我正在使用一个旧线程来发布新代码,试图解决同样的问题。什么构成了一个安全的泡菜?this?
sock.py
from socket import socket
from socket import AF_INET
from socket import SOCK_STREAM
from socket import gethostbyname
from socket import gethostname
class SocketServer:
def __init__(self, port):
self.sock = socket(AF_INET, SOCK_STREAM)
self.port = port
def listen(self, data):
self.sock.bind(("127.0.0.1", self.port))
self.sock.listen(len(data))
while data:
s = self.sock.accept()[0]
siz, dat = data.pop()
s.send(siz)
s.send(dat)
s.close()
class Socket:
def __init__(self, host, port):
self.sock = socket(AF_INET, SOCK_STREAM)
self.sock.connect((host, port))
def recv(self, size):
return self.sock.recv(size)pack.py
#http://stackoverflow.com/questions/6234586/we-need-to-pickle-any-sort-of-callable
from marshal import dumps as marshal_dumps
from pickle import dumps as pickle_dumps
from struct import pack as struct_pack
class packer:
def __init__(self):
self.f = []
def pack(self, what):
if type(what) is type(lambda:None):
self.f = []
self.f.append(marshal_dumps(what.func_code))
self.f.append(pickle_dumps(what.func_name))
self.f.append(pickle_dumps(what.func_defaults))
self.f.append(pickle_dumps(what.func_closure))
self.f = pickle_dumps(self.f)
return (struct_pack('Q', len(self.f)), self.f)unpack.py
from types import FunctionType
from pickle import loads as pickle_loads
from marshal import loads as marshal_loads
from struct import unpack as struct_unpack
from struct import calcsize
#http://stackoverflow.com/questions/6234586/we-need-to-pickle-any-sort-of-callable
class unpacker:
def __init__(self):
self.f = []
self.fcompiled = lambda:None
self.sizeofsize = calcsize('Q')
def unpack(self, sock):
size = struct_unpack('Q', sock.recv(self.sizeofsize))[0]
self.f = pickle_loads(sock.recv(size))
a = marshal_loads(self.f[0])
b = globals() ##
c = pickle_loads(self.f[1])
d = pickle_loads(self.f[2])
e = pickle_loads(self.f[3])
self.fcompiled = FunctionType(a, b, c, d, e)
return self.fcompiledtest.py
from unpack import unpacker
from pack import packer
from sock import SocketServer
from sock import Socket
from threading import Thread
from time import sleep
count = 2
port = 4446
def f():
print 42
def server():
ss = SocketServer(port)
pack = packer()
functions = [pack.pack(f) for nothing in range(count)]
ss.listen(functions)
if __name__ == "__main__":
Thread(target=server).start()
sleep(1)
unpack = unpacker()
for nothing in range(count):
print unpack.unpack(Socket("127.0.0.1", port))输出:
<function f at 0x12917d0>
<function f at 0x12915f0>发布于 2011-06-05 02:42:08
当您的pickle损坏时,将引发ValueError: insecure string pickle。您确定在一个sock.recv() (unpack.py)中接收整个酸洗对象吗?
Edit:为了避免对任何大小执行此操作(您的Socket类必须支持使用缓冲区大小参数调用recv (即
class Socket:
def recv(self, bufsize):
return self.sock.recv(bufsize))):
import struct
struct.pack('Q', len(pickled_list))
# Send it, and then send the pickled list.在接收器程序中:
import struct
length = struct.unpack('Q', sock.recv(struct.calcsize('Q')))[0]
pickled_list = sock.recv(length)“Q”是一个unsigned long long。有关其他结构的内容,请参见the struct module documentation
发布于 2011-06-03 14:28:43
我不认为进程对象是被设计成通过网络发送的。看看multiprocessing/process.py中的第256行。
# We subclass bytes to avoid accidental transmission of auth keys over network.听起来对我来说有一个很好的理由。如果你想做分布式计算,也许你应该研究一下library designed for that。
https://stackoverflow.com/questions/6212326
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