我有一个USB设备,我需要通过LibUsbDotNet从它读取数据。
如果我在成功打开设备后使用以下代码...
protected UsbEndpointReader _libUsbReader = null;
protected UsbEndpointWriter _libUsbWriter = null;。
IUsbDevice wholeUsbDevice = PhysicalLibUSBDevice as IUsbDevice;
if (!ReferenceEquals(wholeUsbDevice, null))
{
// This is a "whole" USB device. Before it can be used,
// the desired configuration and interface must be selected.
// Select config #1
wholeUsbDevice.SetConfiguration(1);
// Claim interface #0.
wholeUsbDevice.ClaimInterface(0);
}
// Create the reader and writer streams
_libUsbReader = PhysicalLibUSBDevice.OpenEndpointReader(LibUsbDotNet.Main.ReadEndpointID.Ep01);
_libUsbWriter = PhysicalLibUSBDevice.OpenEndpointWriter(LibUsbDotNet.Main.WriteEndpointID.Ep02);
_libUsbReader.DataReceivedEnabled = true;
_libUsbReader.DataReceived += OnDataReceived;
_libUsbReader.ReadThreadPriority = System.Threading.ThreadPriority.Highest;
_libUsbReader.ReadBufferSize = 32;并定义方法:
private void OnDataReceived(object sender, EndpointDataEventArgs e)
{
Console.WriteLine("Data received");
}该事件永远不会触发。我知道我的代码正在接收数据包,因为我连接了一个USB分析器,可以看到它们进来。
如果我更改代码以消除对事件回调的依赖,转而在后台线程上使用下面的循环来读取读取器对象
while(true)
{
ErrorCode ec = ErrorCode.None;
Thread.Sleep(5);
int bytesRead;
byte[] buffer = new byte[32];
ec = _libUsbReader.Read(buffer, 1000, out bytesRead);
if(bytesRead>0) Console.WriteLine("Data Received");
}那么一切都会很顺利。
我试了试我初始化的顺序,值等等,仍然得不到joy。如果我使用DataReceived事件,谁能告诉我为什么事件不会触发?
我使用的是LibUsbDotNet 2.2.8。
发布于 2016-05-20 05:57:40
我知道这很古老,但在你的代码中:
...
_libUsbReader.DataReceivedEnabled = true;
_libUsbReader.DataReceived += OnDataReceived;
_libUsbReader.ReadThreadPriority = System.Threading.ThreadPriority.Highest;
_libUsbReader.ReadBufferSize = 32;
...我在DataReceived之后设置了DataReceivedEnabled (不确定这是否有区别)。
此外,我不会更改线程优先级和ReadBufferSize。后者默认为4096。当数据到达时,事件的EndpointDataEventArgs参数具有具有实际接收字节数的Count属性。
希望这能有所帮助。
发布于 2014-10-03 14:48:33
请这样尝试:
_libUsbReader.DataReceived += mEp_DataReceived;
private void mEp_DataReceived(object sender, EndpointDataEventArgs e)
{
try
{
Invoke(new OnDataReceivedDelegate(OnDataReceived), new object[] { sender, e });
}
catch
{
closeDevice();
}
}发布于 2017-11-28 21:58:25
当打开端点进行读取时,您应该将端点类型定义为interrupt,否则将不会触发Datarecieve事件。(可选择定义读取缓冲区的大小)
在你的代码中,你只需要修改下面这一行:
_libUsbReader = PhysicalLibUSBDevice.OpenEndpointReader(LibUsbDotNet.Main.ReadEndpointID.Ep01, 64, EndpointType.Interrupt);https://stackoverflow.com/questions/23613818
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