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社区首页 >问答首页 >ALAssetsLibrary enumerateGroupsWithTypes:-线程同步

ALAssetsLibrary enumerateGroupsWithTypes:-线程同步
EN

Stack Overflow用户
提问于 2011-06-07 03:51:02
回答 5查看 6.1K关注 0票数 5

我使用ALAssetsLibrary enumerateGroupsWithTypes:将ALAssets存储在数组中。因为这是一个异步操作,所以我需要等待它完成,然后才能继续我的工作。

我阅读了Cocoa thread synchronisation when using [ALAssetsLibrary enumerateGroupsWithTypes:]并尝试了推荐的NSConditionLock。然而,块总是在主线程中执行的,因此,如果我使用条件锁等待,主线程被阻塞,这些块不会被执行,我被卡住了。我甚至尝试在一个新线程上运行loadAssets方法,但仍然在主线程上执行这些块。

我找不到一种方法来真正等待枚举完成。有没有办法将这些块强制到不同于主线程的线程,或者我可以做的任何其他事情?

代码如下:

代码语言:javascript
复制
- (void)loadAssets
{
    assets = [NSMutableArray array];
    NSConditionLock *threadLock = [[NSConditionLock alloc] initWithCondition:THREADRUNNING];

    void (^assetEnumerator)(ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop)
    {
        if(result != nil)
        {
            [assets addObject:result];
        }
    };

    void (^assetGroupEnumerator)(ALAssetsGroup *, BOOL *) = ^(ALAssetsGroup *group, BOOL *stop)
    {
        if(group != nil)
        {
            [group enumerateAssetsUsingBlock:assetEnumerator];
        }

        [threadLock lock];
        [threadLock unlockWithCondition:THREADFINISHED];
    };

    void (^assetFailureBlock)(NSError *) = ^(NSError *error)
    {
        [threadLock lock];
        [threadLock unlockWithCondition:THREADFINISHED];
    };

    ALAssetsLibrary *assetsLibrary = [[ALAssetsLibrary alloc] init];
    [assetsLibrary enumerateGroupsWithTypes:ALAssetsGroupAll usingBlock:assetGroupEnumerator failureBlock:assetFailureBlock];

    [threadLock lockWhenCondition:THREADFINISHED];
    [threadLock unlock];

    [assetsLibrary release];
    [threadLock release];
}
EN

回答 5

Stack Overflow用户

发布于 2011-08-21 18:44:18

您将在assetsLibrary对象完成枚举对象之前终止该对象。将其移动到您的.h文件中,并在dealloc中释放它。

票数 1
EN

Stack Overflow用户

发布于 2014-02-09 05:39:07

我知道这个帖子可能已经死了,但我之所以回答它,是因为这是我通过谷歌搜索登陆的地方

诀窍是锁定后台线程,直到枚举产生nil-group。此类别是如何使用它的一个示例,您可以使用category方法替代ALAssetsLibrary枚举方法。

代码语言:javascript
复制
@implementation ALAssetsLibrary (EEEConcurrency)

- (NSUInteger)eee_enumerateGroupsLockedWithTypes:(ALAssetsGroupType)types
                                      usingBlock:(ALAssetsLibraryGroupsEnumerationResultsBlock)enumerationBlock
                                    failureBlock:(ALAssetsLibraryAccessFailureBlock)failureBlock
{
    NSAssert(![NSThread isMainThread], @"This would create a deadlock (main thread waiting for main thread to complete)");

    enum
    {
        EEEAssetsLibraryDone,
        EEEAssetsLibraryBusy
    };

    NSConditionLock *assetsLibraryConditionLock = [[NSConditionLock alloc] initWithCondition:EEEAssetsLibraryBusy];

    __block NSUInteger numberOfGroups = 0;
    [self enumerateGroupsWithTypes:types
                        usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
                            enumerationBlock(group, stop);
                            if (group) numberOfGroups++;
                            if (!group || *stop)
                            {
                                [assetsLibraryConditionLock lock];
                                [assetsLibraryConditionLock unlockWithCondition:EEEAssetsLibraryDone];
                            }
                        }
                      failureBlock:^(NSError *error) {
                          failureBlock(error);
                          [assetsLibraryConditionLock lock];
                          [assetsLibraryConditionLock unlockWithCondition:EEEAssetsLibraryDone];
                      }];

    [assetsLibraryConditionLock lockWhenCondition:EEEAssetsLibraryDone];
    [assetsLibraryConditionLock unlock];

    return numberOfGroups;
}

@end

请在https://gist.github.com/epologee/8890692下载该类别

票数 1
EN

Stack Overflow用户

发布于 2014-09-24 03:41:14

这个代码块应该对您有效-->

代码语言:javascript
复制
    ALAssetsLibrary *assetsLib = [[ALAssetsLibrary alloc] init];
    dispatch_semaphore_t sema = dispatch_semaphore_create(0);
    __block int numberOfGroups = 0;

    dispatch_async( dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        [assetsLib enumerateGroupsWithTypes:ALAssetsGroupAlbum usingBlock:^(ALAssetsGroup *group, BOOL *stop) {
            if (group) {
                numberOfGroups++;
            }
            else {
                dispatch_semaphore_signal(sema);
            }
        } failureBlock:^(NSError *error) {
            NSLog(@"enumerateGroupsWithTypes failure %@", [error localizedDescription]);
            dispatch_semaphore_signal(sema);
        }];
    });

    dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
    NSLog( @"number of groups is: %d", numGroups);

尽管您可能希望将时间设置为从现在起一秒后,而不是DISPATCH_TIME_FOREVER

票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/6257250

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