我遇到了来自iOS的Ant媒体服务器WebRTC流的问题。当我在iOS中发布带有肖像模式的流时,它在HLS player上显示为90度旋转。旋转的视频也被发送到RTMP端点。我该如何解决这个问题?
发布于 2020-10-15 01:06:34
如果将视频作为画布发送,则可以修复此问题。首先在webRTCAdaptor的初始化中注释掉localVideoId。
webRTCAdaptor = new WebRTCAdaptor({
websocket_url : websocketURL,
mediaConstraints : mediaConstraints,
peerconnection_config : pc_config,
sdp_constraints : sdpConstraints,
localStream: localStream,
//localVideoId : "localVideo",
debug:true,
bandwidth:900,然后在id为localVideo的视频上方添加一个canvas,并确保它是隐藏的。
<div class="col-sm-12 form-group">
<canvas id="canvas" hidden></canvas>
<video id="localVideo" autoplay muted controls playsinline></video>
</div>然后删除脚本末尾的initWebRTCAdaptor(false, autoRepublishEnabled);,并替换为以下代码段:
var canvas = document.getElementById('canvas');
var vid = document.getElementById('localVideo');
var ctx = canvas.getContext('2d');
function draw() {
if (canvas.getContext) {
if(vid.videoHeight!==0){
canvas.height=vid.videoHeight;
canvas.width=vid.videoWidth;
}
ctx.drawImage(vid,0,0,vid.videoWidth,vid.videoHeight);
}
}
//update canvas for every 25ms
setInterval(function() { draw(); }, 50);
//capture stream from canvas
var localStream = canvas.captureStream(25);
navigator.mediaDevices.getUserMedia({video: true, audio:true}).then(function
(stream) {
var video = document.querySelector('video#localVideo');
video.srcObject = stream;
video.onloadedmetadata = function(e) {
video.play();
};
localStream.addTrack(stream.getAudioTracks()[0]);
//initialize the WebRTCAdaptor
initWebRTCAdaptor(false, autoRepublishEnabled);
});这将拍摄视频并作为画布发送。
https://stackoverflow.com/questions/64357918
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