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社区首页 >问答首页 >在Mac上构建FreeGLUT是可能的吗?

在Mac上构建FreeGLUT是可能的吗?
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Stack Overflow用户
提问于 2012-02-05 20:12:42
回答 3查看 11.5K关注 0票数 5

我正在做使用FreeGLUTsome tutorials on OpenGL

Apparently这是你在mac上构建和安装它的方式:

代码语言:javascript
复制
CPPFLAGS="-I/usr/X11R6/include" ./configure --prefix="${PWD}/../"
make
make install

不幸的是,当我执行make命令时,这本身就给了我一个错误:Undefined symbols for architecture x86_64

在做了一些工作之后,我发现第一行的改进是:

代码语言:javascript
复制
CPPFLAGS="-I/usr/X11R6/include -L/usr/X11R6/lib" LDFLAGS="-L/usr/X11R6/lib" ./configure --prefix="${PWD}/../"

不幸的是,当我执行make命令时,我仍然得到一个错误:

代码语言:javascript
复制
gcc -DHAVE_CONFIG_H -I. -I../../..   -I/usr/X11R6/include -L/usr/X11R6/lib -I../../../include  -g -O2 -Wall -pedantic -MT smooth_opengl3-smooth_opengl3.o -MD -MP -MF .deps/smooth_opengl3-smooth_opengl3.Tpo -c -o smooth_opengl3-smooth_opengl3.o `test -f 'smooth_opengl3.c' || echo './'`smooth_opengl3.c
smooth_opengl3.c:101: error: redefinition of typedef ‘PFNGLGENBUFFERSPROC’
/usr/X11R6/include/GL/glext.h:5080: error: previous declaration of ‘PFNGLGENBUFFERSPROC’ was here
smooth_opengl3.c:102: error: redefinition of typedef ‘PFNGLBINDBUFFERPROC’
/usr/X11R6/include/GL/glext.h:5078: error: previous declaration of ‘PFNGLBINDBUFFERPROC’ was here
smooth_opengl3.c:103: error: redefinition of typedef ‘PFNGLBUFFERDATAPROC’
/usr/X11R6/include/GL/glext.h:5082: error: previous declaration of ‘PFNGLBUFFERDATAPROC’ was here
smooth_opengl3.c:104: error: redefinition of typedef ‘PFNGLCREATESHADERPROC’
/usr/X11R6/include/GL/glext.h:5197: error: previous declaration of ‘PFNGLCREATESHADERPROC’ was here
smooth_opengl3.c:105: error: redefinition of typedef ‘PFNGLSHADERSOURCEPROC’
/usr/X11R6/include/GL/glext.h:5222: error: previous declaration of ‘PFNGLSHADERSOURCEPROC’ was here
smooth_opengl3.c:106: error: redefinition of typedef ‘PFNGLCOMPILESHADERPROC’
/usr/X11R6/include/GL/glext.h:5195: error: previous declaration of ‘PFNGLCOMPILESHADERPROC’ was here
smooth_opengl3.c:107: error: redefinition of typedef ‘PFNGLCREATEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5196: error: previous declaration of ‘PFNGLCREATEPROGRAMPROC’ was here
smooth_opengl3.c:108: error: redefinition of typedef ‘PFNGLATTACHSHADERPROC’
/usr/X11R6/include/GL/glext.h:5193: error: previous declaration of ‘PFNGLATTACHSHADERPROC’ was here
smooth_opengl3.c:109: error: redefinition of typedef ‘PFNGLLINKPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5221: error: previous declaration of ‘PFNGLLINKPROGRAMPROC’ was here
smooth_opengl3.c:110: error: redefinition of typedef ‘PFNGLUSEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5223: error: previous declaration of ‘PFNGLUSEPROGRAMPROC’ was here
smooth_opengl3.c:111: error: redefinition of typedef ‘PFNGLGETSHADERIVPROC’
/usr/X11R6/include/GL/glext.h:5209: error: previous declaration of ‘PFNGLGETSHADERIVPROC’ was here
smooth_opengl3.c:112: error: redefinition of typedef ‘PFNGLGETSHADERINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5210: error: previous declaration of ‘PFNGLGETSHADERINFOLOGPROC’ was here
smooth_opengl3.c:113: error: redefinition of typedef ‘PFNGLGETPROGRAMIVPROC’
/usr/X11R6/include/GL/glext.h:5207: error: previous declaration of ‘PFNGLGETPROGRAMIVPROC’ was here
smooth_opengl3.c:114: error: redefinition of typedef ‘PFNGLGETPROGRAMINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5208: error: previous declaration of ‘PFNGLGETPROGRAMINFOLOGPROC’ was here
smooth_opengl3.c:115: error: redefinition of typedef ‘PFNGLGETATTRIBLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5206: error: previous declaration of ‘PFNGLGETATTRIBLOCATIONPROC’ was here
smooth_opengl3.c:116: error: redefinition of typedef ‘PFNGLVERTEXATTRIBPOINTERPROC’
/usr/X11R6/include/GL/glext.h:5280: error: previous declaration of ‘PFNGLVERTEXATTRIBPOINTERPROC’ was here
smooth_opengl3.c:117: error: redefinition of typedef ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’
/usr/X11R6/include/GL/glext.h:5202: error: previous declaration of ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’ was here
smooth_opengl3.c:118: error: redefinition of typedef ‘PFNGLGETUNIFORMLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5212: error: previous declaration of ‘PFNGLGETUNIFORMLOCATIONPROC’ was here
smooth_opengl3.c:119: error: redefinition of typedef ‘PFNGLUNIFORMMATRIX4FVPROC’
/usr/X11R6/include/GL/glext.h:5242: error: previous declaration of ‘PFNGLUNIFORMMATRIX4FVPROC’ was here
make[4]: *** [smooth_opengl3-smooth_opengl3.o] Error 1
make[3]: *** [all-recursive] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2

这已经是documented on the net before了,但是在这种情况下解决方案并不是那么有帮助。我也尝试将它替换为OS附带的GLUT.framwork,但示例使用的是FreeGLUT特定的函数。

EN

回答 3

Stack Overflow用户

回答已采纳

发布于 2012-08-13 18:26:42

XQuartz 2.7.2已交换到FreeGLUT (2.8.0),而不是旧的MesaGLUT。因此,如果您有OS版本10.6.3或更高版本,则只需安装XQuartz 2.7.2或更高版本即可。请参见:

  • http://xquartz.macosforge.org/trac/wiki/X112.7.2
  • http://lists.apple.com/archives/x11-users/2012/Apr/msg00020.html
票数 4
EN

Stack Overflow用户

发布于 2012-02-07 01:45:06

It was suggested在Xquartz的邮件列表中指出,freeglut演示程序两次声明那些PFN*PROC是错误的。

因此,通过简单地注释掉smooth_opengl3.c中的那些双重定义,自由的供过于求将通过编译阶段。然而,根据我的经验,它不会运行,并且会给出一些关于GLSL的错误。

也有人建议Mac上的GLUT framework should be used

票数 4
EN

Stack Overflow用户

发布于 2012-10-13 02:49:40

我可以使用以下参数进行配置:

代码语言:javascript
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./configure  CFLAGS="-I/usr/X11/include/X11/extensions -L/usr/X11/lib" LIBS="-lXrandr -lXxf86vm -lXi" --with-x --x-includes=/usr/X11/include
票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/9149133

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