在编译我的程序时,我得到了以下错误:
Error 59 error LNK2019: unresolved external symbol _D3DXMatrixTranspose@8 referenced in function "private: bool __thiscall ColorShaderClass::SetShaderParameters(struct ID3D11DeviceContext *,struct D3DXMATRIX,struct D3DXMATRIX,struct D3DXMATRIX)" (?SetShaderParameters@ColorShaderClass@@AAE_NPAUID3D11DeviceContext@@UD3DXMATRIX@@11@Z) D:\Programs\C++\DirectX 11\Tutorial 2\Tutorial 1\colorshaderclass.obj Tutorial 1
Error 60 error LNK2019: unresolved external symbol _D3DX11CompileFromFileW@44 referenced in function "private: bool __thiscall ColorShaderClass::InitializeShader(struct ID3D11Device *,struct HWND__ *,wchar_t *,wchar_t *)" (?InitializeShader@ColorShaderClass@@AAE_NPAUID3D11Device@@PAUHWND__@@PA_W2@Z) D:\Programs\C++\DirectX 11\Tutorial 2\Tutorial 1\colorshaderclass.obj Tutorial 1
Error 61 error LNK1120: 2 unresolved externals D:\Programs\C++\DirectX 11\Tutorial 2\Debug\Tutorial 1.exe Tutorial 1我已经在互联网上到处寻找答案,并尝试了我找到的所有东西,有人知道我为什么会得到这些错误或者我如何修复它们吗?
发布于 2015-05-20 02:10:39
您忘记了为您使用的函数链接一些库:D3DXMatrixTranspose和D3DX11CompileFromFile
您可以通过将相应的库添加到链接器来完成此操作:
Project -> ProjectName属性...链接器配置属性->链接器-> Input -> Additional Dependencies然后添加以下库:
https://stackoverflow.com/questions/27951178
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