我想知道如何用我的第一段OOP代码来解决这个问题。问题存在于Snake类的攻击方法中。我在游戏中有两条蛇,正试图让这条蛇攻击另一条。现在我使用两个变量来记录下轮到哪条蛇,然后用这个来尝试攻击另一条蛇。然而,这是不起作用的。有谁知道怎么解决这个问题吗?非常感谢。
class Snake:
hp=100
attack=25
defense=1
def set_name(self, name):
self.name=name
def shed(self):
self.defense=self.defense+1
def attack(self, opposite, current):
opposite.hp=opposite.hp-(current.attack-opposite.defense)
def eat(self):
self.attack=self.attack+5
print(str(self.name) + " eats a rat!")
print(str(self.name) + "'s attack dmg is now " + str(self.attack))
def sleep(self):
print (str(self.name) + " goes to sleep")
self.hp=self.hp+10
if self.hp>100:
self.hp=100
print (str(self.name) + " wakes up with " + str(self.hp) + "hp")
##initialises the snakes
alpha=Snake()
beta=Snake()
## gives the snakes names of the user's choice
alpha_name=raw_input("What would you like to name your snake? ")
alpha.set_name(alpha_name)
beta_name=raw_input("What would you like to name the other snake? ")
beta.set_name(beta_name)
##starts the game
turn=True
while alpha.hp>0 and beta.hp>0:
while turn==True:
opposite="beta"
current="alpha"
action=raw_input("attack, sleep, eat or shed? ")
try:
if action=="attack":
alpha.attack(opposite, current)
if action=="sleep":
alpha.sleep()
if action=="eat":
alpha.eat()
if action=="shed":
alpha.shed()
turn=False
except IOError:
print("Please chose only one action, exaclty how it is typed")
while turn==False:
opposite="alpha"
current="beta"
if beta.hp<15:
beta.sleep()
elif alpha.hp>75:
beta.attack()
else:
index=random.randint(1, 3)
if index==1:
beta.shed()
elif index==2:
beta.eat()
else:
beta.attack(opposite, current)
turn=True发布于 2011-06-09 22:36:38
在"attack“中,你试图访问"opposite.hp",但是这个方法是用字符串而不是对象来调用的:
opposite="alpha"
current="beta"=>将其更改为
opposite=alpha
current=beta此外,类中还有一个字段和一个同名的方法:attack。我建议将该字段重命名为"attackpoints“或其他名称。
另外,您可以调用"beta.attack()“。您在那里忘记了方法参数。
发布于 2011-06-09 22:41:27
我看到了两个问题。第一种方法是传递变量的名称,而不是变量本身。
更改此设置:
while alpha.hp>0 and beta.hp>0:
while turn==True:
opposite="beta"
current="alpha"
action=raw_input("attack, sleep, eat or shed? ")
try:
if action=="attack":
alpha.attack(opposite, current)要这样做:
while alpha.hp>0 and beta.hp>0:
while turn==True:
opposite=beta
current=alpha
action=raw_input("attack, sleep, eat or shed? ")
try:
if action=="attack":
alpha.attack(opposite, current)此外,您在Snake类中定义了两次attack字段。
class Snake:
attack=25
def attack(self, opposite, current):这是我在使用你的代码后想出来的:
import random
class Snake:
hp=100
attack_skill=25
defense=1
def set_name(self, name):
self.name=name
def shed(self):
self.defense=self.defense+1
def attack(self, opposite):
opposite.hp = opposite.hp - (self.attack_skill - opposite.defense)
def eat(self):
self.attack_skill += 5
print(str(self.name) + " eats a rat!")
print(str(self.name) + "'s attack dmg is now " + str(self.attack_skill))
def sleep(self):
print (str(self.name) + " goes to sleep")
self.hp=self.hp+10
if self.hp>100:
self.hp=100
print (str(self.name) + " wakes up with " + str(self.hp) + "hp")
##initialises the snakes
alpha=Snake()
beta=Snake()
## gives the snakes names of the user's choice
alpha_name=raw_input("What would you like to name your snake? ")
alpha.set_name(alpha_name)
beta_name=raw_input("What would you like to name the other snake? ")
beta.set_name(beta_name)
##starts the game
turn=True
while alpha.hp>0 and beta.hp>0:
while turn==True:
opposite="beta"
current="alpha"
action=raw_input("attack, sleep, eat or shed? ")
try:
if action=="attack":
alpha.attack(beta)
if action=="sleep":
alpha.sleep()
if action=="eat":
alpha.eat()
if action=="shed":
alpha.shed()
turn=False
except IOError:
print("Please chose only one action, exaclty how it is typed")
while turn==False:
opposite="alpha"
current="beta"
if beta.hp<15:
beta.sleep()
elif alpha.hp>75:
beta.attack(alpha)
else:
index=random.randint(1, 3)
if index==1:
beta.shed()
elif index==2:
beta.eat()
else:
beta.attack(alpha)
turn=True发布于 2011-06-09 22:40:46
当您进行beta攻击时,您调用的是不带任何参数的attack()方法。我猜你想要beta.attack(alpha,beta)
但是您可以重构该方法,使其只需要对手作为参数(因为您知道谁在攻击(它是调用攻击方法的对象))
def attack(self, opposite):
opposite.hp -= self.attack-opposite.defensehttps://stackoverflow.com/questions/6294386
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