看起来你是在和GCC一起为Linux进行本机构建。
Cocos2dx on Linux : "cmake -G 'CodeBlocks - Unix Makefiles'
-- OpenGL include dirs: /usr/include
CMake Error at /usr/local/share/cmake-3.4/Modules/FindPackageHandleStandardArgs.cmake:148 (message):
Could NOT find GLEW (missing: GLEW_INCLUDE_DIR GLEW_LIBRARY)
Call Stack (most recent call first):
/usr/local/share/cmake-3.4/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE)
/usr/local/share/cmake-3.4/Modules/FindGLEW.cmake:44 (find_package_handle_standard_args)
cocos2d/cmake/Modules/CocosBuildHelpers.cmake:44 (find_package)
cocos2d/CMakeLists.txt:190 (cocos_find_package)
-- Configuring incomplete, errors occurred!
See also "/home/daw/Dev/cocos2d-x-3.9/allProject/testC/CMakeFiles/CMakeOutput.log".发布于 2018-03-10 02:57:22
这是一个相当古老的问题,但我一直在寻找同样问题的解决方案,所以来到这里,所以也许我的答案在未来会对某些人有所帮助。
在Ubuntu 17.10中,安装libglew-dev包就足以解决这个问题
sudo apt install libglew-dev发布于 2016-11-22 21:08:41
下载The OpenGL Extension Wrangler Library并在cmake工程文件中添加include和lib路径。
例如:
set(GLEW_INCLUDE_DIR, "/glew-2.0.0/include/")
set(GLEW_LIBRARY, "/glew-2.0.0/lib")希望这能有所帮助。
https://stackoverflow.com/questions/34230853
复制相似问题