我不知道如何在客户端使用FluorineFx将音频流从客户端发布到服务器。我们希望通过已经建立的NetConnection将录制的音频数据从客户端流式传输到流。FluorineFx中有一个NetStream类,但它没有publish方法。FluorineFx中的NetStream类只有play方法。但据我所知,这将在客户机上播放来自服务器的流。
publish没有在FluorineFx中实现,还是我遗漏了什么?
发布于 2011-03-16 23:38:59
不幸的是,这个特性似乎没有被实现。
发布于 2010-08-20 21:50:25
查看http://www.fluorinefx.com/docs/fluorine/
请参阅实时消息传递下的发布流和订阅流。
发布于 2016-06-11 20:24:52
最近,我也研究了fluorinefx的代码。奇怪的是,尽管文档中提到了发布,但代码中没有实现发布。
实际上,在它的PlayEngine.cs中,有一个类似的实现PullAndPush(),它可以从FLV文件中提取数据并将其推送到远程。
因此,我在Netstream类中尝试了一些类似的代码,它几乎可以工作,可以将流推送到rtmplite服务器,并且可以在rtmplite中的测试网站上播放。
public void Publish(params object[] arguments)
{
ValidationUtils.ArgumentConditionTrue(arguments != null && arguments.Length > 0, "arguments", "At least the name of a file must be specified");
ValidationUtils.ArgumentNotNullOrEmptyOrWhitespace(arguments[0] as string, "name");
_name = arguments[0] as string;
INetConnectionClient client = _connection.NetConnectionClient;
RtmpConnection connection = _connection.NetConnectionClient.Connection as RtmpConnection;
IPendingServiceCallback callback = new CreateStreamCallBack(this, connection, new PublishCallBack(this,_connection, _name));
client.Call("createStream", callback);
}
public void AttachFile(string filepath)
{
FileProvider fileProvider = new FileProvider(this.Scope, new System.IO.FileInfo(filepath));
_pullPushPipe.Subscribe(fileProvider, null);
PullAndPush();
}
public void PullAndPush()
{
while(true)
{
var msg = _pullPushPipe.PullMessage();
if (msg == null)
{
// No more packets to send
Stop();
break;
}
else
{
if (msg is RtmpMessage)
{
RtmpMessage rtmpMessage = (RtmpMessage)msg;
IRtmpEvent body = rtmpMessage.body;
// SendMessage(rtmpMessage);
// Adjust timestamp when playing lists
// EnsurePullAndPushRunning();
_pullPushPipe.PushMessage(msg);
}
}
}
}
class PublishCallBack : IPendingServiceCallback
{
NetConnection _connection;
NetStream _stream;
string _name;
string _mode;
public PublishCallBack(NetStream stream, NetConnection connection, string name, string mode = "live")
{
_connection = connection;
_name = name;
_mode = mode;
_stream = stream;
}
public void ResultReceived(IPendingServiceCall call)
{
if ("createStream".Equals(call.ServiceMethodName))
{
RtmpConnection connection = _connection.NetConnectionClient.Connection as RtmpConnection;
object[] args = new object[2] {_name, _mode};
PendingCall pendingCall = new PendingCall("publish", args);
pendingCall.RegisterCallback(new PublishResultCallBack());
connection.Invoke(pendingCall, (byte)connection.GetChannelForStreamId(_stream.StreamId));
}
}
}https://stackoverflow.com/questions/3529443
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