我正在保存一个带有几个QML子对象的QQuickWidget的图像,但我所拥有的只是一个空白图像。
C++端:
QQuickWidget* content..
content->setSource(QUrl("qml:/main.qml"));
QPixmap *pm = content->grab(QRect(QPoint(0,0),QSize(-1,-1));
pm->save("someFilename.png", 0, 100);QML端:
Rectangle{ width: 5; height: 5; color: "yellow"; objectname: "rootobj"}在QML中,我希望动态添加子对象,并能够在图像中显示它们。我尝试过连接到插槽的QQuickWindow grabWindow方法,它可以工作,但它只捕获窗口可见区域,我需要捕获整个QML。
我相信这不是火箭科学,只是我不能在某个地方得到它。感谢您的回复!
附录:
好吧,我不认为这是渲染前/渲染后的问题,因为在我调用图片采集器之前,我可以看到所有的qml子代。很抱歉我说得不够准确。
c++端:
QQuickWidget* content..
content->setSource(QUrl("qml:/main.qml"));
//do all my dynamic qml children adding在我可以直观地看到我所有的qml之后:
QPixmap *pm = content->grab(QRect(QPoint(0,0),QSize(-1,-1));
pm->save(....除非我错了,否则我不认为它的渲染问题。谢谢!
发布于 2015-07-14 23:52:45
问题就像米多说的那样。你可以像下面这样解决这个问题。
创建一个类Viewer:
viewer.h
class Viewer : public QQuickView{
Q_OBJECT
public:
explicit Viewer(QWindow *parent = 0);
Viewer(bool showBar);
virtual ~Viewer();
void setMainQmlFile(const QString file);
void addImportPath(const QString path);
public slots:
void beforeRendering();
void afterRendering()
}Viewer.cpp
#include "viewer.h"
Viewer::Viewer(QWindow *parent)
: QQuickView(parent)
{
setWidth(800);
setHeight(480);
connect(this, SIGNAL(beforeRendering()), this, SLOT(beforeRendering()));
connect(this, SIGNAL(afterRendering()), this, SLOT(afterRendering()));
}
void Viewer::setMainQmlFile(const QString file)
{
setSource(QUrl::fromLocalFile(file));
}
void Viewer::addImportPath(const QString path)
{
engine()->addImportPath(path);
}
void Viewer::beforeRendering()
{
//
}
void Viewer::afterRendering()
{
//grab window
QImage img = this->grabWindow();
img.save(path);
//or your code
}main.cpp
Viewer *viewer = new Viewer;
//
///
//
viewer->setMainQmlFile(QStringLiteral("qml/main.qml"));
viewer->show();发布于 2015-07-14 18:53:40
我认为您的问题是捕获屏幕是在呈现QML对象之前完成的。为了让它工作,你应该在渲染信号之后连接信号的抓取:
connect(this, SIGNAL(beforeRendering()), this, SLOT(sltBeforeRendering()));
connect(this, SIGNAL(afterRendering()), this, SLOT(sltAfterRendering()));在sltAfterRendering插槽中执行抓取。
为了抓取屏幕,我使用grabWindow()函数,并从QML中调用它。这取决于你想从你的软件中获得什么样的行为。
试试这个:
grabber.h
#ifndef GRABBER_H
#define GRABBER_H
#include <QObject>
#include <QImage>
#include <QQuickView>
class Grabber : public QObject
{
Q_OBJECT
public:
explicit Grabber(QObject *parent = 0);
Grabber(QQuickView *view);
~Grabber();
Q_INVOKABLE void capture(QString const &path) const;
signals:
public slots:
private:
QQuickView* view_;
};
#endif // GRABBER_Hgrabber.cpp
#include "grabber.h"
Grabber::Grabber(QObject *parent) :
QObject(parent)
{
}
Grabber::Grabber(QQuickView* view) :
view_(view)
{
}
Grabber::~Grabber()
{
if(view_ != NULL)
{
delete view_;
view_ = NULL;
}
}
void Grabber::capture(QString const &path) const
{
QImage img = view_->grabWindow();
img.save(path);
}main.cpp
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include <QQmlContext>
#include <QQmlEngine>
#include "grabber.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QtQuick2ApplicationViewer *viewer = new QtQuick2ApplicationViewer;
Grabber * grab = new Grabber(viewer);
viewer->setHeight(480);
viewer->setWidth(800);
viewer->rootContext()->setContextProperty("grab", grab);
viewer->setMainQmlFile(QStringLiteral("qml/main.qml"));
viewer->showExpanded();
return app.exec();
}使用以下命令从QML调用它:
grab.capture(path + "imageName.png")https://stackoverflow.com/questions/31402752
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