXSerializer.SerializeBase (System.Object obj, System.Xml.Linq.XName className) (at Assets/Vendor/YAXLib/YAXSerializer.cs:722)
YAXLib.YAXSerializer.SerializeBase (System.Object obj) (at Assets/Vendor/YAXLib/YAXSerializer.cs:609)
YAXLib.YAXSerializer.SerializeXDocument (System.Object obj) (at Assets/Vendor/YAXLib/YAXSerializer.cs:539)
YAXLib.YAXSerializer.Serialize (System.Object obj) (at Assets/Vendor/YAXLib/YAXSerializer.cs:349)
DataHandler..ctor () (at Assets/DataWrangling/DataHandler.cs:36)
YAXTestHarness.Start () (at Assets/DataWrangling/YAXTestHarness.cs:8)发布于 2016-02-24 12:14:45
也许你想要一个最新版本的YAX什么的?
我刚在谷歌上搜索了YAXLib MemberWrapper找到了https://github.com/sinairv/YAXLib/blob/master/YAXLib/MemberWrapper.cs
您在如下实现中有异常的方法:
private void InitDefaultValue()
{
if(MemberType.IsValueType)
DefaultValue = MemberType.InvokeMember(string.Empty, BindingFlags.CreateInstance, null, null, new object[0]);
else
DefaultValue = null;
}所以我稍微修改了一下,并从一个控制台应用程序中调用了它,它可以很好地工作,返回0。
private static object InitDefaultValue(Type MemberType)
{
if (MemberType.IsValueType)
return MemberType.InvokeMember(string.Empty, BindingFlags.CreateInstance, null, null, new object[0]);
else
return null;
}
static void Main(string[] args)
{
Console.WriteLine(InitDefaultValue(typeof(System.Int32)));
}这让我相信你正在使用的YAXLib和mono版本之间有一些不兼容,因为它翻译为“通过调用默认构造函数创建实例”,应该也可以在mono下工作。
https://stackoverflow.com/questions/35593003
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