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drawImage()不工作
EN

Stack Overflow用户
提问于 2013-02-24 11:18:00
回答 2查看 38.5K关注 0票数 35

我正在读“用HTML5,CSS3和Javascript制作等距社交实时游戏”。

我并没有深入其中,我遇到了一个画布问题,这个问题已经困扰了我一天的大部分时间。

drawImage()似乎没有绘制。我已经研究了这个问题,并尝试了许多预加载图像的排列,但到目前为止都不起作用。

下面是我的代码:

HTML:

代码语言:javascript
复制
<canvas id="game" width="100" height="100">
    Your browser doesn't include support for the canvas element.
</canvas>

CSS:

代码语言:javascript
复制
html {
height:100%;
overflow:hidden
}

body {
margin:0px;
padding:0px;
height:100%;
}

和js:

代码语言:javascript
复制
 window.onload = function() {

var canvas = document.getElementById('game');

canvas.width=document.body.clientWidth;
canvas.height=document.body.clientHeight;

var c = canvas.getContext('2d');





function showIntro() {

    var phrase = "Click or tap screen to start";

    c.clearRect (0, 0, canvas.width, canvas.height);

    var grd = c.createLinearGradient(0, 0, canvas.width, canvas.height);
    grd.addColorStop(0, "#9db7a0");
    grd.addColorStop(1, "#e6e6e6");

    c.fillStyle = grd;
    c.fillRect (0, 0, canvas.width, canvas.height);



    var logoImg = new Image();      
    logoImg.src = '../img/logo.png';

    var originalWidth = logoImg.width;

    logoImg.width = Math.round((50 * document.body.clientWidth) / 100);
    logoImg.height = Math.round((logoImg.width * logoImg.height) / originalWidth);


  var logo = {
     img: logoImg,
     x: (canvas.width/2) - (logoImg.width/2),
     y: (canvas.height/2) - (logoImg.height/2)
  }

  c.drawImage(logo.img, logo.x, logo.y, logo.img.width, logo.img.height);





    c.font = "bold 16px sans-serif";
    var mt = c.measureText(phrase);
    var xcoord = (canvas.width / 2 ) - (mt.width / 2);
    c.fillStyle = '#656565'
    c.fillText (phrase, xcoord, 30);
}

showIntro();


 } 

任何帮助都将不胜感激!

EN

回答 2

Stack Overflow用户

回答已采纳

发布于 2013-02-25 07:56:26

你就快成功了..。

你只需要在绘制之前给出加载图像的时间。

您可以使用以下代码为图像提供加载时间:

代码语言:javascript
复制
var logoImg = new Image();
logoImg.onload = function() {

    // At this point, the image is fully loaded
    // So do your thing!

};
logoImg.src = "myPic.png";

下面是完整的代码和一个提琴:http://jsfiddle.net/m1erickson/GKK39/

代码语言:javascript
复制
<!doctype html>
<html>
<head>
<link rel="stylesheet" type="text/css" media="all" href="css/reset.css" /> <!-- reset css -->
<script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script>

<style>
    body{ background-color: ivory; }
    canvas{border:1px solid red;}
</style>

<script>
    $(function(){

        var canvas=document.getElementById("canvas");
        var c=canvas.getContext("2d");

        function showIntro() {

            var phrase = "Click or tap screen to start";

            var logoImg=new Image();
            logoImg.onload=function(){

                c.clearRect (0, 0, canvas.width, canvas.height);

                var grd = c.createLinearGradient(0, 0, canvas.width, canvas.height);
                grd.addColorStop(0, "#9db7a0");
                grd.addColorStop(1, "#e6e6e6");
                c.fillStyle = grd;
                c.fillRect (0, 0, canvas.width, canvas.height);

                var originalWidth = logoImg.width;
                logoImg.width = Math.round((50 * document.body.clientWidth) / 100);
                logoImg.height = Math.round((logoImg.width * logoImg.height) / originalWidth);

                var logo = {
                  img: logoImg,
                  x: (canvas.width/2) - (logoImg.width/2),
                  y: (canvas.height/2) - (logoImg.height/2)
                }
                c.drawImage(logo.img, logo.x, logo.y, logo.img.width, logo.img.height);

                c.font = "bold 16px sans-serif";
                var mt = c.measureText(phrase);
                var xcoord = (canvas.width / 2 ) - (mt.width / 2);
                c.fillStyle = '#656565'
                c.fillText (phrase, xcoord, 30);

            }
            logoImg.src="http://dl.dropbox.com/u/139992952/car.png";

        }

        showIntro();       

    }); // end $(function(){});
</script>

</head>

<body>
    <canvas id="canvas" width=300 height=300></canvas>
</body>
</html>
票数 63
EN

Stack Overflow用户

发布于 2020-05-09 23:16:38

上面答案的简化版本。

代码语言:javascript
复制
  //Create Canvas
  var canvas = document.createElement("canvas");
  canvas.width = 720 
  canvas.height = 500;

  //Get Context
  var ctx  = canvas.getContext("2d");
  ctx .fillStyle = "black";
  ctx .fillRect(0, 0, canvas.width, canvas.height);

  //Load Image
  var img = new Image();
  img.src = "https://images.pexels.com/photos/3722151/pexels-photo-3722151.jpeg";
  img.onload = function() {
  ctx .drawImage(
    img,
    0,
    0,
    canvas.width,
    canvas.height
  );
};

  //Add Canvas
  canvas.id = "fatLady";
  document.body.appendChild(canvas);

在CodePen上试用一下

https://codepen.io/hiteshsahu/pen/QWjrygb?editors=1111

票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/15048279

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