首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >IOS 8延时功能

IOS 8延时功能
EN

Stack Overflow用户
提问于 2015-02-04 16:57:14
回答 1查看 367关注 0票数 3

我正在尝试在我的IOS应用程序中添加延时功能。有人可以通过提供资源/如何实现来帮助我吗?我想从我的应用程序捕获视频使用延时模式,这是在IOS8的新功能。我没有找到开发人员的任何资源。如果你能做到,那对我自己来说就太好了。

EN

回答 1

Stack Overflow用户

发布于 2018-04-12 15:27:32

您可以使用AVFoundation功能将照片组合成视频。您可以使用AVAssetWriter来完成此操作

代码语言:javascript
复制
AVAssetWriter *videoWriter = [[AVAssetWriter alloc] initWithURL:
                              [NSURL fileURLWithPath:videoOutputPath] fileType:AVFileTypeQuickTimeMovie
                                                          error:&error];
NSParameterAssert(videoWriter);

NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                               AVVideoCodecH264, AVVideoCodecKey,
                               [NSNumber numberWithInt:imageSize.width], AVVideoWidthKey,
                               [NSNumber numberWithInt:imageSize.height], AVVideoHeightKey,
                               nil];

AVAssetWriterInput* videoWriterInput = [AVAssetWriterInput
                                        assetWriterInputWithMediaType:AVMediaTypeVideo
                                        outputSettings:videoSettings];

AVAssetWriterInputPixelBufferAdaptor *adaptor = [AVAssetWriterInputPixelBufferAdaptor
                                                 assetWriterInputPixelBufferAdaptorWithAssetWriterInput:videoWriterInput
                                                 sourcePixelBufferAttributes:nil];

NSParameterAssert(videoWriterInput);
NSParameterAssert([videoWriter canAddInput:videoWriterInput]);
videoWriterInput.expectsMediaDataInRealTime = YES;
[videoWriter addInput:videoWriterInput];

//Start a session:
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:kCMTimeZero];

CVPixelBufferRef buffer = NULL;

//convert uiimage to CGImage.
int frameCount = 0;
double numberOfSecondsPerFrame = 2;
double frameDuration = fps * numberOfSecondsPerFrame;

然后将图像(缓冲区)附加到一起

代码语言:javascript
复制
for(UIImage * img in imageArray)
{
    progress.completedUnitCount++;

    buffer = [self pixelBufferFromCGImage:[img CGImage] ImageSize:imageSize];

    BOOL append_ok = NO;
    int j = 0;
    while (!append_ok && j < 30) {
        if (adaptor.assetWriterInput.readyForMoreMediaData)  {
            //print out status:
            NSLog(@"Processing video frame (%d,%lu)",frameCount,(unsigned long)[imageArray count]);

            CMTime frameTime = CMTimeMake(frameCount*frameDuration,(int32_t) fps);
            append_ok = [adaptor appendPixelBuffer:buffer withPresentationTime:frameTime];
            if(!append_ok){
                NSError *error = videoWriter.error;
                if(error!=nil) {
                    NSLog(@"Unresolved error %@,%@.", error, [error userInfo]);
                }
            }
        }
        else {
            printf("adaptor not ready %d, %d\n", frameCount, j);
            [NSThread sleepForTimeInterval:0.1];
        }
        j++;
    }
    if (!append_ok) {
        printf("error appending image %d times %d\n, with error.", frameCount, j);
    }
    frameCount++;
}
[videoWriterInput markAsFinished];
[videoWriter finishWritingWithCompletionHandler:^{}];

下面是缓冲区代码

代码语言:javascript
复制
- (CVPixelBufferRef) pixelBufferFromCGImage: (CGImageRef) image ImageSize:(CGSize)size {

NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:
                         [NSNumber numberWithBool:YES], kCVPixelBufferCGImageCompatibilityKey,
                         [NSNumber numberWithBool:YES], kCVPixelBufferCGBitmapContextCompatibilityKey,
                         nil];
CVPixelBufferRef pxbuffer = NULL;

CVReturn status = CVPixelBufferCreate(kCFAllocatorDefault,
                                      size.width,
                                      size.height,
                                      kCVPixelFormatType_32ARGB,
                                      (__bridge CFDictionaryRef) options,
                                      &pxbuffer);
if (status != kCVReturnSuccess){
    NSLog(@"Failed to create pixel buffer");
}

CVPixelBufferLockBaseAddress(pxbuffer, 0);
void *pxdata = CVPixelBufferGetBaseAddress(pxbuffer);

CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(pxdata, size.width,
                                             size.height, 8, 4*size.width, rgbColorSpace,
                                             kCGImageAlphaPremultipliedFirst);
//kCGImageAlphaNoneSkipFirst);
CGContextConcatCTM(context, CGAffineTransformMakeRotation(0));
CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image),
                                       CGImageGetHeight(image)), image);
CGColorSpaceRelease(rgbColorSpace);
CGContextRelease(context);

CVPixelBufferUnlockBaseAddress(pxbuffer, 0);

return pxbuffer;

}

票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/28317204

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档